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How many team fouls are allowed in basketball


RULE NO. 12: Fouls and Penalties

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Technical Foul

    1. Excessive Timeouts
    2. Delay-of-Game
    3. Number of Players
    4. Basket Ring, Backboard or Support
    5. Conduct
    6. Fighting Fouls
    7. Fines
  1. Personal Fouls
    1. Types
    2. By Dribbler
    3. By Screening
    4. Flagrant Foul
    5. Free Throw Penalty Situations
    6. Double Fouls
    7. Offensive Fouls
    8. Loose Ball Fouls
    9. Punching Fouls
    10. Away-From-The-Play Foul

A.        Technical Foul

Section I—Excessive Timeouts

  1. Requests for a timeout in excess of the authorized number shall be granted and a technical foul shall be assessed. Following the timeout and free throw attempt, the ball will be awarded to the team which shot the free throw and play shall resume with a throw-in nearest the spot where play was interrupted.
  2. If the excessive timeout is granted prior to free throw attempt(s), there will be no line-up for the remaining free throws and play shall resume with a throw-in at the point of interruption by the team which shot the technical foul.
  3. If the excessive timeout is granted prior to a jump ball, the ball shall be awarded to the team shooting the technical foul at the point of interruption.

 

Section II—Delay-of-Game

  1. A delay-of-game shall be called for:
    1. Preventing the ball from being promptly put into play.
    2. Interfering with the ball after a successful field goal or free throw.
    3. Failing to immediately pass the ball to the nearest official when a personal foul or violation is assessed.
    4. Touching the ball before the throw-in has been released.
    5. A defender crossing the boundary line within the designated throw-in spot prior to the ball being released on a throw-in.
    6. A team preventing play from commencing at any time.
    7. Any player, coach or trainer interfering with a ball which has crossed the boundary line (Rule 8—Section II—e).
    8. A free throw shooter venturing fully beyond the three-point line between attempts.
    9. A player entering the game when beckoned by an official with his shirt untucked.
      1. PENALTY: The first offense is a warning. A technical foul shall be assessed with each successive offense and charged to the team. An announcement will be made by the public address announcer. The shot clock shall remain the same or reset to 14, whichever is greater, if the violation is assessed against the defensive team. The offensive team shall be awarded a new 8 seconds to advance the ball if it is in the backcourt. There is no change in timing status if any of these violations are assessed against the offensive team. If repeated acts become a travesty, the head coach shall be notified that he is being held responsible.
      2. EXCEPTION (5): In the last two minutes of the fourth period and last two minutes of any overtime period, a technical foul will be assessed if the defender crosses or breaks the plane of the boundary line within the designated throw-in spot when an offensive player is in a position to inbound and prior to the ball being released on a throw-in.

 

Section III—Number of Players

  1. If the ball is put into play and remains in play with one team having six or more players on the court, a non-unsportsmanlike technical foul will be assessed on the team with too many players and such team would lose possession if it had possession at the time the violation was discovered.   Immediately following the free throw awarded for the technical foul, the team with the correct number of players will instruct the Crew Chief to:
    1. resume play from the point in time when the technical foul was assessed, under the same conditions as would have prevailed had there been no error with a throw-in, jump ball or foul shot, as If the ball is to be put into play with a throw-in, the team who shot the free throw will be awarded possession unless that team just scored and the error was discovered prior to the throw-in being released by the team with six or more players.
    2. nullify all play that occurred from the point in time when the ball was put into play with one team having six or more players on the court and ending when the technical foul was assessed, reset the game and shot clock to the point in time when the ball was put into play, and if the ball was put into play by:
      1. a throw-in, the ball shall be returned to the original throw-in spot with the ball awarded to the team with the correct number of players, or
      2. a missed free throw that remained in play, a jump ball shall be held at center court between any two players in the game, or
      3. a jump ball, the ball shall be returned to the original jump ball spot and a jump ball held with the same two
        1. EXCEPTION: Acts of unsportsmanlike conduct and all flagrant fouls, and points scored from any resulting free throws, shall not be nullified.
  2. Other errors involving the wrong number of players at the start of play, four or less, will be penalized with a non-unsportsmanlike technical foul and play shall resume from the point-of-interruption.
    1. EXCEPTION to a and b: If the violation occurs on (1) a free throw attempt which is to be followed by another free throw attempt, or (2) a free throw attempt that is not going to remain in play, (3) throw-in before the ball is released, (4) prior to a personal foul being assessed, or (5) jump ball before the ball is released.

 

Section IV—Basket Ring, Backboard or Support

  1. An offensive player who deliberately hangs on his basket ring, net, backboard or support during the game shall be assessed a non-unsportsmanlike technical foul.
  2. A defensive player who deliberately gains or maintains height or hangs on his opponent’s basket ring, net, backboard or support shall be assessed a non-unsportsmanlike technical If he touches the ball during a field goal attempt, points shall be awarded consistent with the type of shot.
    1. EXCEPTION: An offensive or defensive player may hang on the basket ring, backboard or support to prevent an injury to himself or another player, with no technical foul assessed.
  3. Should a defensive player deliberately hang on the basket ring, net, backboard or support to successfully touch a ball which is in possession of an opponent, a non- unsportsmanlike technical foul shall be assessed.

 

Section V—Conduct

  1. An official may assess a technical foul, without prior warning, at any time.  A technical foul(s) may be assessed to any player on the court or anyone seated on the bench for conduct which, in the opinion of an official, is detrimental to the game. The technical foul must be charged to an individual. A technical foul cannot be assessed for physical contact when the ball is alive.
    1. EXCEPTION: Fighting fouls and/or taunting with physical contact.
  2. A maximum of two technical fouls for unsportsmanlike acts may be assessed any player, coach, trainer, or other team bench person. Any of these offenders may be ejected for committing only one unsportsmanlike act, and they must be ejected for committing two unsportsmanlike acts.
  3. A technical foul called for (1) delay of game, (2) coaches box violations, (3) defensive 3-seconds, (4) having a team total of less or more than five players when the ball becomes alive, (5) a player hanging on the basket ring or backboard, (6) participation in the game when not on team’s active list, or (7) shattering the backboard or making the rim unplayable during the game (Comments On the Rules—G) is not considered an act of unsportsmanlike conduct.
  4. A technical foul shall be assessed for unsportsmanlike tactics such as:
    1. Disrespectfully addressing an official
    2. Physically contacting an official
    3. Overt actions indicating resentment to a call or no-call
    4. Use of profanity
    5. A coach entering onto the court without permission of an official
    6. A deliberately-thrown elbow or any unnatural physical act towards an opponent with no contact involved
    7. Taunting
  5. Cursing or blaspheming an official shall not be considered the only cause for imposing technical foul. Running tirades, continuous criticism or griping may be sufficient cause to assess a technical. Excessive misconduct shall result in ejection from the game.
  6. Assessment of a technical foul shall be avoided whenever and wherever possible; but, when necessary they are to be assessed without delay or procrastination.  Once a player has been ejected or the game is over, technical fouls cannot be assessed regardless of the provocation. Any additional unsportsmanlike conduct shall be reported by e-mail immediately to the League Office.
  7. If a technical foul is assessed to a team following a personal foul on the same team, the free throw attempt for the technical foul shall be administered first.
  8. The ball shall be awarded to the team which had possession at the time the technical foul was assessed, whether the free throw attempt is successful or not.  Play shall be resumed by a throw-in nearest the spot where play was interrupted.
    1. EXCEPTION: Rule 12A—Section I and Rule 12A—Section III.
  9. Anyone guilty of illegal contact which occurs during a dead ball may be assessed (1) a technical foul, if the contact is deemed to be unsportsmanlike in nature, or (2) a flagrant foul, if unnecessary and/or excessive contact occurs.
  10. Free throws awarded for a technical foul must be attempted by a player in the game when the technical foul is
    1. If a substitute has been beckoned into the game or has been recognized by the officials as being in the game prior to a technical foul being assessed, he is eligible to attempt the free throw(s).
    2. If the technical foul is assessed before the opening tap, any player listed in the scorebook as a starter is eligible to attempt the free throw(s).
    3. If a technical foul is assessed before the starting lineup is indicated, any player on the squad may attempt the free throw(s).
  11. A technical foul, unsportsmanlike act or flagrant foul must be called for a participant to be ejected.
    1. EXCEPTION: Rule 12A—Section V—l—4
  12. A player, coach, trainer, or other team bench person must be ejected for:
    1. A punching foul
    2. A fighting foul
    3. Technical foul for an attempted punch or swing with no contact or a thrown elbow toward an opponent above shoulder level with no contact
    4. Deliberately entering the stands other than as a continuance of play
    5. Flagrant foul penalty (2)
    6. Second flagrant foul penalty (1)
    7. Participation in the game when not on team’s active list
  13. Eye guarding (placing a hand in front of the opponent’s eyes when guarding from the rear) a player who does not have possession of the ball is illegal and an unsportsmanlike technical shall be assessed.
  14. A free throw attempt is awarded when one technical foul is assessed.
  15. No free throw attempts are awarded when a double technical foul is assessed.  Technical fouls assessed to opposing teams during the same dead ball and prior to the administering of any free throw attempt for the first technical foul, shall be interpreted as a double technical foul.
  16. The deliberate act of throwing the ball or any object at an official by a player, coach, trainer, or other team bench person is a technical foul and violators are subject to ejection from the game.
  17. Punching fouls, although recorded as both personal and team fouls, are unsportsmanlike acts.  The player will be ejected immediately.
  18. Any player who throws or kicks the ball directly into the stands with force, regardless of the reason or where it lands, will be assessed a technical foul and ejected.  All other instances where the ball ends up in the stands will subject the player to a possible technical foul and ejection.

 

Section VI—Fighting Fouls

  1. Technical fouls shall be assessed players, coaches or trainers for fighting.  No free throws will be attempted. The participants will be ejected immediately.
  2. This rule applies whether play is in progress or the ball is dead.
  3. If a fighting foul occurs with a team in possession of the ball, that team will retain possession on the sideline nearest the spot where play was interrupted but no nearer to the baseline than the free throw line extended.
  4. If a fighting foul occurs with neither team in possession, play will be resumed with a jump ball between any two opponents who were in the game at the center circle.
  5. A fine not exceeding $50,000 and/or suspension may be imposed upon such person(s) by the Commissioner at his sole discretion.

 

Section VII—Fines

  1. The following progressive technical foul and ejection schedules will apply.*with a warning letter sent when the violator reaches his 10th (5th in playoffs) technical foul

  2. Whether or not said player(s) is ejected, a fine not exceeding $50,000 and/or suspension may be imposed upon such player(s) by the Commissioner at his sole discretion.
  3. During an altercation, all players not participating in the game must remain in the immediate vicinity of their bench. Violators will be subject to suspension, without pay, for a minimum of one game and fined up to $50,000.
    1. The suspensions will commence prior to the start of their next game.
    2. A team must have a minimum of eight players dressed and ready to play in every preseason and regular season game and nine in any playoff game.
    3. If five or more players leave the bench, the players will serve their suspensions alphabetically, according to the first letters of their last name.
    4. If seven bench players are suspended (assuming no participants are included), four of them would be suspended for the first game following the altercation. The remaining three would be suspended for the second game following the altercation.
  4. A player, coach or assistant coach, upon being notified by an official that he has been ejected from the game, must leave the playing area IMMEDIATELY and remain in the dressing room of his team during such suspension until completion of the game or leave the building.   Violation of this rule shall call for an automatic fine. A fine not to exceed $50,000 and possible forfeiture of the game may be imposed for any violation of this rule.
  5. Any player who in the opinion of the officials has deliberately hung on the basket ring shall be assessed a non-unsportsmanlike technical foul and a fine of $2000.
    1. EXCEPTION: An offensive or defensive player may hang on the basket ring, backboard or support to prevent an injury to himself or another player, with no penalty.
  6. At halftime and the end of each game, the coach and his players are to leave the court and go directly to their dressing room, without pause or delay. There is to be absolutely no talking to game officials.
    1. PENALTY—$2000 fine to be doubled for any additional violation.
  7. Any player who is assessed a flagrant foul—penalty (2) must be ejected and will be fined a minimum of $2,000. The incident will be reported to the League Office.

 

 

Section I—Types

  1. A player shall not hold, push, charge into, impede the progress of an opponent by extending a hand, arm, leg or knee or by bending the body into a position that is not normal.   Contact that results in the re-routing of an opponent is a foul which must be called immediately.
  2. Contact initiated by the defensive player guarding a player with the ball is not legal.  This contact includes, but is not limited to, forearm, hands, or body check.
    1. EXCEPTIONS:
      1. A defender may apply contact with a forearm to an offensive player with the ball who has his back to the basket below the free throw line extended outside the Lower Defensive Box.
      2. A defender may apply contact with a forearm and/or one hand with a bent elbow to an offensive player in a post-up position with the ball in the Lower Defensive Box.
      3. A defender may apply contact with a forearm to an offensive player with the ball at any time in the Lower Defensive Box.  The forearm in the above exceptions is solely for the purpose of maintaining a defensive position.
      4. A defender may position his leg between the legs of an offensive player in a post-up position in the Lower Defensive Box for the purpose of maintaining defensive position.   If his foot leaves the floor in an attempt to dislodge his opponent, it is a foul immediately.
      5. Incidental contact with the hand against an offensive player shall be ignored if it does not affect the player’s speed, quickness, balance and/or rhythm.
  3. Any player whose actions against an opponent cause illegal contact with yet another opponent has committed the personal foul.
  4. A personal foul committed by the offensive team during a throw-in shall be an offensive foul, regardless of whether the ball has been released.
  5. Contact which occurs on the hand of the offensive player, while that part of the hand is in contact with the ball, is legal.
    1. EXCEPTION: Flagrant and punching fouls.
    2. PENALTIES: The offender is charged with a personal foul. The offending team is charged with a team foul if the illegal contact was caused by the defender. There is no team foul if there are personal fouls on one member of each team or the personal foul is against an offensive player. The offended team is awarded:
      1. the ball out-of-bounds on the sideline at the nearest spot where play was interrupted but no nearer to the baseline than the free throw line extended if an offensive foul is assessed.
      2. the ball out-of-bounds on the sideline where play was interrupted but no nearer to the baseline than the free throw line extended if the personal foul is on the defender and if the penalty situation is not in effect.
      3. one free throw attempt if the personal foul is on the defender and there is a successful field goal or free throw on the play.
      4. two/three free throw attempts if the personal foul is on the defender and the offensive player is in the act of shooting an unsuccessful field goal.
      5. one free throw attempt plus a penalty free throw attempt if the personal foul is on the defender and the offensive player is not in the act of attempting a field goal if the penalty situation is in effect.
      6. two free throw attempts and possession of the ball on the sideline nearest the spot where play was interrupted if an offensive player, or a teammate, is fouled while having a clear-path-to-the-basket. A clear path to the basket foul occurs if: (i) personal foul is committed on any offensive player during his team’s transition scoring opportunity; (ii) when the foul occurs, the ball is ahead the tip of the circle in the backcourt, no defender is ahead of the offensive player with the scoring opportunity and that offensive player is in control of the ball or a pass to him has been released; and (iii) the defensive foul deprives the offensive team of a transition scoring opportunity. A clear path to the basket foul cannot occur if (i) the offensive player is fouled in the act of shooting or (ii) the foul is caused by the defender’s attempt to intercept or deflect a pass intended for the offensive player with the transition scoring opportunity.
      7. two free throw attempts if a personal foul is committed against an offensive player without the ball when his team has at least a one-man advantage on a fast break and the defensive player takes a foul to stop play.

 

Section II—By Dribbler

  1. A dribbler shall not (1) charge into an opponent who has established a legal guarding position, or (2) attempt to dribble between two opponents, or (3) attempt to dribble between an opponent and a boundary, where sufficient space is not available for illegal contact to be avoided.
  2. If a defender is able to establish a legal position in the straight line path of the dribbler, the dribbler must avoid contact by changing direction or ending his dribble.
  3. The dribbler must be in control of his body at all times. If illegal contact occurs, the responsibility is on the dribbler.
    1. PENALTY: The offender is assessed an offensive foul. There is no team foul. The ball is awarded to the offended team on the sideline nearest the spot where play was interrupted but no nearer to the baseline than the free throw line extended.
    2. EXCEPTION: Rule 3—Section I—a.
  4. If a dribbler has sufficient space to have his head and shoulders in advance of his defender, the responsibility for illegal contact is on the defender.
  5. If a dribbler has established a straight line path, a defender may not crowd him out of that path.
    1. PENALTY: The defender shall be assessed a personal foul and a team foul. If the penalty is not in effect, the offended team is awarded the ball on the sideline nearest the spot where play was interrupted but no nearer to the baseline than the free throw line extended. If the penalty is in effect, one free throw attempt plus a penalty free throw attempt is awarded.

 

Section III—By Screening

A player who sets a screen shall not (1) assume a position nearer than a normal step from an opponent, if that opponent is stationary and unaware of the screener’s position, or make illegal contact with an opponent when he assumes a position at the side or front of an opponent, or (3) assume a position so near to a moving opponent that he is not given an opportunity to avoid contact before making illegal contact, or (4) move laterally or toward an opponent being screened, after having assumed a legal position. The screener may move in the same direction and path of the opponent being screened.

In (3) above, the speed of the opponent being screened will determine what the screener’s stationary position may be. This position will vary and may be one to two normal steps or strides from his opponent.

 

Section IV—Flagrant Foul

  1. If contact committed against a player, with or without the ball, is interpreted to be unnecessary, a flagrant foul—penalty (1) will be assessed. A personal foul is charged to the offender and a team foul is charged to the
    1. PENALTY: (1) Two free throws shall be attempted and the ball awarded to the offended team on either side of the court at the free throw line extended. (2) If the offended player is injured and unable to attempt his free throws, his coach will select one of the remaining four players in the game to attempt the free throws. (3) His coach will pick the substitute, who may not be replaced until the ball is legally touched by a player on the court. (EXCEPTION: Rule 3—Section V—e.) (4) The injured player may not return to the game. (EXCEPTION: Rule 9-Section II-a-(2)) (5) A player will be ejected if he commits two flagrant fouls in the same game.
  2. If contact committed against a player, with or without the ball, is interpreted to be unnecessary and excessive, a flagrant foul—penalty (2) will be assessed. A personal foul is charged to the offender and a team foul is charged to the
    1. PENALTY: (1) Two free throws shall be attempted and the ball awarded to the offended team on either side of the court at the free throw line extended. (2) If the offended player is injured and unable to attempt his free throws, his coach will select a substitute and any player from the team is eligible to attempt the free throws. (3) This substitute may not be replaced until the ball is legally touched by a player on the court. EXCEPTION: Rule 3— Section V—e. (4) The injured player may return to the game at any time after the free throws are attempted. (5) This is an unsportsmanlike act and the offender is ejected.
  3. A flagrant foul may be assessed whether the ball is dead or alive.
  4. A foul must be reviewed using Instant Replay to confirm it meets the criteria to be ruled a Flagrant (1) or (2).

 

Section V—Free Throw Penalty Situations

  1. Each team is limited to four team fouls per regulation period without additional penalties. Common fouls charged as team fouls, in excess of four, will be penalized by one free throw attempt plus a penalty free throw attempt.
    1. The first four common fouls committed by a team in any regulation period shall result in the ball being awarded to the opposing team on the sideline nearest where play was interrupted.   The ball shall be awarded no nearer to the baseline than the free throw line extended.
    2. The first three common fouls committed by a team in any overtime period, shall result in the ball being awarded to the opposing team on the sideline nearest where play was interrupted.  The ball shall be awarded no nearer to the baseline than the free throw line extended.
    3. If a team has not committed its quota of four team fouls during the first ten minutes of any regulation period, or its quota of three team fouls during the first three minutes of any overtime period, it shall be permitted to incur one team foul during the last two minutes without penalty.
    4. During any overtime period, common fouls charged as team fouls in excess of three, will be penalized by one free throw plus a penalty free throw attempt.
    5. Personal fouls which are flagrant, punching, away-from-the-play, or clear-path- to-the-basket will carry their own separate penalties and are included in the team foul total.
    6. Personal fouls committed during a successful field goal attempt or free throw, which result in one free throw attempt being awarded, will not result in an additional free throw attempt if the penalty situation exists.
  2. A maximum of three points may be scored by the same team on a successful two point field goal attempt.
  3. A maximum of four points may be scored by the same team on a successful three point field goal attempt.

 

Section VI—Double Fouls

  1. No free throw attempts will be awarded on double fouls, whether they are personal or technical.
  2. Double personal fouls shall add to a player’s total, but not to the team total.
  3. If a double foul occurs, the team in possession of the ball at the time of the call shall retain possession.  Play is resumed on the sideline, nearest the point where play was interrupted but no nearer to the baseline than the free throw line extended. The shot clock is reset to 24 seconds if the ball is to be inbounded in the team’s backcourt or stay the same or reset to 14, whichever is greater, if the ball is to be inbounded in the frontcourt.
  4. If a double foul occurs with neither team in possession, or when the ball is in the air on an unsuccessful field goal or free throw attempt, play will be resumed with a jump ball at the center circle between any two opponents in the game at that time. If injury, ejection or disqualification makes it necessary for any player to be replaced, no substitute may participate in the jump ball. The jumper shall be selected from one of the remaining players in the
  5. If a double foul occurs on a successful field goal or free throw attempt, the team that has been scored upon will inbound the ball at the baseline as after any other
  6. If a double foul occurs as a result of a difference in opinion by the officials, no points can be scored and play shall resume with a jump ball at the center circle between any two opponents in the game at that time.  No substitute may participate in the jump ball.

 

Section VII—Offensive Fouls

  1. A personal foul assessed against an offensive player which is neither punching or flagrant shall be penalized in the following manner:
    1. No points can be scored by the offensive team
    2. The offending player is charged with a personal foul
    3. The offending team is not charged with a team foul
      1. EXCEPTION: Rule 3—Section I—a. No penalty free throws are awarded.
    4. The ball is awarded to the offended team out-of-bounds on the sideline at the nearest spot where play was interrupted but no nearer the baseline than the free throw line
  2. A personal foul assessed against an offensive player which is punching or flagrant shall be penalized in the following manner:
    1. No points can be scored by the offensive team
    2. The offending player is charged with a personal foul
    3. The offending team is charged with a team foul
    4. Two free throw attempts are awarded to the offended player
    5. The ball shall be awarded at the free throw line extended

 

Section VIII—Loose Ball Fouls

  1. A personal foul, which is neither a punching or flagrant, committed while there is no team control shall be administered in the following manner:
    1. Offending team is charged with a team foul
    2. Offending player is charged with a personal foul
    3. Offended team will be awarded possession on the sideline, nearest the spot where play was interrupted but no nearer the baseline than the foul line extended, if no penalty exists
    4. Offended player is awarded one free throw attempt plus a penalty free throw attempt if the offending team is in a penalty situation
  2. If a “loose ball” foul called against the defensive team is then followed by a successful field goal, one free throw attempt will be awarded to the offended player, allowing for the three point or four point play. This interpretation applies:
    1. Regardless of which offensive player is fouled
    2. Whether or not the penalty situation The ball can never be awarded to the scoring team out-of-bounds following a personal foul which occurs on the same play
  3. If a “loose ball” foul called against the defensive team is followed by a successful free throw, one free throw will be awarded to the offended player whether or not the penalty is in effect.
  4. If a “loose ball” foul called against the offensive team is then followed by a successful field goal attempt by the same offensive player, no points may be scored.

 

Section IX—Punching Fouls

  1. Illegal contact called on a player for punching is a personal foul and a team foul.  Two free throw attempts shall be awarded, regardless of the number of previous fouls in the period. The ball shall be awarded to the offended team out-of-bounds on either side of the court at the free throw line extended whether the free throw is successful or unsuccessful.
  2. Any player who throws a punch, whether it connects or not, has committed an unsportsmanlike act. He will be ejected following confirmation during review by instant replay and suspended for a minimum of one game.
  3. This rule applies whether play is in progress or the ball is dead.
  4. In the case where one punching foul is followed by another, all aspects of the rule are applied in both cases, and the team last offended is awarded possession on the sideline at the free throw line extended in the frontcourt.
  5. A fine not exceeding $50,000 and/or suspension may be imposed upon such player(s) by the Commissioner at his sole discretion.

 

Section X—Away-From-The-Play Foul

  1. Away from-the-play fouls, which are defined in Rule 4, Section III(h) on page 18, shall be administered as follows:
    1. A personal foul and team foul shall be assessed and one free throw attempt shall be awarded. The free throw may be attempted by any player in the game at the time the personal foul was committed.
    2. If the foul occurs when the ball is inbounds, the offended team shall be awarded the ball on the sideline at the nearest point where play was interrupted but no nearer to the baseline than the free throw line extended.
    3. If the foul occurs prior to the release on a throw-in, the offended team shall be awarded the ball at the original throw-in spot, with all privileges, if any, remaining.
      1. EXCEPTION: Rule 12-B—Section X—b.
  2. In the event that the personal foul committed is a flagrant or punching foul, the play shall be administered as follows:
    1. A personal foul and team foul shall be assessed and the free throw shooter shall be awarded two free throw attempts. The free throws may be attempted by any player in the game at the time the flagrant foul was committed.
    2. If a flagrant foul—penalty (1)  is  assessed  and  the  offended  player  is  unable to participate in the game, the substitute will be selected by his coach.  The two free throws may be attempted by any of the four remaining players in the game. The ball will be awarded to the offended team at the free throw line extended in the frontcourt. The injured player may return to the game.
    3. If a flagrant foul—penalty (2) or punching foul is assessed and the offended player is unable to attempt his free throws because of injury, the substitute will be selected by his coach.  The two free throws may be attempted by the substitute or any of the four remaining players in the game. If the offended player is unable to attempt his free throws as a result of being ejected, any of the four remaining players may attempt the free throws. The ball will be awarded to the offended team at the free throw line extended in the frontcourt. The injured player may return to the game.

Team Foul vs. Personal Foul in Basketball (Differences Explained)

Fouls are a huge part of the game of basketball. And, with the amount of movement and physical play associated with the game of basketball, fouls are inevitable during a game.  

But not every foul is created equal. For those who may have never grasped the differences between foul types, and have maybe felt embarrassed asking, then this article is for you.

Let’s face it, no one wants to be out of the loop when it comes to not understanding “simple” rules in basketball. Some terms, though, aren’t always spelled out plainly. So we are here to explain the difference between the team foul and the personal foul.

Let’s go!

Contents

  • Breakdown: Team vs. Personal Fouls
  • Personal Fouls
    • Flagrant Foul
    • Technical Foul
  • Team Fouls
  • Hackers: The NBA’s All-Foul Team
  • Final Thoughts

Breakdown: Team vs. Personal Fouls

In the simplest terms, the difference between these two fouls is all in their names. A personal foul represents a foul for one individual player, while a team foul represents a foul for the entire team. 

Even though the terms mean different things, however, doesn’t mean that they don’t affect each other. In fact, each personal foul committed by a team during a game is added up to make the team foul number.

Let’s look at this in-game scenario for a better understanding of how personal and team fouls work:

If a game begins and Player A commits a foul then that foul is Player A’s first personal foul and his team’s first team foul. If Player B then commits a foul on the next possession then that would be Player B’s first personal foul but their team’s second team foul. The team fouls add up more quickly because it includes every personal foul committed by each player on the team. 

Now let’s say Player C commits a foul next. That foul would be Player C’s first personal foul but their team’s third team foul after adding up the fouls committed by Players A, B, and C.

Now that we have a better handle on the differences between the team and personal foul, let’s dissect each type a bit deeper.  

Personal Fouls

Each player is allowed a certain number of fouls in a game before they “foul out”.  

In college basketball, players are allotted 5 fouls during a game. In the NBA – where they play 48 minutes as opposed to the 40-minute college game – players are allotted 6 personal fouls

Once a player fouls out the scorer’s table notifies the referee who then notifies the player and their team. Teams then have 30 seconds to replace the player who fouled out.

The majority of personal fouls occur while players are on defense. Fouls can be committed while players are on offense but this situation is less common. 

In thinking about game strategy, defensive situations warrant more physical play and contact as you are trying to both keep your opponent from scoring while also trying to defend your basket. On offense, you are more careful with your body while dribbling and passing your way to scoring a basket. 

Common fouls aren’t the only personal fouls that occur. Other fouls, that count also as personal fouls for players, are flagrant and technical fouls.  

Flagrant Foul

A flagrant foul is one that involves excessive force. Here is a great example of a flagrant, or intentional, foul during a college basketball game a few years ago. You will notice the excessive force used both in the body and with hands to the face of the offensive player.

In college basketball, a flagrant 1 – severe and excessive contact during a live ball – results in two free throws and possession of the ball after the foul shots. A flagrant 2 – extreme unsportsmanlike conduct – results in the player who committed the foul being ejected along with two free throws and possession of the ball after the foul shots.

The NBA also utilizes the flagrant 1 and 2 rules but is slightly different. If a player receives a flagrant 2, they are not only ejected but fined by the league for the play. Also, if a player receives two flagrant 1’s in the same game then that results in an ejection (think the two yellow cards system that they use in soccer).

Technical Foul

While still a foul, a technical involves no excessive contact but an unsportsmanlike play. Many times you will see players get technicals for taunting the other team or yelling at the referee. 

Coaches aren’t safe from tech’s either, with many of them receiving them for yelling at the refs after a perceived missed call by the coach. 

In the NBA, technical fouls are either classified as unsportsmanlike or non-unsportsmanlike. These instances result in free throws for the opposing team and allow them to retain possession of the ball.

Also Read:

  • How Many Technical Fouls Before a Suspension in NBA
  • Who Has The Most Technical Fouls In The NBA

Team Fouls

So, how exactly do all of these personal fouls affect your team? It depends on the level of the game, but if a team gets too many team fouls then the opposition is awarded free throws, even for non-shooting fouls.

In college, when a team chalks up seven team fouls in a half, their opponents enter what is called the bonus. Once in the bonus, any foul committed results in one-and-one free throws for the team. 

Once a team collects ten team fouls the opposing team gets an automatic two foul shots for non-shooting fouls. The good news is that at the end of each half, both side’s team fouls are reset back to zero.

While college is played in halves, team fouls in the NBA are collected (and reset) each quarter. Each team is allowed five team fouls before allowing the opposing team to enter the bonus, which results in foul shots. 

One difference in NBA games is that team fouls only consist of defensive and loose ball fouls, meaning that offensive fouls do not add to the total.

Hackers: The NBA’s All-Foul Team

C Kareem Abdul-Jabbar – 4,657 Total Fouls

The league leader in all-time points is also atop the list of all-time fouls. Kareem played in a different era when the game was much more physical. Just imagine how many fouls he got away with!?

PF Karl Malone – 4,578 Total Fouls

The Mailman was a bruiser who played in the rough and tough ‘80s and ‘90s. Like Kareem, he took as much punishment as he gave out but usually delivered the knockout blow.

SF Clifford Robinson – 4,175 Total Fouls 

Robinson is the first Small Forward to show up on the all-time list, coming in tenth overall. He could fill up a stat sheet in his heyday but also averaged 3 fouls committed per game over his 17-year career.

SG Vince Carter – 3,995 Total Fouls

Carter flew under the radar when it came to his notoriety as a hacker. But underneath all of his scoring and dunking prowess was a player not afraid to mix it up with the opposition.

PG John Stockton – 3,942 Total Fouls

Stockton, all 170 pounds of him – was a tough cookie for the Utah Jazz. The league’s all-time assists and steals leader was a pest on defense, and that led to some fouls during his day.

Final Thoughts

It is important to understand the different rules behind fouls at both the college and NBA levels if you want to become the ultimate fan. While the two terms are different, the resulting outcomes of both go hand in hand during games. 

Sometimes that silly personal foul committed at the beginning of the half or quarter comes back to bite you at the end of the game if it results in bonus foul shots for your opponent. Any way you look at it, fouls are a part of the game and always will be.

What is the hardest foul you have seen committed in a game? Let us know in the comments section below!

How many basketball fouls to remove?

Our site presents the seventh edition of the Basketball language rubric. In it, we talk about basketball terms - borrowed words, specific expressions and jargon - the language that all participants and fans of the game speak. Each word is accompanied by a video tutorial with illustrative examples.
We bring to your attention the seventh series of the Basketball Language project, in which we will analyze in detail four terms: unsportsmanlike foul, technical foul, zone and personal defense.
Unsportsmanlike foul
An unsportsmanlike foul is a personal charge against a player who, in the opinion of the referee, did not legally attempt to play the ball directly in accordance with the rules. An unsportsmanlike foul is called on the offender and a free throw(s) is awarded to the opposing team, after which the ball is passed to that team for a midfield throw-in.
Generally, unsportsmanlike fouls are called for gross infractions that could result in injury to a player, as well as deliberate fouls in situations where the attacking side is highly likely to hit the ring. So, for example, a similar punishment follows when trying to disrupt fast attacks, if the player who violates the rules is the last defender on the way to the ring.

Technical foul
A technical foul is a foul not caused by contact with an opponent. Called for unsportsmanlike behavior: disrespectful treatment of opponent players, referees or match commissioner, insulting or provocative gestures, delaying the game, entering the playing court without the referee's permission. A technical foul is called on the offender and a free throw(s) is awarded to the opposing team, after which the ball is passed to that team for a throw-in from the middle of the court.
Due to the similarity of penalties, technical and unsportsmanlike fouls are often confused. It should be remembered that an unsportsmanlike foul is punished only by players and only for game violations. Technical fouls can be received both by basketball players on the court and by representatives of the bench. They are associated with non-playing moments and can be recorded both at the time when the ball is “live” and when it is “dead”.

Man on man defense and zone defense
There are several different types of defense in basketball. The most popular of these is personal (personal) protection. When using it, each of the defending players takes care of one opponent attached specifically to him. Usually they try to disassemble opponents according to their position. This is how centers defend against centers, heavy forwards defend against heavy forwards, and so on.

The second most popular defense system is zone defense. Its essence lies in the fact that each player must defend within a certain zone on the site, and not against a specific player, as in personal defense. This type of defense has both its pros and cons. It allows you to save strength, hides the lack of athleticism and allows you to quickly move from defense to attack. On the other hand, zone defense requires high coordination and is ineffective against teams with a large number of snipers. The cons of using it often outweigh the pros. Therefore, in modern basketball, zone defense is used most often on a short-term basis as a temporary or reserve option.

In basketball, infractions caused by personal contact or unsportsmanlike conduct are called fouls. The following types of fouls exist:

· personal - committed as a result of personal contact;

technical - not caused by contact with an opponent, may be the result of disrespect for the referees, an opponent, game delays, procedural violations;

· unsportsmanlike - is made as a result of contact in which the player did not try to play the ball within the rules;

· disqualifying - caused by flagrant unsportsmanlike conduct.

A player who has received 5 fouls in a match (6 fouls in the NBA) must leave the playing court. He cannot take part in the match, but he has the right to remain on the bench. After receiving a disqualifying foul, the player must leave the playing court without the right to remain on the bench.

A foul may also be received by a coach, a team official or a player on the bench. Each foul counts as a team foul, except for a technical foul received by a coach, a team official or a player on the bench.

Basketball fouls

A foul is an infraction of the rules of the game caused by a player's personal contact or unsportsmanlike behaviour.

Types of fouls:
- personal;
- technical;
- unsportsmanlike;
- disqualifying.
If a player has received five fouls during the game, he must leave the playing court and may not take part in further play (but he is allowed to remain on the bench until the end of the game). A player who has received a disqualifying foul must leave the venue without fail (he is not allowed to even be on the bench).
The team coach is also disqualified in the following cases:
- if he commits two technical fouls;
- A substitute or team official committed three technical fouls;
- The team coach commits one technical foul and a team official or substitute commits two technical fouls.
Each foul counts towards the team foul count, except for technical fouls that have been received by a team coach, bench player or team official.
A personal foul is a foul that a player receives as a result of personal contact during a game.
Penalty: If the foul is committed on a player who is not in the throwing phase, then:
- If the team has not yet accumulated 5 team fouls or is committed by a player whose team was in possession of the ball, then the affected team administers a throw-in;
- Otherwise, the injured player shoots two free throws.
If a foul is committed on a player who is in the throwing phase then:
- if the throw was effective, then it is counted, and the injured player performs one free throw;
- If the throw was unsuccessful, then the player who was injured performs as many free throws as the team would have earned if the throw was successful.
An unsportsmanlike foul is a foul that occurs as a result of contact where the player did not attempt to play the ball as required by the Laws of the Game.
Penalty: If a foul is committed on a player who is in the throwing phase, then proceed as in the case of a personal foul. In the event that a foul is committed on a player who is not in the throwing stage, then the player who is injured performs two free throws. After free throws have been taken, the injured team shall take a throw-in at the center line extended. The exception is fouls that were committed before the start of the first period. In this case, after the execution of free throws, a jump ball is played (as in the cases of the beginning of the game). If two unsportsmanlike fouls are committed by one player during one match, then he will be disqualified without fail.
A disqualifying foul is a foul that results from flagrant unsportsmanlike conduct by a player. A disqualifying foul can be received by the main team players and substitutes, the coach, as well as the official representative of the team.
Penalty: The number of free throws and the subsequent throw-in after them are awarded in the same way as for an unsportsmanlike foul.
A technical foul is a foul that is called without direct contact with an opponent. This may be disdainful behavior towards referees, opponents, deliberate delay of the game, as well as violations of a procedural nature.
Penalty: Two free throws are scored by any player from the team that did not violate the rules of the game. The throw-in is administered in the same manner as an unsportsmanlike foul, after free throws have been executed by the injured side.

Basketball fouls

fouls

A foul is an infraction of the rules caused by personal contact or unsportsmanlike conduct. Foul types:
personal;
technical;
unsportsmanlike;
disqualifying.

A player who receives 5 fouls (6 fouls in the NBA) in a match must leave the playing court and may not take part in the match (but is allowed to remain on the bench). A player who receives a disqualifying foul must leave the match venue (the player is not allowed to remain on the bench).

The coach is disqualified if:
he commits 2 technical fouls;
a team official or substitute commits 3 technical fouls;
The coach commits 1 technical foul and a team official or substitute commits 2 technical fouls.

Each foul counts as a team foul, except for a technical foul by a coach, team official or bench player.

Personal foul - a foul due to personal contact.

Punishment:

If the foul is committed on a player not in the throwing phase then:
if a team does not score 5 team fouls or the foul is committed by a player whose team was in possession of the ball, the affected team shall take a throw-in;
otherwise the injured player takes 2 free throws;

If the foul is committed on a player in the throwing phase then:
if the throw was successful, it counts and the injured player takes 1 free throw;
if the throw was unsuccessful, then the injured player takes as many free throws as the team would have scored had the throw been successful.

An unsportsmanlike foul is a foul committed as a result of contact in which the player did not attempt to play the ball within the rules.

Punishment:

If the foul is committed on a player in the throwing phase, proceed as in the case of a personal foul. If the foul is committed on a player who is not in the throwing stage, then the injured player takes 2 throws. After free throws, the ball is thrown in by the injured team from outside the area on the extension of the center line. The exception is fouls committed before the start of the first period. In this case, after the free throws, a jump ball is played (as in the case of a normal start of the game). If a player commits 2 unsportsmanlike fouls in one match, he shall be disqualified.

A disqualifying foul is a foul due to flagrant unsportsmanlike conduct. A disqualifying foul may be received by a player, substitute, coach or team official.

Punishment:

The number of free throws and the throw-in after them are charged in the same way as an unsportsmanlike foul.


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