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How to make better decisions in basketball


How Basketball Players Can Improve Their On-Court Decision-Making Skills

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Decision-making is a skill that consists of reaction and the ability to read the situation.

One thing I notice when working with young basketball players (22 years old and younger) is that they tend to rely more on athleticism than the ability to read the defense and react.

Teaching a player how to read the primary defender first is one of the simplest ways to improve decision-making skills. When honing this skill, the less options you give to the player, the faster they should be able to make a decision.

For example, in this video we are working on attacking off the drag. After executing a one-dribble drag to the side, the player has two options:

  • If I’m too close to them, drive to the hoop
  • If I’m playing off them, shoot the ball

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A post shared by Basi Prokofyev (@basi. pro)

It’s an extremely simple drill, but one that reinforces good decision-making skills for the player. There are plenty of ways you can tweak drills/training to force the player to read and react and train their decision-making abilities.

I like to divide these ways into two categories—non-game situations and game-like situations.

Non-Game Situations help a player hone their decision-making skills and reaction time, but in ways that may not exactly mirror game action. Instead of reading an opponent, the player listens to verbal commands (calling numbers, colors, etc. and having them react accordingly) or responds to non-verbal commands (hand signals, touching a player and instructing them to go as soon as you release the contact). You can see me utilize a variety of hand signals the players must respond to accordingly during these drills:

View this post on Instagram

A post shared by Basi Prokofyev (@basi. pro)

Game-like situations are where the player must read the opponent exactly as they would during a game. For example, if the on-ball defender looks lackadaisical, you attack the rim. Or if you see a teammate with the ball cutting toward you, you swoop in to take the handoff. That’s the case in this drill:

View this post on Instagram

A post shared by Basi Prokofyev (@basi.pro)

Non-game situations can improve a player’s reaction time, and I prefer to use them as part of the warm-up or a progression of a particular exercise. Game-like situations are crucial to in-game success, as I believe they’re the most realistic type of training one can receive other than playing in real games against opponents.

Integrating decision-making into a young player’s training can help improve their reaction time and raise their basketball IQ. It helps them adapt to the organic nature of a basketball game as opposed to simply running around cones. Adding decision-making to a drill or exercise can be quite simple, but it’s a small tweak that can make a noticeable difference in the player’s performance.

READ MORE:

  • How to Be an Effective Basketball Scorer Without Shooting 3-Pointers
  • Basketball Fundamentals: Using an Off-Ball Screen
  • The Best Two-Ball Dribbling Drills
Share This Story!

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Decision-making is a skill that consists of reaction and the ability to read the situation.

One thing I notice when working with young basketball players (22 years old and younger) is that they tend to rely more on athleticism than the ability to read the defense and react.

Teaching a player how to read the primary defender first is one of the simplest ways to improve decision-making skills. When honing this skill, the less options you give to the player, the faster they should be able to make a decision.

For example, in this video we are working on attacking off the drag. After executing a one-dribble drag to the side, the player has two options:

  • If I’m too close to them, drive to the hoop
  • If I’m playing off them, shoot the ball

View this post on Instagram

A post shared by Basi Prokofyev (@basi.pro)

It’s an extremely simple drill, but one that reinforces good decision-making skills for the player. There are plenty of ways you can tweak drills/training to force the player to read and react and train their decision-making abilities.

I like to divide these ways into two categories—non-game situations and game-like situations.

Non-Game Situations help a player hone their decision-making skills and reaction time, but in ways that may not exactly mirror game action. Instead of reading an opponent, the player listens to verbal commands (calling numbers, colors, etc. and having them react accordingly) or responds to non-verbal commands (hand signals, touching a player and instructing them to go as soon as you release the contact). You can see me utilize a variety of hand signals the players must respond to accordingly during these drills:

View this post on Instagram

A post shared by Basi Prokofyev (@basi.pro)

Game-like situations are where the player must read the opponent exactly as they would during a game. For example, if the on-ball defender looks lackadaisical, you attack the rim. Or if you see a teammate with the ball cutting toward you, you swoop in to take the handoff. That’s the case in this drill:

View this post on Instagram

A post shared by Basi Prokofyev (@basi. pro)

Non-game situations can improve a player’s reaction time, and I prefer to use them as part of the warm-up or a progression of a particular exercise. Game-like situations are crucial to in-game success, as I believe they’re the most realistic type of training one can receive other than playing in real games against opponents.

Integrating decision-making into a young player’s training can help improve their reaction time and raise their basketball IQ. It helps them adapt to the organic nature of a basketball game as opposed to simply running around cones. Adding decision-making to a drill or exercise can be quite simple, but it’s a small tweak that can make a noticeable difference in the player’s performance.

READ MORE:

  • How to Be an Effective Basketball Scorer Without Shooting 3-Pointers
  • Basketball Fundamentals: Using an Off-Ball Screen
  • The Best Two-Ball Dribbling Drills
Share This Story!
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Decision Making in Modern Basketball

The basketball game that is practiced today, is increasingly intense which forces decision making to be faster.

Decision making is the skill in which a player reads an offensive or defensive situation and takes action. For example, the player decides to attack the direct lock, if the defense decides to defend 2x1, the ball player has to make a decision whether to pass or attack.

Unfortunately, the training of young athletes is increasingly focused on pure and hard technique and athletic skills rather than on decision-making.

A player who makes good decisions is always closer to being a good player. The fact of having a good technique allied to a good decision making will make the player very difficult to defend.

Role of the coach in decision making

Less and less during the game, the coach is able to control the decision-making of his athletes. The most that the coach can do during the game is to guide his athletes to make decisions.

During the game, the coach only controls between 5% and 10%, this included time discounts, defensive and offensive strategies and for last substitutions. The remaining 95% to 90% is all controlled by the players and their decision-making.

If the coach is impossible to control the decision-making of the players, the same must turn to practice. Training is the only place where the coach is able to control 90% of the player’s decision making. He can guide and explain the decision to make in a specific situation, but it will only come true if he is trained and trained time and time again.

For example, any player who has the least quality of dribble is able to dribble without the pressure of a defense, however if a defense is placed some players will already have some difficulty. Let’s imagine that now, in addition to the defense ahead, we have the opponent’s pavilion filled with 20 seconds left and the team trailing by 2 points. Will the same player is able to keep the dribble safe through defense pressure and public pressure.

The answer will be depends. It depends on the player’s decision making and their experience.

Training in decision making

It has already been concluded that coaching decision-making is as important or more important than training athletic skills as pure and hard technique.

Decision-making training has in turn forced the player to make decisions, preferably without the coach giving the solution immediately. Guiding the player to decide without giving the answer is no easy task, the coach has an obligation to put the player to think about the decision.

The first time the most certain is that the player will not know how to make the decision, it’s like everything else in life. Certainly the first time you ran a game, you didn’t steer in the best way. Nobody is born taught, and the role of the coach is exactly this, to teach the player to make decisions.

A coach who intervenes little in the game is a sign that everything is going well and that the players are making the right decisions. Which in itself means that the coach did his job and taught his players to make the right decisions.

To train decision making it is essential to put the player real game situations. A player cannot constantly train 5x0 if this never happens in the game. This does not mean that it is wrong to train 5x0, if the goal of the training is to work the offensive organization is very likely to go to 5x0. However it is no use to constantly train 5x0 if in the game we will attack 5x5.

What to do to train decision-making?

Decision making as explained above puts players in real game situations, so it is indispensable to introduce defenses to the exercise. Because during the game we have defenses, if it is one, two or three defenses already depends on what is the goal of the training.

1

st Drill: 11 Fast Break Drill

This exercise is already quite old and much used by coaches. Without a doubt, it is a fairly rich exercise to force players to make decisions, as it places players in a constant situation of numerical superiority, forcing players to decide quickly.

The exercise starts with 3x2 in a backboard after the 3x2 game who wins the rebound attacks 3x2 to the opposite side with that outside. In addition, the exercise continues in this direction.

The exercise starts with 3x2 in a backboard after the 3x2 game who wins the rebound attacks 3x2 to the opposite side with that outside. In addition, the exercise continues in this direction.

Rotation: who was defending occupies the outside columns, who was attacking and did not win the bounce passes to defend

2

nd Drill: 1x1

Another way to force the player to make decisions is to play 1x1, but play 1x1 in various ways. The defender cannot always be stopped in front of the attacker, we have to force the attacker to play with the defender in front of him stopped, next to him, behind him. Only this way the attacker will be able to attack 1x1 anyway.

Drill 2.1: 1x1 with attack advantage

This exercise starts with two to two with a ball, one player attacking and another player defending. The player who is defending will touch the cone and try to contest the throw, in other hand the attacking player will finish on the empty side. This exercise only ends when there is a defensive bounce or converted basket.

In a second phase of the exercise, that is, when players are performing well, we must place limitations on the number of dribbles (Chart 1)

In the second graph the player with ball starts backwards, rotates forwards and the defense makes the decision to choose the cone (only when attacking player rotates forwards). (Chart 2)

A third variant, will be the player with the ball and barely the defense can decide which cone will touch, and the attacker has to quickly change direction or not (depending on which side the defense touches) to go finish.

A fourth variant, will be face to face in the midfield, come slowly (back defense, forward attacker) to the three-point line and the defender chooses a side and attacker, attacks empty side. (Chart 3)

The last variant will extend the cones until the extension of the free-throw line and the intersection with the three points. The defense chooses aside and goes around the cone, attacker attacks the empty side. (Graphic 4)

Drill 2.
2: 1x1 attack closeout

The objective of the exercise is to improve the decision-making of the attacking player. At first, it’s important to limit what kind of close-out is – long or short. Player attacking, important to check if you attack the most advanced foot or the clearly empty space the defense has left.

The dynamics of the exercise begins with 3 columns two in the corners and one in half. The column of the corner passes to the middle and half passes to the other corner. Whoever made the first pass will defend the other corner.

It is important to change attack positions so that the attacking player is able to attack different spaces on the field.

Drill 2.3: 1x1 in 6 seconds

The exercise begins with 2 columns, in the extension of the key one with ball and another column without ball. Column player with ball, dribbles up to 1 meter from the 3-point line and hands the ball to the player without ball. From the delivery of the 1v1 ball. Attacking player has 6 seconds to finish, there is no limit to dribbling.

It’s not over until there’s a converted basket or a defense ball. If there is offensive bounce, attack has only 3 seconds to throw and so on.

Variants: Change ball delivery position

3

rd Drill: 2 to 2 Decisive Shoots

A differentiated exercise, authored by Basketball Immersion is the decision-making throwing exercise. It is quite useful for a player to receive and be able to make any decision through the reaction of the colleague.

One player shot and the other one catches the rebound for a minute. After that minute, they switch jobs.
When you return to your initial duties, you switch positions. 

3 positions to choose from.

The player passing the ball has to make a gesture and through this gesture, the player who throws has to make the decision.

Show hands – Return the pass

Hands on the bottom- Receive and shot

Close Out with right hand and right leg – Attack the right side of the defense

Close Out with left hand and left leg – Attack the left side of the defense

Jump to the side – A penetrating dribble to that side changes direction and ends from the bottom of the basket

Watch this video on YouTube.

Mindset to put more emphasis on decision making?

Note that training just decision-making is not enough, the athlete to be able to decide has to have tools to be able to do it. What good is a carpenter knowing how to nail a nail if he doesn’t have a hammer.

A player to be able to play a 1x1 making his decisions has to know how to shot, dribble and stop. These are the player’s “hammers”, everything else is their decision.

5 Basketball Exercises to Move the Ball with Passes

There is nothing better than watching a team move the ball quickly and efficiently around the court without greed.

Overcoming the defense with smart passing the ball to each other, creating situations for open shots and passes is one of the great offensive techniques.

Want your team to do it?

Basketball passing exercises in this article will help you with this.

But first let me explain something very important...

There are two types of training exercises:

1. Technique for passing the ball.

2. Decision making during transfers.

Unfortunately, most coaches only focus on the "technical" aspect of training and forget how to train their team's decision-making ability when it comes to sharing the ball.

Your players will not improve their game passes by doing thousands of repetitions of chest passes.

While technical drills have their place, they are far less important than passing drills with decision making.

We must let the players learn how to read the defense and make the right decisions.

In addition, ball passing exercises are great for starting a workout to warm up your team and get them to communicate and work together.

5 ball passing exercises.

1. Advance

How the drill works:

Players form 3 columns evenly distributed along the end line. The two outside players start with the balls.

3 players advance across the court passing the ball back and forth to the middle player and then finish the exercise with two shots from under the basket.

Purpose:

A fun passing exercise that works on catching and passing without running, with communication, timing, and shooting from under the basket at game speed.

Formation:

Players form 3 columns behind the end line.

Two players on the outside lines have balls.

Instructions:

3 players (1, 2 and 5) begin to move forward on the court. The 1st outside player passes the ball to the 2nd player in the middle line.

Immediately upon receiving the ball, the center line player returns the ball to the same player on the touchline.

The 1st middle player then turns to the other side and receives a pass from the 5th outside player and immediately returns the ball to him.

Outside players may use 1-2 steps to avoid running.

The drill continues until the players reach the opposite 3-point line. When this happens, the two outside dribblers go to the basket and shoot.

The group then waits at the opposite end for the rest of the groups to complete the exercise before starting the exercise on the other side. On the right scheme at the top, the three players (4, 3 and 2) continue the exercise according to the scheme described above.

Options:

Medium or 3-point shots. Instead of ending with a run to the basket, players may end with mid-range shots or 3-point shots.

Back and forth - Instead of waiting at the other end, the troika can complete the drill both ways. Only now the threes are placed on both end lines and begin the exercise when the three from the opposite side return to their half of the court.

One Ball - If you are coaching very young players, you can run this exercise with one ball until the players understand how it works.

Coach's notes:

Passes must be passed on the move in front of the player using proper passing technique.

The receiver must hold his hands at goodie level, showing 10 fingers and calling for the ball to be passed to him.

The middle player must catch the ball and quickly pass the ball to a running partner. Don't run!

Shooting technique while moving from under the basket is very important in this exercise. Watch your footwork and make sure all players are doing it right.

2. Monkey in the middle

How the exercise works:

Players are divided into groups of three. Each group has one ball. The two transmitters lined up 12 to 15 feet apart. The third player in the group is the "monkey in the middle". He tries to hit or steal the ball. The two outside players must pass the ball to each other without using cross passes or dribbling. Simply turning and using feints to open up the passing line and pass the ball past the defender.

Goal:

A fun exercise that works on defense at the same time. This exercise will teach players how to use feints and turns to create a passing zone and also to protect the ball.

Lineup:

• Groups of 3 players.

• Each group has one ball.

• The passers are lined up 12-15 feet apart with the third player (back) in the middle.

Instructions:

1. The drill starts with the defender attacking the player who starts the drill with the ball.

2. The attacker uses feints and steps to pass to another attacker while the defender attempts to parry or intercept the pass.

3. After each pass, the defender rushes towards the ball carrier and tries to press the ball again.

4. When the defender recovers the ball or kicks the ball, the players change positions.

Variations:

Change after a certain time - Players can change positions

after a certain period of time (depending on the age of the players, their strength and stamina), and not after each interception and elimination. For example, 30-40 seconds.

One dribbling available. Let the attacking players hit the ball once to the floor to open up the passing corner. It will be tougher for the defender.

Only bounce passes allowed - in order to make it more difficult for attackers, allow them to only bounce passes.

Notes:

• It is very important for a defender to have active arms and legs at all times. This is the best way to intercept.

• Passing players must wait for the defender to recover before making the next pass. The purpose of the training is to learn how to pass and create passing angles.

• If there is no set time, the offensive player must not hold the ball for more than 5 seconds without passing the ball.

• No passing in an arc! They make the drill too easy for the attackers and will not lead to improvement.

3. Swing passes

How the exercise works:

The team is divided into 4 groups in the corners on half the court. The players make a pass to the player on the right, who start running along the sideline towards the endline. The sender then joins the end of the column into which he passed the ball.

Purpose:

A drill intended to be used primarily with young players or as a warm-up. This training will improve passing the ball on the move, as well as improve reception and passing without dribbling.

Lineup:

• The team is divided into 4 groups. One group located in each corner.

• The first player in one of the groups has the ball.

Instructions:

1. The drill is started by ball carrier 02 passing the ball 01 to the player on the right.

2. Before passing the ball, the receiver must start running in the direction of the next group, where he will make the next pass of the ball.

3. 01, having received the ball, passes it to player 05, who starts a dash towards 03.

4. After each pass, the passer joins the end of the group where the ball was passed.

5. The exercise continues according to the same scheme with passes and jerks of the players along the square in the same direction.

6. After a certain period of time, the coach changes the direction of the passes.

Options:

Turn on the second ball. If the players perform confidently, then you can enter the second ball in the opposite corner.

Different types of passes - The drill can be performed with one or two hand passes, bouncing, etc. One Dribbling - Players are allowed to make one dribbling before passing to the next player. This can be useful if you are passing with one hand.

TIPS:

• The receiver does not need to slow down or speed up to catch a transmission. Transfers must be accurate, timely and forward.

• The receiver must initiate the snatch in a timely manner with arms outstretched to assist the passing player in making a timely and accurate pass.

• It is very important that you do not make any mistakes during the exercise. Don't let them fall into this bad habit.

• Begin the exercise at medium speed at the beginning until the players understand it. Then increase the intensity.

4. Bronze gears.

How the drill works:

Starting at the end line at the edge of the penalty area, pairs of players pass the ball back and forth using different passes as they run across the court to the other end line. When they get there, they move closer to the touchline and come back using various passes over the players in the middle of the court.

Purpose:

An excellent warm-up that provides many passes in a short amount of time. Including passes of various lengths and types for players in training.

Line-up:

• All players find a partner.

• Each pair has one ball.

• Pairs split into two columns behind the endline at the edge of the SR.

Instructions:

• 1. The first pair move to the opposite side at a slow pace in the middle of the court, passing the ball from the chest to each other.

• 2. As soon as the first pair is closer to the 3-point line, the next pair starts.

• 3. When the first pair of players reach the opposing endline, they move to the touchlines and return, passing the ball over the pairs of players moving in the middle of the court.

• 4. When the players return to their starting position, they rejoin the pairs in the middle of the court and continue continuous training.

• 5. Every couple of minutes, change the type of passes players make for middle pairs and outside pairs.

Options:

Gears for pairs in the middle. For the mid lanes, there are several types of passes that I recommend: from the chest, with a rebound, one-handed from the chest, and one-handed with a rebound.

Outline Passes - For outside lines there are several types of passes that I recommend: chest passes, overhead passes, one hand passes.

Remember to consider your team's age, strength and skill level when deciding which passes they should use during practice.

Tips:

• Follow the pace of the exercise; especially if it is used as one of the warm-up exercises. Walking should not be allowed, but too much traffic should also be avoided. Accurate transmission is the main focus of training.

• Players on the outside lines must not make too many passes in an arc and with a very high trajectory on their passes. They should be at a height that is safe enough not to hit the midlines, but straight enough to reach your partner quickly.

• The ability to pass the ball with either hand is an important skill to develop. Expect mistakes when your players first perform a drill, but make sure you train them properly.

• Footwork is very important during this workout. Players must be able to catch the ball and pass back to their partner in two steps. If you are training young children and they cannot pass the ball at speed yet, slow down the pace of the exercise.

• After each run around the court, the players must switch to the sides so that they practice passing short and long passes from both sides of their body.

5. Netball

How the exercise works:

regular battle without dribbting the ball is allowed at any time. Games can be played 3 on 3, 4 on 4, or 5 on 5.

Target:

An excellent exercise that improves not only passing the ball, but also moving without the ball, positioning, jerking, etc. This exercise will lead to less use of dribbling in games and fewer losses.

Lineup:

• Divide the players into two teams based on the number of players available for training.

• Try to make teams of the same height and skill level.

• Only one ball is needed for training.

Instructions:

1. Teams play normal full game - no dribbling!

2. The exercise is performed within the time specified by the trainer.

3. Start with the arrangement shown in the diagram.

Point system:

• The game is played up to either 5 or 11 points.

• Each 2-point roll is worth 1 point.

• Each 3-point roll is worth 2 points.

• Must win by 2 points.

• In the event of a shooting foul, the offensive player throws one free throw for 1 point.

Variations:

One Shot Allowed - Players are allowed 1 dribbling when they gain possession of the ball. This is not a requirement, just an option.

Only bounce passes allowed - Restrict your players to only use bounce passes.

3 teams. The exercise starts by dividing your team into 3 groups of 3 to 5 players. Two teams start defense in each half. The third team is in the middle of the court on offense. The offensive team chooses one side and tries to score the ball without dribbling. Same scoring system as above. After a goal is scored or the possession of the ball is changed, the defensive team receives the ball, attacks in the opposite direction. The previous offensive team may play defense up to the center line of the court. Play until one team reaches 5 or 11 points.

Hints:

• It is very important to give players instructions on how to set up wide and run smart to get the ball.

• If you need to step in to make adjustments or re-emphasize the most important points of the exercise (distance, snatches), step in but keep it short.

• All passes must be at least 3 feet long. Don't let the players run up and pass the ball from each other's hands.

• Footwork is important in this exercise. Make sure the players are not running and that they are using turns correctly.

• Players must speak and use raised arms when rushing to the basket to receive the ball.

V. Melnichuk Translation 07/23/2018

Best finet in basketball

Nikita Yamshchikov, founder of Ball in

@nikyamschikov

One of the most popular issues of young basketball players: and which basketball players are one of the most popular issues. the best trick to beat all the defenders?

I have already touched on this topic in the video. Now I decided to answer the question in detail in this article.

The same video. Take a look - it will be useful.

First, let's understand: what is a trick? When you planted your defender, ran away from the second and missed the free throw from under the ring - did you make a run? And if you scored with resistance from the average - did you beat it?

The main task in basketball is to score more points than the opponent. Therefore, a beat is when you hit the ring. A detailed discussion of the topic is in another article.

What is actually a beat in basketball?

Skip to article

Starting from this understanding of the play, we find that the first and best move is the throw. If the defender is standing far away from you and does not think to approach, the best solution is to score the ball right away. No need to complicate. The only thing you shouldn't shoot right away is if you got the ball a meter away from a 3-pointer and in practice you're still scoring 5-6 out of 10 with average.

Work on your shot. Then you will become a headache both for the 1v1 defense and for the entire opposing team.

The constant threat of an accurate throw from a distance makes the defender get closer to you. Thanks to this, it will be easier to beat him in the aisle than if he was standing a couple of meters from you. Also, the constant threat creates pressure on the defense: the opponent cannot turn off even for a second, because otherwise he will receive points in his basket. As a result, the defense will spend more energy and get tired faster.

Look at Lillard and Curry and how the defense has to work with them is the best example of these words.

The constant threat of an accurate throw from a distance causes the defender to get closer to you. Thanks to this, it will be easier to beat him in the aisle than if he was standing a couple of meters from you. Also, the constant threat creates pressure on the defense: the opponent cannot turn off even for a second, because otherwise he will receive points in his basket. As a result, the defense will spend more energy and get tired faster.

Look at Lillard and Curry and how the defense has to work with them is the best example of these words.

Let's say that the defender does not move away and we need to start dribbling. What is in this case? What is the best move to beat him?

Let's go in order. Beat = score. So we have to create a situation for our best and accurate shot with the help of dribbling. That is, they must shift the defender somewhere and get space. Now it's getting easier.

To move the defender, we need to make him move and change the speed or direction of movement. We will change both of these things earlier, because the enemy does this only after reacting to our action. That is, you run with the ball, the defender is nearby. First you stop, only then the defender. And while he stops, a space forms between you and the defender. Change of direction works the same way.

Even if you look at all the famous movements of the stars: Iverson's crossover (change of direction), Harden's or Doncic's stepback (stopping and changing direction from forward to backward). They come down to these simple things.

It turns out that there is no one best move. It's just that someone does a better crossover, and someone does a stepback. It all comes down to simple principles.

Do you want to beat any defender? Learn to change direction and speed. Do it quickly and in different ways to make it harder to read you. And of course work on the throw and finish. Without the ball hitting the basket, no other movement makes sense.

Do you want to learn how to beat,
improve your shot and finish?
Try our new LVL UP course

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