How to Win Every Youth Basketball Game (8 Terrible Tactics)
I was once asked to fill in as the coach for a team competing in an U12’s grand final game because the normal coach of the team had fallen ill the night before.
I was happy to help out and said yes despite not having any idea what players were on the team.
When I arrived at the game the next day I was delighted to find out that we had a great team. I had previously coached most of the players and had watched the others play before.
But the player that immediately stood out to me was our team’s biggest player. Let’s call him Tom (not his real name).
Tom was the tallest player on the court… And there wasn’t a close second.
The next tallest player on the court didn’t even come up to his shoulders. He was huge.
So you know what I did… I planted him in the key and told him not to move any time that we were on defense.
“I don’t care if your player catches the basketball at the three-point line, just stay in the key. That’s all I want you to do.”
So he did.
And we won the grand final.
Every time we were on defense he would run back to the key and stick his hands in the air.
He wasn’t a great player. He didn’t block many shots or grab many rebounds. But his sheer size caused the opposition’s best players to miss most of their layups.
So, what’s the point of this story?
Was the tactic I used (planting our biggest player in the key) smart coaching?
Sure, it worked. It worked really well. We won the game…
But was it a smart tactic for a youth basketball coach who claims to be passionate about the development of players?
Once upon a time, I would have said yes because I didn’t know any better. And a lot of current coaches would agree with me.
Now that I’m more experienced, I would say an emphatic no.
But this tactic (and many other similar tactics) are used on a regular basis in today’s youth basketball.
Think about this…
What was I depriving Tom of when I forced him to stay inside the key the entire game?
Here are just a few things…
• He doesn’t get a chance to practice closing out. • He doesn’t get to practice evading off-ball screens. • He doesn’t get to experience fighting through on-ball screens. • He doesn’t get to practice guarding the basketball on the perimeter. • And many more!
Not to mention that I was also depriving other players of learning how to play help-side defense because we already always had Tom permanently there. They didn’t need to.
I was hurting the entire team’s development because I wanted to win the game more than I wanted them to get better.
Sorry, Tom. If I could go back and change how I coached that game, I would. Even if it meant we lost the game.
Which brings me to the main point of this article…
Many of the tactics that win youth basketball games are detrimental to the long-term development of our athletes.
These tactics are most commonly used by coaches who aren’t aware of the consequences or coaches that are only concerned about stroking their own ego and winning games.
Here they are…
(Please don’t use them).
Terrible Tactic #1: Play Your 5 Best Players as Much as Possible
The first sign of a coach who only wants to win is one that plays their best players as much as possible and their weaker players only sparingly.
They’re not interested in even court time.
They start the game with their 5 best players on the court and will only rest them when they’re fatigued to the point where they can’t possibly run any longer.
Only then will they ‘risk’ putting in a weaker player.
As soon as their starter is ready to go again, they’re straight back onto the court and the weaker player is back on the bench.
What you should do instead:
Every youth basketball coach should strive to give all of their players relatively even time on the court.
There is no substitute for in-game experience when developing basketball players.
For me, the only time I will deviate from even court time is in the last 3 – 5 minutes of a close game, then I’ll put in the players who I believe give us the best chance of winning the game.
But up until that point, everyone should be receiving even court time whether you’re winning or losing.
I’ve literally heard a coach say “It doesn’t matter if they don’t get on the court. They won’t be playing in a few years anyway.”
Terrible.
Terrible Tactic #2: Run a Tight 2-3 Zone and Force the Opposition to Shoot from Outside
This is the most common tactic used by coaches that aren’t concerned with the development of their players.
I’ve written extensively on why zone defenses are ruining youth basketball which you can read here so I’ll keep this short.
Basically, since most youth players aren’t physically strong enough to shoot the basketball with good technique or consistently from outside, coaches take advantage of this by leaving them open on the perimeter and packing the paint with defenders.
Then they simply wait for the offense to miss an outside shot so that they can rebound the basketball and play offense.
When a coach does this, they’re depriving their players similarly to how I did in my U12’s basketball game to Tom.
The players won’t be able to practice closing out, fighting through off-ball screens, defending the pick-and-roll, etc.
Running a 2-3 zone isn’t ‘smart basketball’ like a lot of youth coaches seem to think it is.
What you should do instead:
I believe all youth basketball teams should be playing man-to-man half-court defense.
I don’t mind teams using the Pack Line defense although some will argue that it’s similar to running a zone defense.
I disagree with this and see the Pack Line as a progression to man-to-man defense by teaching younger teams the correct help positions without them needing to think about denying the basketball as well.
Terrible Tactic #3: Flood the Front-Court with a Full-Court Press
Whether to use a full-court press was something I debated with myself over and over again when I first started coaching youth basketball.
(Yes, I used one when I first began coaching. The 2-2-1 press specifically)
The reason I’ve decided against using them might seem odd to a lot of coaches out there…
…because they’re too effective. Full-court presses flat-out work in youth basketball.
Here’s why they work and how it’s hindering the development of our players.
As stated in tactic #2, youth basketball players are weak.
To effectively beat a full-court press requires good spacing amongst the offensive team and the strength to make passes over and through the zone.
Since youth players often lack the strength for good spacing, the defense doesn’t have to worry about the long pass over the top of the defense and they can simply flood the front-court.
This inevitably leads to a lot of turnovers and the game turns into a ‘run and gun’ shootout.
This isn’t a good thing for youth basketball development.
What you should do instead:
Same point as the last tactic…
Your team should play man-to-man half-court defense.
This allows the opposition to advance the basketball and then the offensive team and defensive team can work on half-court fundamentals which are much more important for development.
Terrible Tactic #4: Don’t Allow Players to Play Multiple Sports
If you’re a parent and a coach ever tries to restrict your child to playing one sport all-year-round, run away. Run as fast as you can.
Coaches will often use this tactic to get good athletes to 100% commit to them, their team, and their chosen sport.
Keeping the best athletes on their roster all year around will lead to them getting more wins on the scoreboard.
They’ll tell parents and players that if they do take a season off basketball that they’ll get left behind and won’t be able to catch back up.
This has been proven time and time and time again to be untrue.
What you should do instead:
Encourage your players to play multiple sports.
The benefits are countless. The player will develop into a better all-around athlete, they’ll experience different sports and be given the chance to decide their favorite, they’ll develop more relationships, they’ll receive coaching from different coaches, etc.
But not even just the benefits, there are dangers associated with being a single-sport athlete including burnout, injuries, etc.
Terrible Tactic #5: Intimidate Young Referees so That They’re Too Scared to Make Calls Against Your Team
Another way to immediately know if a coach has their values and priorities in order is if they scream and yell at young referees.
How often have you seen young, intimidated referees fade from the game after being yelled at and intimidated by a 40-year-old man or woman? I see it all too often.
Some youth coaches will often use this tactic knowing that it will benefit their team throughout the game.
As much as we would love for all referees to be unaffected by coaches, it happens.
All referees have to start somewhere (just like coaches) and the young beginner referees will be affected by what coaches say to them.
If you’re yelling at them throughout the game, they will get intimidated and perhaps a few calls will go in your team’s favor.
Don’t sink to this level for a couple of extra calls.
What you should do instead:
Stop talking to the referees and focus on the team you’re coaching.
Don’t expect the referees to make every call correctly. You’re not a perfect coach. Your players aren’t perfect shooters. So why do some coaches expect the referees to be perfect?
Terrible Tactic #6: Only Allow the Best Players to Control the Basketball and Shoot
Youth coaches that only care about winning only want the basketball in the hands of their best players.
It’s common to see these coaches instructing the weaker players on the team to stand in the corners to ‘space the floor’ while the better players on the team isolate on the wing or the top of the key.
When the weaker players do receive the basketball, they’re often yelled at if they shoot the basketball or drive to the basket.
How are they going to improve if all they’re allowed to do is catch the basketball and pass back to the better players?
What you should do instead:
Encourage your weaker players to a make the correct basketball play even if that’s shooting the basketball and they miss.
Another tactic I use is when our team is winning by a comfortable margin, I get the players that don’t usually advance the basketball up the court to become the point guards of the team.
Terrible Tactic #7: Force Your Biggest Players to Only Play in the Post and Rebound
The biggest players on your team are required to play in the post and rebound, right?
Coaches instruct the biggest players to be the ‘big men’ on the team. That’s the way it’s always been.
Their role involves rebounding, playing in the post, and setting screens. Nothing else. “Because that’s what big men do”.
This isn’t restricted to games, even in practice a coach will often split their team up into ‘post players’ and ‘guards’. The post players only work on post skills and the guards only work on guard skills.
Tall players are often yelled at when they dribble the basketball up the floor or shoot from the outside.
Coaching youth basketball this way has to stop.
One of the main reasons is that the biggest players on a youth basketball team are often guards when they advance to the next level.
We can’t restrict a player in the future by assigning them to only one position. You never know how they’re going to grow and develop in the future.
What you should do instead:
Create positionless players.
This is now one of my most important rules for youth basketball. I made the mistake of separating guards and bigs when I first started coaching (read about it here) but with experience I’ve learned better.
Allow all of your players to experience and practice advancing the basketball up the court, shooting from the outside, playing in the post, etc.
Terrible Tactic #8: Only Run Set Plays on Offense
Another sign of an inexperienced coach or a coach who’s focused on winning is the amount of set plays they use on the offensive end of the floor.
“Why are set plays so bad?” you might be asking…
Because they give your players a pass from thinking and make decisions on offense.
Instead, your players already know where they should pass the basketball, where they should cut, when they should dribble, when they should shoot, etc.
By running set plays every time down the floor, you rob your players of the opportunity to make decisions and develop their basketball IQ by learning from experience.
Not to mention I’ve watched coaches work on their set players for 75% of practice. This is a huge waste of time that could be better spent playing small-sided games or working on skills!
What you should do instead:
Use a basketball offense that gives the players the opportunity to make decisions.
My favorite youth basketball offense is the Read and React offense by Rick Torbett.
In fact, you don’t even need to use an offense…
Often I’ll simply stress spacing and ball-movement to young players and then let them work it out on their own.
Sure, it’s not always pretty basketball, but they learn a lot!
Conclusion
Let’s recap the 8 most common ‘terrible tactics’ youth basketball coaches make:
They play their 5 best players as much as possible.
Run a tight 2-3 zone.
Run a full-court press.
Don’t allow players to play multiple sports.
They intimidate young referees.
Only allow their best players to control the basketball and shoot.
Force big players to only play in the post.
Only run set plays on offense.
The most important thing to know is that you’re not a bad coach if you’re currently using any of the 8 tactics above.
All coaches are guilty of making the mistakes above at times throughout their youth basketball coaching career.
I’ve (unfortunately) used nearly all of the above tactics at some stage in my coaching journey.
I understand that it’s not always intentional. Most coaches don’t think these tactics will have a long-term impact on the players (just like I didn’t), but they do.
Hopefully, by writing this I’ll save you the time of working them out yourself!
We all have to remember what’s most important in youth basketball (development, participation, fun, etc) and stop letting our ego’s get in the way.
Can you think of any more ‘terrible tactics’? Share them in the comments!
To Win More Basketball Games, You Need to be Great at 3 Things!
By Jeff Haefner
Let me share something I learned by attending dozens of coaching clinics, reading countless books, and constantly studying the game of basketball. All of those experiences have indicated that a basketball team can ONLY be great at
3 things
!
Yet, few coaches heed this concept. In fact, I believe this SINGLE CONCEPT is what holds most coaches back!
The truth is that your team can NOT be great at man defense, zone defense, fast break transition, motion offense, breaking presses, rebounding, passing, taking care of the ball, ballhandling, shooting, scoring in the post, pressing, and so on.
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At best, you will be POOR to MEDIOCRE in all those areas. There just isn't enough time in the day. It's not possible to be good in all those areas, even for professional NBA teams.
However, this is exactly what most coaches do. They try to do WAY too much. They try to be good at everything. Well, that simply does not work. There's a common saying in coaching. ..
"The coach who emphasizes everything, teaches nothing!"
It seems that almost all the successful high school, college, and NBA coaches have figured out this secret. They know they can only be great at a few things and they must develop an "identity" for their team.
Duke is great at M2M defense, offensive transition, and communication. The Celtics are great at M2M defense, rebounding, and teamwork. North Carolina is great at scoring, fast breaks, and pressure defense.
Think about it...
Would you rather be MEDIOCRE in 10 different aspects of basketball - or would you rather be GREAT in 3 or 4 areas?
I firmly believe that you must choose 3 or 4 things that you will be great at. Then you focus on those 3 areas and do what ever it takes to be great. In other words, you focus on the critical few, versus the trivial many.
This will give your team an identity. This will give you, as a coach, more focus. This will give your players a clearer understanding of what you want from them. This will cause other teams to adjust to you, instead of you adjusting to them.
What 3 things should you focus on?
To give you some ideas, my "3 things" are usually (but not always)...
GREAT man to man defense.
GREAT team rebounding.
GREAT half court offense that is methodical and takes high percentage shots.
Also, I usually put some emphasis on a fourth thing - taking care of the ball. This is something that is emphasized in #3 (half court offense). Keeping turnovers low and winning the possession game is important and that's why I put "low turnovers" as the 4th most important thing. We don't want to lose sight of taking care of the ball. But much of that comes in our half court offensive execution and our patience to not force things.
This is my personal philosophy for basketball coaching. But you must choose your own three things. Ask yourself the following questions. ..
To be successful and win games, what does my team need to be great at?
What are my players' strengths?
What are my strengths? Am I very knowledgeable in a certain area (like defense)?
Personally, I chose defense, rebounding, and half court offense because I'm very knowledgeable in those areas. But I also know those are things that winning teams do! Hey, this game is simple. If you score more points than your opponent, then you win. And how do you score more points than your opponent?
Two of the easiest ways to do that are....
Shoot a higher percentage.
Or take more shots than your opponent.
All three of "the things" that we focus on have a huge impact on
getting more shots
and
shooting percentage
.
90% (or more) of our practice is spent on rebounding, M2M defense, and half court offense. In particular, we do motion offense with emphasis on low turnovers and offensive fundamentals.
We do almost ZERO work on fast break offense, pressing, zone defense, and so on. We very lightly cover those things, so we're ready for those games situations. But very little time is spent on it. Our team has an identity and the players know what is expected of them.
Our players know that if they win the battle on the boards, get stops on defense, and take high percentage shots -- then we have a VERY good chance at winning. With that said, we rarely discuss winning. Instead we discuss what it takes to be successful in basketball and life.
Youth Teams
Youth teams can have identities too, but if your "3 things" are pressing, zone
defense, and fast break offense - then you are RUINING your players' futures!
A youth coaches TOP priorities should be player development and having fun.
To develop players you run motion offense, man defense, and teach TONS of fundamentals.
Also, winning should be VERY VERY LOW on your priority list. Your priority should be to develop those young players. To do that, you may sacrifice a few wins at first.
Intangibles
At this point, you might be thinking... "What about the intangibles?"
The three things above are simply "tactical" things for you to work on. I believe you can still emphasize a few intangible things (in addition to the 3 tactical things above).
For example, you could stress teamwork, doing the right thing, unselfishness, hard work, being proactive, responsibility, timeliness, competing, and so on.
Intangibles are important too. Just don't try to emphasize too many things.
Overcome
Now go ahead and choose your 3 or 4 tactical areas to focus on. Overcome your fear of skimming over the other trivial stuff. Don't be afraid to make some changes.
Once you start emphasizing the right things and narrow your focus, I promise that you'll be much better off.
Do you have any questions or comments for this article? Let us know by leaving your comments...
A. Ya. Gomelsky about strategy and tactics in basketball
copies of swiss watches
Strategy is the main theoretical direction of the entire work of the team, which determines the means and methods of preparation for the main competitions. Four-year plan for the preparation of the USSR national team for the Olympics in Seoul - the strategy of the team in 1985-1988. The strategy also provides for the management of the team during the competition.
Tactics is a part of the strategy that solves the main tasks of training, taking into account specific capabilities - team resources, characteristics of opponents, competition conditions. All this determines the tactical and combination baggage of the team.
When choosing tactics of the game (attack), one should proceed, firstly, from the real capabilities of the players, taking into account, first of all, their strengths, for the disclosure of which combinations are built and learned. Secondly, attack tactics are determined by the strength and weakness of a real opponent in a tournament, match.
I usually discuss playing combinations with the players for whom this combination is designed. I know the strengths of my players, but the players themselves know them even better and can make significant adjustments to the combinations I have proposed.
A.Ya. Gomelsky about playing defense
I believe that defense is the main concern of the coach: firstly, because the victory of the team largely depends on its strength, secondly, because the attack starts from the defense, like from the stove, in- thirdly, because the players themselves never work on the elements of protection, and finally, because the audience, as a rule, does not see it, even journalists often underestimate it.
The best team cannot win without a solid defense. Team defense is built on the individual characteristics, capabilities and mood of all players. Often in training, and even in competitions, individual players show indifference to defensive actions. It always bothered me and even angered me. Yes, the menial work on defense isn't that spectacular - except for things like block shots, rebounds, interceptions.' And many players are not aggressive on defense, they are resting on defense, trying to prove themselves in attack.
I am sure that without great desire, responsibility, initiative, passion, it is simply impossible to defend today.
If the defender allowed the attacker to receive the ball in the danger zone, he has already lost. And how many cases when the center is allowed to receive the ball in the three-second zone under the shield, without striving to actively fight for an advantageous position.
Often defensive players are in no hurry, they do not concentrate their attention and efforts enough on this part of the game.
I want to emphasize that the psychology of defense is one of the most important concerns of a coach, and often more depends on the focus on defense than on technique and physical condition. Doesn't the ability to intercept the ball and win the rebound depend on the mind and the ability to calculate one's strength? If a player goes to intercept the ball, exposing his rear, and slips past the ball, is this not the result of poor calculation, inability to predict, anticipate the situation, think and act responsibly? All this is the psychology of protection.
I believe that a player who is weak and inept in defense causes more damage to the team than a player who is weak in attack. The definition of "good defense is head and legs", while still valid, is incomplete. Fast, tenacious, active hands that can both hit and intercept the ball, and prevent a throw, pass, kick the ball while dribbling - are no less important for a defender
Counterattack
Counterattack is the most spectacular and quick use of all opportunities to achieve result.
Fast play requires high technique. The desire to play at high speeds is commendable and acceptable only if the speed does not exceed the state of the art. Otherwise, there will be more mistakes, losses of the ball than achievements. Therefore, in an effort to prepare a fast break, it is necessary to train the execution of all technical elements at high speeds, using both active and passive resistance of defenders in situations 1-1, 2-1, 3-2, 4-3, 5--4 and with numerical equality.
My idea of a counter-attack is not only to move quickly towards the opponent's backboard, but also to quickly transfer the ball to the opponent's backboard with sharp passes, or, if there is no free recipient to receive the ball, by dribbling the ball, actively moving forward. In the final stage of the fast break, players strive to create a triangle in the front line of attack with the apex on the free throw line. There should be a player with the ball, and two other players - to the left and right of him, 4-5 m ahead.
A counterattack is possible in the following situations: 1) when intercepting the ball; 2) when taking a rebound on his shield; 3) after the opponent has made free throws; 4) after winning a dropped ball; 5) after the opponent manages to score the ball.
The best outcome of a fast break is taking the opponent's ring with a numerical advantage, when implementing situations in numerical equality: 1-1, 2-2, 3-3, 4-4. This is easier than beating a 5-5 defense that has already built up its defensive formations.
There are three phases in a counterattack that are equally important for success: 1) the beginning of a fast break - picking up the ball, first pass, movement of the players, their start; 2) the middle stage of the development of the attack - the transition by the players of the middle line of the field, their advancement; 3) completion of the attack - passing the ball at speed and throwing in close proximity to the backboard.
The timing of the "rehearsed fast break" depends on the speed of the players, the ball passes and the finishing shot. The USSR national team spent 5-7 s on a layered fast break. I think that the schemes of her tactical formations will provide great opportunities for the creativity of coaches working with any teams.
Playing in the USSR national team such powerful and tall centers as A. Sabonis and V. Tkachenko made it possible to carry out a counterattack through one long pass across the entire court.
Center #5, after recovering the ball from the backboard, passes it to runaway #2.
Such an attack was especially successful when building a zone or mixed defense, when one of the defenders or wingers playing in the front line of defense was given the task of running away at the moment of throwing at our ring, in the expectation that the giants would be able to take possession of the ball , bouncing off the shield, and make a long pass across the entire field. Naturally, such a system of counterattack requires special coordination of actions, and its development takes considerable time in the training process.
Development of a quick counter-attack through the middle of the field.
Players #5, #4, #3 are fighting for the ball and, having mastered it, they try to make the first pass to player #2, who passes the ball to player #1. Player #1 rushes forward dribbling through the middle of the court. Players #2 and #3 overtake the dribbler at high speed, form a triangle with #1, and finish the attack with a close range throw if they manage to create a numerical advantage under the opponent's shield.
If it was not possible to complete the attack in the first echelon, then the second echelon comes into action - center players #4 and #5. They, each on their own side of the court, rush to the opponent's shield. The one on whose side the ball is on ends the attack.
Development of a fast sideline break.
On a rebound from the left side of the backboard, the post makes a quick pass to player #2, who opens to receive the pass to the sideline, just above the free throw line. At the intersection of the sideline with the center, player #1 receives a pass from player #2, then passes it to player #4, who rushes forward on the left side. Player #4 has three possible continuations of the attack: give the ball to player #5 or #3, who is running towards the opponent's backboard in a straight line, or pass to player #2 in the area of the arc. It is clear that the transfer should be made to the most open player, who is in the most advantageous situation.
A similar situation occurs when attacking on the opposite side.
Development of a fast break after a free throw into our ring.
If player #4 catches a bounce or quickly clears a potted ball from behind the endline, the first pass is to the left sideline to player #1 opening at or slightly above the free throw line. Player #2 opens near the center circle, receives the ball and dribbles forward. Players #5 and #3 pass the dribbler along the touchlines, player #4 overtakes him from the right, and player #2 stays slightly back in the backing position. Thus, player #2 has four options to choose the direction of the attack.
Same procedure as above, but after rebounding a field goal or after the ball is thrown in from behind the end line.
Developing a fast break after a dropped ball in the center circle or on the free throw line in our half of the field.
Player #5 discounts player #4 who is ready to receive the ball with his hands up. After catching the ball, #4 passes forward to player #1, who opens up to receive that pass after being screened by player #3. Players #2 and #4 support the attack. Such a combination can be played in both directions. At the heart of her success is high growth, good jumping ability and the ability to accurately throw the ball to the partner of the center player.
Same scheme, but now player #4 screens player #2 who, having received the ball from player #3, rushes forward.
The easiest way to complete a counterattack is for the players to take the shortest path to the opponent's shield. However, with the development of a counterattack, options are possible with cross screens
interaction like a trio
setting up screens for the players of the second echelon in the center of the field.
Many teams in the world, including the USSR national team, after they failed to complete the counterattack with a scoring throw, in the transition to a positional attack, spent precious time placing players, thus allowing the enemy to prepare for defensive actions and occupy all defenders advantageous positions. This is why a quick or non-stop attack after a counterattack ("transition game") is increasingly used in the tactics of the best teams in the world. I will give an example of such an attack in the USSR national team.
The fast break was not completed by the players of the first attack tier #2 and #3, nor the second tier #4 and #5. They, each on their own side, set up screens for fielders #3 and #2 for a shot from medium or long distance, and then go to the backboard to receive the ball in the three-second zone on the spot or to fight on the backboard, after a throw from one of the players # 2 or #3. Options for a non-stop attack can be very different. This could be a double or triple screen for the team's sniper, or a winger or post entering the 3-second zone after receiving the screen. It all depends on the characteristics and capabilities of the player for whom the combination is being made.
Double screen to Marciulionis (#2) to attack with his left hand from the free throw area.
Players #4 (Volkov) and #3 (Tikhonenko) simultaneously put up two screens for player #2 (Marciulenis). #2 breaks into the free throw line, where he receives the ball from player #1 (Sokka). "Marciulionis has opportunities to continue the attack: a) receiving the ball in motion and passing under the backboard; b) receiving the ball with a stop and shooting at ring; c) passing the ball to player #5 (Sabonis) in case there is a switch of defenders.
Players #4 and #2 after screening go under the backboard to fight for the rebound.
Mixed defense
There are several systems of mixed defense: 1. Four players build a zone defense 2-2
or 1-2-1
capabilities and tactics of the opponent. 2. Three players build a 2-1 zone defense and two guard the enemy's strongest snipers.
3. One player completes the zone formation while four players cover the opponents personally.
4. Two players form a zone defense and three players act as an individual defense.
Mixed defense brought good luck to the USSR national team and the CSKA team more than once. The choice of defense has always been determined by the characteristics of the opponent and our capabilities.
In the final of the Olympic tournament in Seoul against the team of Yugoslavia, we used a mixed defense 1-4.
Sabonis played a zone defense, the rest of the players closely guarded their opponents. This was due to the presence of Vrankovic or Raja in the Yugoslav team, who are not very dangerous away from the shield, and the fact that Petrovich, Paspal, Kukoch posed a big threat. The players who guarded the leaders of the Yugoslav team could, with a greater degree of risk, fight with their opponents to get the ball. They knew that Sabonis would help them if they were beaten.
A similar defense was chosen in the semi-final tournament in Seoul against the US team. Sabonis did a zone defense and let Robinson or Reed or Maning shoot from wide. But the rest of the US players were completely covered, and a player like Maning did not bring a single point to the team. As a result, the USSR national team won 82:76. And Sabonis, who participated in the Olympics after a serious injury, two operations, took first place in the selection of balls from shields and made a great contribution to the victory of the USSR team.
Sometimes, with two centers Sabonis - Tkachenko, we built a mixed, personally set defense 3-2. Two giants and one mobile defender played well in the zone. In the early 70s, it was Eremin, then Valters, and at the Olympics and the pre-Olympic tournament Sokk performed this function, and Belostenny and Volkov played instead of Sabonis and Tkachenko in Holland.
At the Seoul Olympics, we used such a defense (3 in the zone, 2 in person) against the Brazilian team.
Sabonis, Volkov and Sokk built a triangle on top of which Sabonis and Volkov played. Tikhonenko took care of So-uzu personally, and Marciulionis took care of Schmidt, and although these two players scored 65 points together, the match turned out to be very difficult for us, but we still won 110:105. The mistake in the choice of defense was that Schmidt outplayed the smaller Marciulionis in different positions, and Souza outplayed the slower Tikhonenko. In the last 10 minutes of the match, Volkov was attached to Schmidt, Marciulionis switched to Souza, and we changed Tikhonenko to Goborov in zone defense.
Benefits of mixed defense allows you to fight with him to get the ball, while expecting the active help of teammates, without fear of a throw. 2. Such a system, if the opponent is not prepared for it, tactically introduces confusion and makes it difficult to carry out combinations of screens. 3. Combines the best aspects of individual and zone protection systems. 4. Promotes a quick transition from defense to counterattack. 5. Allows players to use their strengths defensively and not show their weaknesses. 6. Can take the point guard out of the game and deprive the opponent of the usual formation and rhythm, destroy the counterattack if applied pressure throughout the field.
Weakness of the mixed defense 1. A technically competent team that has several leaders easily rebuilds the offense and breaks the mixed defense. 2. Simultaneous movements of two or three players diagonally can destroy a mixed defense if the opponent manages to create a numerical advantage on one of the sides of the field. 3. Often vulnerable to medium throws from 3-4 m. 4. Requires special long preparation, coordinated actions, high teamwork of the whole team for rebuilding and interchangeability in positions. 5. If one of the five players did not have time to reorganize or did not cope with his duties, then the whole idea of such a defense breaks down.
A.Ya.
Gomel. Pressing defense
Pressing is the most active type of defense, constant pressure on the opponent. It can be personal or zone, it can start from the moment the opponent throws it: all over the court, on 3/4 of it, in their own half, i.e. on 1/2 site.
The goal of defense by pressing is not only psychological pressure on the opponent, but also the desire to break the opponent's established game, break his habitual connections between defense and attack, his combinations, make inaccurate passes of the ball, hasty - throws. It is impossible to apply pressure without mastering enough methods of individual protection. This form of defense requires high physical condition, good reserve and teamwork of all players and team units.
Pressing is used both as a system of play for long periods of time, and as a forced measure: when losing in a score to increase the pace or when waiting for pressure from an opponent.
By pressing, we try to take the ball away from the opponent - we force him to make false, inaccurate passes that are easily intercepted. Often, the opponents of the front line of pressing, having missed the opponents, do not pursue them, but watch the development of further events - this is a gross mistake. It is necessary to chase the player with the ball, trying to knock the ball from him from behind, stepping on his heels. Thus, you force the opponent to rush, worry, make mistakes.
If in zone or personal pressing you are left without a player and do not help a friend, you make a miscalculation. If one of the five pressers is not active, the work of the entire team goes down the drain. Pressing is primarily an active defense of the team.
In modern basketball, many coaches tend to believe that personal pressing is less effective, difficult, leads to a large number of personal violations and is inferior in usefulness to zone pressing systems. I also believe that a strong, technical player with good dribbling is able to cope with personal pressure.
In addition, with a stretched defense, it would be incredibly difficult to keep such players as Marciulionis, Volkov, Kurtinaitis, Petrovich, Schmidt, Kukach, Paspal, Rivier, Gallis one on one. I'm not talking about NBA players. But although zone pressing has become more popular, it is impossible to do without the ability to play personal pressing. Therefore, it is necessary to train defense daily 1-1, 2-2, 3-3, 4-4 all over the court, with and without the ball, with and without dribbling, with and without screens, first at a walk, then at high speed.
Exercises are useful in which the number of defenders prevails over the number of attackers. These exercises promote the interaction of the defenders, instill the skills of tackling the ball. They are also good for attacking players. When training personal pressing, due attention should be paid to the rapid movements of players in an active stance, in different directions, with a skillful change in the positions of players. Defenders of the first line of defense seek to push their attackers to the sidelines and prevent the attacker from getting around him with the ball and without the ball.
If one of the defenders managed to stop the attacker with the ball at the touchline at the intersection with the penalty or center line, the defensive partner must come to the aid of a friend: together they force him to make a cross pass, which the other three players are ready to intercept.
The initial stage of personal pressing is carried out by two fundamentally different tactical formations: 1. The opponent who introduces the ball into the game holds a high moving edge and with an active movement of the hands prevents him from making an aimed pass.
2. No one guards the opponent who puts the ball into play, but two pressers prevent the most dangerous dribbler from getting the ball.
For example, Volkov secured Sokk and Marciulionis from behind when passing to player 5.
A few tips when defending with personal pressure: make him stop and do not let him make an accurate pass, interfering with his hand movements; 2) if the defending partner allowed himself to be bypassed, immediately come to his aid, of course, without leaving your ward in a safe position under the shield; 3) constantly watch not only your ward, watch the actions of partners, learn to see the whole field.
In the USSR national team and CSKA, zone pressing 1-2-1 - 1 brought us the most success. We started pressing from the opponent's front line after a goal and a free kick. High extreme Volkov interfered with the throw-in. If the ball was injected to the right, Marciulionis and Volkov attacked X2 defender together, trying to prevent him from going forward and make an aimed pass to XI defender, Sokk followed the movement of X3 and X4. Sabonis secured the rear, was responsible for long passes and for the X5 player. Tikhonenko in the center of the field followed X4's pass with a long pass and went to the ball passing side.
Returning with a weak attack, we built a defense 2-3
Zone defense in basketball
The meaning of this defense is that the players are in charge of a certain area of the field, in accordance with the position of the ball and the formation of the attacking team.
Benefits of zone defense: 1. Gives the opportunity to arrange players according to their physical, technical and mental characteristics. Tall, jumpy players are located close to the shield, mobile, fast players - in positions higher from the shield. 2. More commanding, easy to master, able to compensate for the individual gaps in the defense of the players. 3. Promotes counter-attacking and frequent interceptions of the ball with the greatest possible degree of risk, because. Partners are always ready to help. 4. The number of fouls in a zone defense is usually less than in a personal defense. 5. This defense is less vulnerable to screen combinations. 6. Can concentrate with strong opponent centers and stretch with snipers. 7. More than personal protection, it saves players' strength and protects leaders from fouls. 8. Most effective against opponents with strong centers. 9. A team that owns a zone defense can easily build mixed forms of defense: 3-2, 4-1, 2-3. 10. Convenient and suitable for small fields.
Disadvantages of zone defense: 1. Inferior to the personal psychological responsibility of the players, their charge for individual victory in defense. 2. Less useful against teams with strong snipers. 3. As a rule, the corners of the court are less protected in zone defense. 4. Zone defense can be used occasionally and should not be the main form of defense. It is not advisable to use zone defense at the beginning of the match, when the opponent's players are not yet tired, energetic enough - their throws are more accurate and productive than at the end of the game.
There are several formations of the zone defense, however, each of the zone defenses should easily transform depending on the attack - stretch when attacking from a distance and group around the ring.
Even type of zone defense formations includes systems: 2-2-1, 2-1-2, 2-3.
Odd formation: 1-2-2, 1-3-1, 3-2.
Each of these constructions has its advantages and disadvantages, which are useful to analyze.
The arrows indicate the direction of movement of the players. The shaded places on the court are the weak positions of the defense.
Zone defense 1-2-2
#1 - the lightest, fastest defender, #2 and #3 - quite mobile, jumpy, good if their height is at least 2 m. #4 and #5 - centers. Their task is to fight with the opponent's centers, picking up balls from the shield.
This system is most useful against teams trying to attack from under the shield through the post. Disadvantages - weak positions indicated in the figure.
Zone defense 2-1-2
It is used against strong opponent's centers who are dangerous on the "second floor" when rebounding the ball. Good for developing a counterattack with fast #1 and #2 players. Vulnerable in corners under 45, in the center for long and medium throws. The task of post #5 is to mark the opponents' post and, together with ?3 and ?4, create a rebounding triangle. #3 and #4 are mobile and high wingers, they can be swapped depending on the place of the sniper's attack.
Zone Defense 1-3-1
Helps to keep #3, #5, #2 between the ball and the basket at all times, used against opponent's strong centers and shots from middle and close positions. Her weakness is throws from the corners of the site and passes to the shield along the front line.
#1 - the fastest defender, running into the gap in every possible situation, #2 and #3 - mobile, jumping players, #5 - center, #4 - the fastest winger, able to move into the corners of the court.
Zone defense 3-2
#1, #2 and #3 are aggressive, mobile players, the success of the whole system largely depends on their activity. All three are focused on intercepting the ball and counterattacking. This system is most acceptable against teams seeking to attack from a distance, and less suitable against strong centers. The 3 second zone and 45 angle positions are the most vulnerable. #1 is in charge of the foul line. #2 and #3 are in a rebound fight. #5 and #4 are the first and second centers.
Zone protection 2-3
Strongest under the backboard, in the corners of the court along the front line. It is used against a tall, powerful team attacking from close positions and from under the shield. Often used for group selection of the ball in the corners of the site. When interacting #4 and #2 or #3 and #1, the defense is less effective on the foul line and at a 45 angle. #5 - center, #4 - second center, #3 - winger, #1 and #2 - defenders, constantly aimed at interception and counterattack.
Zone protection 2-2-1
This defense is used by agile and short teams aiming to intercept the ball and constantly counterattack. This zone counterattack is used against teams seeking to attack from medium distances. Center #5 is responsible for rebounding, wingers #3 and #4 are responsible for positions in corners and under 45 , rebounding the ball and for the foul line.
Defenders #1 and #2 tend to close the passes to the shield and into the three-second zone, while they themselves are constantly aimed at counterattacking.
A.Ya. GomelskyDefense against ball carrier
It is necessary to work out the correct body position in a basketball stance: the center of gravity is evenly distributed on both legs, but not on a full foot, but on toes, with a "charged" (ready for any movement) foot, knees slightly bent, legs slightly wider than shoulders . Boxing stance - like the great Michael Jordan.
If the opponent is in possession of the ball, one arm of the defender must be directed at the ball and constantly attack the opponent, preventing him from aiming or throwing (best if it touches the attacker), and the second arm slightly pulled back. Many defenders, being between the player with the ball and the basket, even in the correct stance, do not actively use their hands, do not make an offensive movement towards the attacker, which allows the opponent to calmly take further actions. At the same time, it must be remembered that you cannot cross your legs, that the distance between the defender and the opponent must be calculated so that the opponent can pass with a dribbling to the ring.
Contact defense against the ball carrier, although difficult and somewhat risky, is modern and has its advantages. If your arm extended to the opponent reaches his chest, then by doing so you prevent the attacker from lifting the ball up for a throw.
Defender's movements should be trained regularly: a) in each training session - with and without resistance; b) with one or two balls; c) with side steps, making contact with the body closest to the attacker.
The defender's actions in different situations can be divided into 12 positions: 1. Defense against a dribbler driving the ball to your ring. 2. Defending against a player who has finished the dribble and is looking to either shoot or pass. 3. Defense against an attacker 5-6 m from the backboard, but not using the dribble. 4. Actions of defenders in numerical minority. 5. Actions of two defenders against three forwards. 6. Actions of three defenders against four forwards. 7. Actions of defenders during screenings. 8. Rear screen protection. 9. Slip protection. 10. Group ball tackle by two defenders. 11. Defense against the first pass to the counterattack. 12. Fighting the attacker in the corners of the court.
Let's try to analyze the defender's actions in each of these positions.
1. Defender's task - in a parallel low stance, without crossing the legs, move backwards, knees slightly bent, one hand all the time makes attacking movements towards the dribbler (feints with the body and head participate in this frightening dribbler movement), with the other hand he tries to stop the dribble (if possible, knock the ball out). The raised hand is ready to prevent the presenter from making the pass. Hands can be changed, they are always in motion.
As already mentioned, one should move on a "charged" foot, the heels do not touch the floor, the back is straight, slightly tilted forward, the head is raised up.
The leader should be pushed to the sideline, in the corner of the court, or his movement should be directed towards the defensive partner, remembering that the leader must not be allowed to go to the "strong" side (if left-handed - to the left, if right-handed - to the right).
The distance from the leader should be maintained depending on the speed of his rushing with the ball, his ability to attack or pass, as well as your ability, taking into account the position on the field of defensive partners. Do not rush to take the ball away from a good dribbler, wait for him to stop or make a mistake.
2. If the attacker has finished dribbling and has stopped to shoot or pass the ball, the defender must definitely get close to him, actively using his arms, preventing him from concentrating on the next action. The hand closest to the opponent must touch the fingers of his chest or stomach and not allow him to lift the ball up to attack the ring or pass. The defender seeks to force the opponent to turn his back to the shield and, without stopping attacking the attacker, prevents him from making an aimed pass. The defender must signal to his defensive partners to be ready to intercept the ball. These are already team actions.
3. If the opponent has received the ball 5-6 m from the backboard and he is in possession of the dribble, the defender must not stop actively attacking the attacker; make short lunges with your front foot, use your hands to prevent him from aiming. The attacker cannot be missed to the shield along the front line, if he moves slightly towards it, none of the partners will help the defender. The hand close to the end line insures the passage with the lead, the other one attacks the attacker.
Do not give in to feints. If the attacker went to the end line where the defender took up position, you can meet him with his chest and show the referees that he knocked you down. Don't be afraid and learn to fall gently on your back.
If the attacker, despite the activity of the defender, lifted the ball for a throw, you should try to jump with him and prevent the throw. Do not stop working even when the opponent has already made a throw or pass. Do not turn away from him and block his path to the shield. When you take a step back, meet him with your face, and do not try to run after him. You should always be in these moments between the opponent and your shield.
4. If the defender is alone against two attackers, he tries to prevent the ball from being thrown from under the backboard and retreats with his back to his ring so that he can see both attackers. With false movements, he tries to stop the player with the ball and prevent him from making a pass to the opponent under the ring or in time for him in order to block the throw from a distance. Not allowing the ball to be thrown from under the shield, the defender will fulfill his mission.
2x1 training on the spot and on the move develops reaction in defenders, teaches active arm movement, backward movement, composure and ability to intercept the ball.
5. Two defenders against three forwards - a common situation in any match, so the defenders, regardless of their position, being in the minority, must know their maneuver.
The front defender moves towards the dribbler to stop him at the top of the three-point offensive zone. He uses a feint, showing that making contact with this attacker is his main real task. At the same time, he should not get close to the opponent leading the ball. The rear defensive player takes a position on the free throw line, behind the front one and, after the pass from the dribbler, moves towards the player who received the ball - he is responsible for passing this player to the backboard or throwing from close range. The front defender, meanwhile, quickly moves to the third striker under the shield, managing to prevent him from getting the ball. The task of the two defenders is to prevent the ball from being thrown from under the shield. Exercises 3x2, 4x3, 5x4 are a good school for practicing such actions. You can train them by attacking with two balls.
6. If three defenders are defending against four attackers, their actions are built as follows. If attacker XI has the ball, defender ?1 rushes towards him, defender ?2 is responsible for throwing and moving to attacker XZ's shield, defender ?3 moves to the shield. If attacker X2 receives the ball, defender ?1 tends to it. Defender ?3 is responsible for attacker X4, defender ?2 moves to the basket.
A 4x3 drill on the spot and on the move, with rebounding the ball after a throw, with one and two balls - a good rehearsal for a defense of three against four.
7. Today, not a single even very serious team imagines an attack without a combination of screens.
Coordination of actions of the team's defenders, warning about the impending screen determine the preparation of the team to fight the screens.
The guard guarding the screening player must warn his partner of the imminent threat. If the screen without the ball is made by attackers of the same height, there is no great danger of changing the defenders.
If the defenders want to avoid changing when screening from the side, the defender must turn towards the defender and step back, bypassing him from behind, which will not allow the attacker to pass to the backboard.
If the attacker screens from the blind side, from behind, the defender must open towards the defensive partner, turning sideways to him. This will make it difficult to set up a barrier.
8. If your partner puts a screen on the sniper when attacking from medium or long distances behind the defender and you did not have time to get out from under such a screen, a change is necessary: your partner switches to the sniper with his hand raised and prevents him from making a throw. You are left with a dangerous, taller opponent, and your task is to prevent him from getting the ball or picking up the ball after the throw.
It is difficult to do without the help of partners in this situation. In general, I am a supporter of the smallest shift with screens, because. this reduces individual responsibility and gives the attacker a chance to beat the defender.
9. If your player, while in possession of the ball, seeks to pass to a teammate who is close to him, you must step back and allow your defensive partner to slip, and then take an active position towards your attacker.
10. The defensive player should always try to get the dribbler to the touchline, into the corner of the court, stop him and turn his back to the backboard.
The second defender, seeing this situation, attacks the opponent with the ball from the other side. Both of them with active hand movements interfere with making an aimed pass. It is important that the rest of the defense players are ready, focused on intercepting the ball.
11. The USSR national team used the defense against the first pass in a fast break more than once against opponents who counterattack through a fast dribbler, sending him the first pass after picking up the ball from the backboard. So we often defended against the Spanish national team, where the ?1 dribbler was Carbolan or Salosobal.
Our team's tall center, who plays close to the backboard, whether it's Tkachenko, Sabonis or Belostenny, prevents the dribbler from making an accurate first pass. At the same time, our fast defender, for example, Homichujus, presses ?1 opponent and does not allow him to receive the ball. The other three of our players were to immediately return to their zone.
So often the counterattack of the Spanish national team failed, in which the Spaniards were especially dangerous and productive.
I must say that there are some significant differences between the game of our and American defenders. According to my conclusions, they are: 1. Americans on the defensive are always offensive, they are not afraid of a contact attack on the attacker in possession of the ball.
In a low stance with arms raised, the US defender seeks to hit the ball, prevent a pass from being made, not to mention a shot. If the attacker lifts the ball up, the defender immediately reacts to this: his hand rises up and seeks to interfere with any actions of the attacker. The attacker put the ball down - the defender immediately takes two quick steps back, preparing to prevent the opponent's pass without losing his defensive stance.
2. When active, the American defender never allows the attacker to pass with the ball through the center, into the middle, but constantly pushes him to the sideline. When an attacker is missed on the front line, teammates immediately come to the aid of the defender. Our tactic is, on the contrary, to close the baseline, where, as we believe, it is more difficult to provide team assistance. I think it's best to find a compromise here: train the safety net both in the middle of the three-second zone and when passing on the front. And in games, take into account the characteristics of attackers under guard, do not let them go in their favorite directions (left hand, favorite throw point, feints, etc.).
3. When screening, the American defender's first impulse is to pass behind his player. With a quick movement of the foot close to the screener, he tries to get ahead of the screening and stay with his ward, and if this fails, a change of attacking players follows. This does not reduce activity.
Updated on 03/19/2014 00:19
Rules of the game of basketball - the Internet portal Sportmaster Media
3 min.
Ball in the basket - victory is yours
Basketball
This is a material about the basic rules of playing basketball. We also have a text about the risks of injury in sports.
Basketball is a team game with a ball. The goal of each team is to attack the opponent's ring and score the most points during the match. We tell you how not to break the rules in a tough fight for the ball and become a winner.
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Each basketball team consists of 12 players who substitute for each other during the match. At the same time, five people from each team are on the site.
According to the rules of basketball, the whole team must have the same uniform and even socks of the same color. Jerseys of team members must be numbered.
For safety, remove jewelry and any accessories that could injure other players.
The game consists of four periods of 10 minutes. Breaks between the first and second quarters, as well as between the third and fourth, are 2 minutes. The longest break is 15 minutes, it is taken in the middle of the game, after the second quarter. At this moment, the teams change rings.
If the score is tied by the end of the match, the referee adds 5 minutes of overtime. Overtime is appointed as many times as necessary until the winner is revealed.
During the game, the coach of the team may take a time-out. This break lasts for a minute. Most often, a time-out is taken to adjust tactics.
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Basketball court measures 28 meters long and 15 meters wide. Each site should have markings. It is applied around the perimeter and zones are designated: 9Mandatory element It is suspended at a height of 3.05 m.
In basketball, the ball is played only with the hands, it can be dribbled, passed, thrown and hit. You can’t run without a lead or kick the ball with him.
With the ball in hand, you can take two steps, but only to stop, pass or shoot into the ring.
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1 point - Scored for free throw
2 points - For goal scored from 2-Point Zone
3 points - for a ball scored from a three-point hit zone
There are a lot of fouls in basketball, let's look at the main ones.
A run is the movement of a player with the ball in his hands without dribbling. For this, the referee appoints a throw-in by the opposing team.
Three Second Rule - A player of the attacking team cannot stay in the highlighted area under the hoop for more than three seconds. For such a violation, the ball is transferred to the opponent.
Foul is a touch on an opponent that limits his freedom of movement. In some cases, a free throw is awarded for a foul - this is decided by the referee. A throw from the penalty line is performed by a member of the opposing team, for a professional this is an almost guaranteed hit.
You can also get a foul without contact - technical. It is given for unsportsmanlike behavior, disrespect for the referee or other participants in the game. Two technical fouls are followed by disqualification.