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How to pick players for fantasy basketball


The best strategies to dominate your fantasy basketball drafts

Nov 16, 2020

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Think about it. When you're rapping about fantasy sports with a stranger at a bar or chattering away online with your friends, what are you talking about 99.9 percent of the time? Player rankings, right? This guy is better than that guy. I can't stand Player X and will never roster him. I love Player Y and want to be his best friend.

Whether you're new to the fantasy game, a grizzled veteran or a so-called expert, we all do the same thing. It's not without merit, of course. If you don't have a sound opinion on which player is better than another, you have no hope of winning your league.

But ranking your players is just the beginning of the process. What we should be talking about 99.9 percent of the time is pre-draft strategy because knowing how to construct the best team possible is how you win championships. That's why we draft our teams live rather than going straight down a cheat sheet, taking the top player available each turn.

Let's take a look at some tried and true methods to help you construct the best team possible in your fantasy hoops drafts.

Know your league rules

This seems about as basic as it gets, but we've all made mistakes, such as thinking a league started two centers instead of one. One simple mistake like that could wreck your whole roster. Think of the potential ramifications. You could end up reaching for that second center in the middle rounds instead of a real breakout power forward, or you could take a decent center with your third pick instead of a surefire star shooting guard.

In fact, you need to think through each rule and the potential ramifications of both good and bad draft-day decisions.

What's your scoring system?

If it's a nine-category rotisserie league, the 3.5 turnovers per game Joel Embiid has averaged for his career might make you think twice about taking him too early.

Whether eight- or nine-category roto, a guy such as Andre Drummond could torpedo your free throw category. On the other hand, in a category-based, head-to-head (h3H) system in which you get the weekly win if you outperform your opponent in more categories, you could draft Drummond, toss out the free throw category and focus the rest of your draft on winning the other categories, knowing you have a great start in rebounds, blocks and field goal percentage.

If it's a points-based, h3H system in which you earn a certain amount of points for each rebound, block, etc., you'll want to determine what that scoring system stresses and how it affects the stat production of your players. Are shot-blockers rewarded more than 3-point shooters? Are turnovers really costly?

What are your roster size and limits?

If you have eight people in a league and use only 10 roster spots, everyone's roster will be full of quality players. Because every player on every roster is sure to produce, you'll want to focus on having balanced production in all categories in roto leagues. Odds are, in a small league such as that, you'll have to be near the top of every category by season's end to win (i.e., you can't "punt" a category).

On the other hand, if you have 14 teams and 13 roster spots, you better make sure you have a good handle on the values of the top 180-plus players. That's because not every player on every roster will produce a lot, so the more low-end players you have giving you quality stats, the bigger advantage you'll have overall.

A lot of leagues use rosters that are loose on positions. Maybe you have PG, SG, SF, PF and C, but you also have a couple of guard spots, a couple of forward spots and a couple of flex positions. In this case, you don't need to pay much attention to which positions you are filling during your draft, because the G, F and flex spots give you a lot of leeway.

This is especially true these days, when the NBA is largely a position-less league, which has resulted in many or most players being granted multiple position eligibility in fantasy hoops games. There is no shortage of PG/SG, SG/SF, SF/PF and PF/C players in ESPN leagues.

On the other hand, if your league has strict roster requirements, you'll have to pay close attention while filling out your roster during your draft. Say your league requires two each at PG, SG, SF, PF and C and has no flex spots. You'll be in a tight bind if you wait until the middle rounds to address your PG and C positions.

Think about your draft position

Ideally, your commissioner will let you know the draft order well in advance. But even if you let ESPN's system randomize your draft order, you'll find out your draft spot an hour before the draft begins, and that's enough time to at least give it some thought.

I believe this is the most important part of your pre-draft strategy. Think through your first pick and beyond it. Consider what your team should look like after the first four or five rounds -- map it out.

If you're deciding whether you want Anthony Davis and Stephen Curry in the first round of a roto draft, you aren't choosing just between those two stars. You are deciding what the next few players you draft should look like too. If you go with The KAT, you'll have a terrific base of big-man stats and should focus your next couple of rounds on stocking up on dimes and 3s. If you go with Curry, you'll be in great shape for dimes and 3s, but you might want to aim for a big man for blocks and rebounds in Round 2.

If you're drafting last in the first round of a snake draft, you'll get two picks in a row. This gives you a nice advantage because you can pair two players to make the foundation of your team. If you can get Damian Lillard and Rudy Gobert, you'll have a good base of stats for your team in every category. But maybe Lillard and Russell Westbrook are clearly the two best players remaining, in your opinion. There's nothing wrong with taking them, but it will affect your next few rounds, as you'll have little need for point guard production after that.

You should map it out. Get your cheat sheet set, and mark off where your first-, second-, third- and fourth-round picks will fall. Then you'll see which players you can get with each pick (e.g., if you draft first out of 12 teams, you know you will get three of your top 25 players). Examine the players ranked just ahead of your draft spots carefully, so that when it's your turn to draft, you're deciding between two or three players you've already studied. Then it's just a matter of determining whether you want to take the best player of that group or set your roster up in a certain way.

Know your fellow managers

If you're in several leagues, you know that some managers trade, and some don't. In the fantasy sports industry, most of us have a slew of leagues. With limited time to spend on each of them, many industry leagues have few, if any, trades. So when you draft your team, you know that aside from waiver-wire work, that's probably going to be your team for the season.

In leagues in which you know you have little chance of trading, you need to construct your team well during the draft. In most scoring systems, you can't have a big hole in scoring and blocks, or you probably can't win. You also can't have a complete dud starting at point guard and no depth at that position, or you'll have a brutal time making any headway in assists.

On the other hand, if everyone in your league loves to trade, you can lean more toward drafting the best player available each round because you know you can tweak your roster by selling from your strong categories or positions to fill out your weak ones.

If you know your managers personally, you can take advantage of that too. Suppose a guy in your league is known for overpaying in trades, and you know his favorite player in the world is Trae Young. You might need a center, but you could draft the guard Young because you can be reasonably sure you can flip him in a trade for a better player than the centers left in the draft.

Also consider drafting extra players at one position to trade them, especially in leagues with tight roster settings, such as two-center leagues.

Filling out your roster

While you really must set up a quality backbone to your team in the first four or five rounds, leagues are won and lost in the final third of your draft. Did you select Pascal Siakam or Luka Doncic last season? How about Lonzo Ball or Devonte' Graham? Did you win? Did you lose? Admittedly, there's a lot of luck involved, but the better you're prepared ahead of time, the smaller role luck plays and the better your odds of winning.

I pay far less attention to rankings in the latter rounds of drafts and far more attention to players I aim for, regardless of which round it is. I recommend going through the bottom third of your cheat sheet and highlighting players you would like to have on your team. Although there are reasons you might rank Chris Paul above Jamal Murray in a vacuum, I am more inclined to draft the younger Murray. He has a ton of upside and could exceed his draft spot, unlike the veteran CP3.

In the latter rounds, I'm focused primarily on upside -- players who have a shot at breaking out, whether through natural development of their talent or because the only thing stopping their explosion is a brittle or overrated guy ahead of him on the depth chart.

Don't get cute, though. If every player you take in the bottom third of your draft is just as likely to do nothing as to explode, you're probably going to be in trouble. Make sure you have at least two or three guys whom you can bank on to give you some production every week, and surround them with skilled guys who can outperform their draft spots.

I'm certain that if you heed my advice on pre-draft strategy, you'll have your best drafts to date. The more prepared you are before a draft, the fewer mistakes and more correct decisions you'll make during the draft. Think about it.

Fantasy Basketball 2022-23: Tips and draft strategy for category format leagues

Jrue Holiday provides numbers — and therefore value — across multiple categories in fantasy basketball.

Special to Yahoo Sports

Whether it’s your first time playing fantasy sports or you’re a seasoned fantasy football player looking for a new challenge, this guide aims to educate you about how to approach a category-based fantasy basketball league. The tips and advice found here should help you construct a serviceable — and hopefully league-winning! — team, even if you haven’t been actively following the NBA or have never played fantasy before.

First, as always: know your league’s settings

Almost all category leagues are either “8-cat” (eight default categories) or “9-cat” (nine default categories). The eight default categories are points, rebounds, assists, steals, blocks, 3s, FG% and FT%. Turnovers are the ninth default, and they’re the only difference between 8-cat and 9-cat leagues. 9-cat is more common on Yahoo, but you can play either format depending on what you prefer.

A few themes to remember if you play in a 9-cat league: High-usage players are often turnover machines, and rookies tend to be particularly turnover prone, especially rookie ballhandlers. Catch-and-shoot specialists (think PJ Tucker) and big men who don’t pass (like Clint Capela) tend to see the biggest boosts in 9-cat value.

[Get in on the fun this fantasy hoops season: Create or join a league now!]

Occasionally, league commissioners experiment with some other category options. Some of the most common alternatives are double-doubles, triple-doubles, splitting offensive and defensive rebounds into two categories, or changing the way field goal efficiency is measured (i.e. counting made field goals, made free throws, eFG%, TS%, or some combination thereof). If you play in one of these leagues with atypical categories, the most important thing to remember is that most fantasy advice is not tailored for your leagues. There is still a lot to gain and a lot to be learned from articles, tweets, podcasts, etc, but remember that all of that advice assumes that you’re playing in either 8-cat or 9-cat.

Weekly vs. daily lineups; IR spots

This isn’t special to category-based leagues, but fantasy managers need to know whether they set lineups every day or once a week and whether they have an IR spot. Managers in weekly lineup leagues or leagues without an IR spot need to be more cautious on draft day. Someone like Kawhi Leonard, who is likely to miss games for “load management”, does more damage in a weekly lineups league than a daily lineups league — in a daily lineups league, you can insert a replacement for just that day. Injuries are also easier to wait out if your roster has an IR spot. That way, you can add a new player without dropping the injured one.

Roto vs. Head-to-Head; Punting

This is the big one. In an h3H (head-to-head) league, you face off against one team per week — your categories against your opponent’s. In h3H leagues, the teams with the best records qualify for the playoffs, and the champion is the winner of the playoff tournament. In roto (short for rotisserie), teams compete against the entire league over the course of the season. In a 12-team league, the leader in a given category gains 12 points, second place gets 11, third place gets 10, and so on until last place gets a single point. The champion is the team with the most cumulative points on the final day of the season.

The most important difference between h3H and roto is that punting (deliberately ignoring multiple categories, so that you can build an extra strong team in the remaining categories) usually leads to different results. In h3H, a well-crafted punt build is the optimal strategy. However, in roto, punting successfully is much harder and not rewarded as explicitly.

The reason you should punt in a head-to-head league is that you’re only trying to win a majority of the categories — it’s okay if you lose a few. For example, if you’re in a 9-cat league, you can effectively punt four categories in an attempt to win the other five. The more unusual build the better, as you’ll potentially be competing against other people who are punting, and you want to overlap as little as possible. Something strange like punting points, 3s, rebounds and assists will shift values, so you can reach to secure players who fit your build. Last season, that build — steals, blocks, FG%, FT% and TO — yielded increased value for players like Robert Williams, Herb Jones, Jaren Jackson and Mikal Bridges.

One other note on h3H category leagues: There are two types. The Yahoo standard counts each category as one game per week. So in a 9-cat league, a manager will receive a result in the standings for each category they win, loss or tie. Win five categories and lose four, you’ll be 5-4 that week.In “h3H One Win”, only one result is added to the W-L-T record per week, determined by which team wins the most categories.

Category Scarcity

Blocks and Assists

Blocks and assists are the scarcest categories. Most of the league’s assists come from the top point guards, with a few notable exceptions. All of the non-point-guard assists leaders are going to get drafted, and most of them will go in the first couple of rounds. When a point guard becomes worthy of acquisition off the waiver wire, they rarely are high-impact passers.

Similarly, there will be some shot-blocking big men who emerge off waivers as the season rolls along, but, as with assists, those players rarely block enough shots to make a major impact. As with assists, most of the best shotblockers will all get drafted in the first couple of rounds.

Rebounds and 3-pointers

Rebounds and 3-pointers are much easier to find. While the league’s elite rebounders stay pretty steady year over year, there are always several big men who emerge early in the season as reliable sources of boards. Furthermore, as big men get hurt, their backups usually step in and provide a decent facsimile of the starter’s rebounding load.

Threes are a slightly different story, but the results are the same. As the total number of 3s has increased, finding quality 3-point shooters later in drafts has become easier and easier. Every year, a few players emerge as semi-surprising additions to the 3s-per-game leaderboard. Perhaps more importantly, due to the streaky nature of long-range shooting, managers who remain active on the waiver wire can usually find a few players going through a hot streak and averaging several made 3s per game.

Points

Points are tricky. On the one hand, all the best scorers are going to get drafted early. Unless you are deliberately punting the category, you’ll probably need to draft at least one 20-plus-point scorer early to stay competitive.

On the other hand, points are often overvalued by fantasy managers. Low scorers often get drafted much later than they should. High scorers get picked up off waivers much quicker, even if they provide little value in the other categories. Furthermore, as NBA offenses have changed, there are more high scorers available in the later rounds of drafts than ever before.

Points do become available on waivers throughout the season, but most of the time, it’s only players who score between 13 and 18 points. Those guys can help, but, here too, waivers are unlikely to bail you out if you missed on this category on draft day.

Steals

Steals are always available on waivers. The problem? Most of those players don’t provide enough help in the other categories to be worth rostering. That means that managers in daily lineups leagues can get meaningful help off of waivers, especially late in the week in a close h3H matchup, but that managers in weekly lineups leagues will have a harder time using the waiver wire to bolster their rosters.

The best way to stay competitive in steals is to try to draft elite two-way players relatively early, like Chris Paul and Jrue Holiday, so you don’t have to reach late in drafts for players who have murky roles and are generally unreliable.

FG% and FT%

Players’ FG% and FT% are more variable than many counting stats, and therefore harder to predict, even if they stay in the same role on the same team.

For that reason, managers should remain careful when trying to build strength in these two categories. If you think your team is good, but not great, in either FG% or FT%, then remember that your margin for error may be small.

One last note — there are also some well-founded strategic arguments against punting either shooting efficiency category. Foremost among them, is that it is likely another manager in your league may attempt the same build, and that a punt-percentages team suffers more than other roster builds when their team has fewer games than their opponent in a given week.

Final Notes

If you’ve played in points leagues before, and this is your first time playing in a category-based league, make sure to compare last season’s final ranks in points leagues to last season’s final ranks in category leagues. This should help you get a good sense of which players make some pretty big jumps and which fall.

Remember that category scarcity is now much more important that positional scarcity. Positions still matter, but they matter a lot less.

Lastly, and this applies to points leagues as well as category leagues: remember that your last few picks are probably going to be dropped a few weeks later anyway. Take a few risks on upside, or focus on players who might fill some specific categorical weakness — there is no such thing as “reaching” at the end of a draft.

How to play fantasy league?

This season in the Parimatch Championship of the Nizhny Novgorod region we are again waiting for the fantasy league, which has already managed to catch the fancy of many fans over the past year.

How fantasy league works :

1) A user registers on fantione.com. You can register through Vkontakte with one click, or you can use an email address, but then the mail will need to be confirmed - without confirmation it will not be possible to play fantasy.

2) Then the user searches for the league he needs (the list of active leagues will be on the main page). In our case, this is the Major League of the Championship of the Nizhny Novgorod Region.

3) After selecting a league, the user goes to its page, clicks "Play" and becomes a member.

4) Next, you need to open the card sets to find out which players can be fielded for the upcoming fantasy tour. You will have 15 sets of cards. Each set contains 5 cards (for each position - point guard, attacking defender, small forward, heavy forward, center).

5) After opening all the cards, ideally, you need to look at what has fallen. There will almost certainly be duplicate cards - duplicates can be removed, leaving only 1 card of the same cards available. When deleted, the user receives points, which can then be exchanged for new sets of cards (1000 points for 1 set). Removal of a simple card - 100 points, removal of a silver card - 200 points, removal of a gold card - 500 points. The difference in the color of the card is the bonuses that are awarded for each useful action by the player. Regular cards have no bonuses, silver cards have 1 bonus, gold cards have 3 bonuses. Bonuses and which cards drop out are all randomly generated. There will always be 1 silver card in one set. Possibility of getting into the gold card set - 10%. You can delete not only duplicate cards, but also cards of players that, in the user's opinion, will not be useful in fantasy, and he will not put them on upcoming rounds. It is impossible to remove a previously played card in one of the rounds. It is also not recommended to delete everything in a row - a situation may occur that there is no player in the position, and then 0 fantasy points will be awarded to the user for this position.

6) When all the cards are open, you need to go to the selection of the composition in the menu. The choice of the composition is 5 players for the next games, one player for each position. You just need to scroll down and choose from among the available cards those that, in the opinion of the user, will be most useful in the next tour. The choice is simple - scroll down, find a card from the available ones, click on it, and it should automatically appear at the top. Click "Save", etc. no need. Everything is saved. Changes to the selected five can be made before the start of the first game in the upcoming round. You can replace an already issued card if the changes are not blocked yet.

7) After choosing the composition, you can go to the prediction league. The League of Predictions is an additional opportunity to earn points for new sets of cards. There you need to guess the outcomes of matches and some random events. Correct predictions go to the overall standings, as well as to the standings of points that can be sprayed.

At the end of all games, the results for the round are processed, and the site in the "Leaders" section displays user data with their five players by fantasy points. And in the section "Statistics" - indicators of fantasy-points of the players of our Championship. By default, summary indicators are opened, but you can switch to a specific tour.

Please note that one round in the Parimatch Championship of the Nizhny Novgorod region lasts 2 weeks, but in the fantasy league we play for a week, so points are calculated every Monday.

You can play the Fantasy League here - https://fantione.com/

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Fantasy basketball is the best way to follow the NBA. The main thing is to add a commissioner, a lottery, fake news and a ring - PRO Basketball - Blogs

American fantasy basketball is a great way to follow the NBA, your favorite players and get the latest news.

I only discovered this thing last year and immediately made a league of friends. Among them are amateur basketball players, a VTB United League player, coaches and just fans. Age of participants from 20 to 36 years. Someone has been following basketball since childhood, and someone started thanks to fantasy. The main thing is that everyone is equally interested. And in this article I will tell you why.

You will be interested in the article:

  • if your idea of ​​fantasy ends with a tournament on Sports.ru;
  • if you don't know what fantasy is;
  • if you don't play because you don't speak English;
  • if you want to know more about the NBA;
  • if you have been playing fantasy for a long time, but you do not have enough real NBA attributes: draft lottery, news, commissioner or ring, for example.

What is fantasy

Let's take the ESPN.com tournament as an example.

Fantasy is a virtual game for basketball fans. They recruit real basketball players from the NBA to their team and act as a general manager: they carry out the draft, form the starting lineup for the week, expell, sign and trade players.

The essence is the same - every week to score more points than the opponent in the league, to win, to rise in the standings and at the end of the season to become the strongest in the playoffs.

This is the result of a match from last season and two fantasy line-ups.

Fantasy basketball is based on player statistics in real basketball matches. It is important for the manager to gather the most effective players in the squad. After all, besides the fact that the effective action of a player in a real match brings points to the fantasy team. His losses and misses take away these points. Therefore, Russell Westbrook, with his triple-doubles and trash throws, is not the best option for fantasy.

The fantasy site or application calculates players' fantasy scores in real time. Therefore, it is convenient and easy to follow. For example, a 3-pointer scored by Luka Doncic earns the team manager five fantasy points, and a Miles Turner block gives four points at once.

The table shows all the scoring actions of players who score in fantasy:

And this picture shows how the player's statistics from a real match are translated into fantasy points:

As you can see in a single confrontation, the center and point guard can be equally valuable.

The most important thing about fantasy on ESPN is interface and features. Everything resembles the official NBA website and helps to feel involved in the basketball world. And each real basketball player can only be on one team. Therefore, the number of teams in the league is limited - from 4 to 20.

Why play fantasy

Understand the NBA. Fantasy Tournament is a great introduction to the NBA. Even for those who played basketball only on the console and most of the players do not know at all. Such fans begin to deal with fantasy, select lineups and develop their own tactics. And they organically immerse themselves in the NBA: they start watching matches, find out the names of the players, understand the difference between role players and the main team, and gradually understand the rules.

At the start, managers will definitely make mistakes and learn. For example, in our league, a basketball rookie gave away Drew Holiday and got Buddy Hill. This trade jeopardized the fantasy rookie season and helped the opponent win the championship.

Keep a close eye on the regular season. Fantasy motivates you to follow all regular season matches. The manager of a virtual team must know everything about the players of his team and a little about the players of the opponent: who was injured and how much, who is on fire now, and who fell on the bench.

At the same time, the manager monitors free players, reads the news and understands who is substituting for whom in real matches in order to sign the most valuable free agent. Therefore, every morning the fantasy manager checks the results of the matches, sometimes watches the games, finds the best players and changes his roster.

Watch matches with excitement. The manager gathers players from different teams. Therefore, he can always choose a match with his players and worry about them. For example, the outcome of a fantasy duel is decided by the match between Indiana and Chicago. The manager in the Sabonis team, and the rival Lavigne. Whoever plays better will win. The manager turns on the match, worries about every productive action of Sabonis and gets angry from every hit of Lavin.

Learn English. The site and app offer an English interface: main tabs, news, injury reports, statistics and forecasts.

At first it is difficult to navigate, but then the manager begins to understand basic basketball terms, watch broadcasts with his players and understand American commentators.

7 Tips for Making Fantasy Interesting

To make fantasy exciting, you need to create an entourage of the real basketball world around it.

1. Come up with a legend. When I launched the PRO League, I invited members through a letter from the NBA. The letter contains the date and time of the draft, highlights of the organization, and the commissioner's name and signature. Legend has it that Adam Silver appointed Kobe Bryant our heavenly commissioner. But a legend is nothing without live reinforcements.

2. Appoint a secret commissioner. In real life, one of the league members or an outside observer is hiding behind the commissar's mask. Kobe Bryant was commissioner last year and Wilt Chamberlain this year.

The commissioner explains the rules to the participants, runs the draft lottery, helps with the application, resolves conflicts and takes comments from the managers.

3. Create a Telegram channel and chat for discussions

The commissioner writes to the league members on Telegram and asks them about tactics, trades, player injuries, match results and draft expectations. He turns it all into stories and publishes it in the closed Telegram channel "Office PRO League". And he makes it all look like cards from the NBA on ESPN Instagram account.

Chat managers discuss each other's comments, matches, injuries and agree on exchanges. Sometimes they gather for a joint viewing. But most often they swear and tease each other in a comic manner. Therefore, the most reckless atmosphere can be created only in a chat with friends and acquaintances.

4. Hold a draft lottery. One of the most important attributes of fantasy basketball. By default, the computer distributes spades randomly. But in our league, the commissioner runs the draft lottery two weeks before the draft. Managers have time to swap picks if necessary, prepare a draft strategy, draw up a list of desirable players, and complain a little about bad picks.

The commissioner runs the lottery backstage and then shoots a video of the draft order. It looks spectacular because the participants do not know the place in advance and do not know the person under the mask.

This is how the lottery went this year:

5. Call and conduct a draft. One of the most exciting parts of the fantasy tournament. The draft takes place on a certain day and a certain hour. So everyone should join. To make it more interesting, we arrange a video conference, because the participants live in different cities. This is how we show emotions when we take away other players or take away someone very desirable. At the same time, we have time to discuss our thoughts on teams and players. You can also get together live and assemble lineups face to face.

6. Place bets and forecasts. This is optional. We play fantasy for fun and have not yet connected the financial part. But they began to think about paid participation and the purchase of various valuable prizes with the money raised. You can also add weekly motivations. For example, advance bets on the outcome of fantasy fights. Or a weekly cash transfer from the manager of the worst team to the manager of the best.

7. Give the champion's ring. Fighting for such a prize is much more interesting than just playing for money.


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