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How to score points in fantasy basketball


ESPN Fantasy's default points-league scoring explained

Sep 26, 2022

  • ESPN Fantasy

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ESPN Fantasy is always looking for new ways to improve our game experience, and in 2020 we debuted a new default fantasy basketball scoring system for head-to-head points leagues. Not only did it increase overall scoring, but it better represented modern NBA action.

Here you can compare the new and old versions:

New default system*

Point = 1

3PM = 1

FGA = -1

FGM = 2

FTA = -1

FTM = 1

REB = 1

AST = 2

STL = 4

BLK = 4

TOV = -2

Old default system

Point = 1

FGA = -1

FGM = 1

FTA = -1

FTM = 1

REB = 1

AST = 1

STL = 1

BLK = 1

TOV = -1

We used advanced analytics to flesh out the best way to reflect NBA scoring -- especially in this age of 3-point shooting -- and kept it simple to understand.

We'll do the math** for you, so it's easy to follow as you watch NBA games. Here's how many fantasy points your player will score when he does the following:

3-pointer made = 5

2-pointer made = 3

Free throw made = 1

Field goal or free throw missed = -1

Simple. Make shots, get fantasy points. Hit 3s, get even more fantasy points. Miss shots, lose some fantasy points. The more volume and efficiency your scorer has, the better, but neither is a necessity.

That's because if your player hits the glass, dishes passes, swipes balls or rejects shots, he will be appropriately rewarded:

REB = 1

AST = 2

STL = 4

BLK = 4

TOV = -2

We gave more weight to the stats that are tougher to come by, so dimes are worth more than rebounds, and steals and blocks are worth the most. And, of course, players are penalized a bit for turnovers.

In the end, NBA stars will be amongst the elite in ESPN Fantasy's new default points scoring, but there is also room for lower-volume players to shine. That includes those NBA glue guys you love for their hustle, double-double bigs, and players who share the rock and hit 3s.

New leagues will automatically default to the new system, which is the format our experts will refer to in their content going forward.

Speaking of which, take a look at André Snellings' 2022-23 points-league draft rankings to see where he ranks the top 200 players with the new scoring system -- then sign up and get ready for your fantasy basketball drafts!


*Glossary

Point = each point scored

3PM = 3-pointer made

FGA = field goal attempt

FGM = field goal made

FTA = free throw attempt

FTM = free throw made

REB = rebound

AST = assist

STL = steal

BLK = block

TOV = turnover

**Scoring math:

3-pointer made = 5 (3 for three points scored, 1 for a 3-pointer, 2 for a field goal made, and -1 for a field goal attempt; 3+1+2-1=5).

2-pointer made = 3 (2 for two points scored, 2 for a field goal made, -1 for a field goal attempt; 2+2-1=3)

Free throw made = 1 (1 for one point scored, 1 for a free throw made, -1 for a free throw attempt; 1+1-1=1)

Fantasy basketball guide: How scoring works, drafting for Roto, h3H leagues and more

I may be biased but fantasy basketball is the porridge of the small bear from Goldilocks and the Three Bears — it’s just right. While fantasy football is the most popular fantasy sport, it is only once a week, 18 times a year and is strictly played in a points format (more on that later) — too hot. Fantasy baseball is a grueling 162-game marathon with layers of strategy due to categorical needs (more on that later too) — too cold. Fantasy basketball is 82 games, has the least amount of variance and can be played in a multitude of ways. In this piece, I will describe the basics of fantasy basketball and highlight some of the different ways one can play.

Scoring Format

You, my mother and Susie from accounting know how to play fantasy football. There are certain positions that need to be rostered, usually one quarterback, two running backs, two wide receivers, one tight end, a kicker and a defense. You get a certain amount of points for each touchdown, reception and yard gained. Each team is matched up against a different team each week and the team with the most points notches a win and moves up the standings. Pretty straightforward.

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Points league formats for fantasy basketball are identical to fantasy football. Each point, rebound, assist, steal, block and 3-pointer provide a certain amount of points depending on the league settings. At the end of the scoring format, whichever team has the most points wins. Easy, peasy.

The more prevalent format for fantasy basketball is category scoring. In this format, whoever scores the most points for each category wins. In a typical league, there are nine categories: Points, Rebounds, Assists, Steals, Blocks, 3-Pointers, Field-Goal Percentage, Free-Throw Percentage, Turnovers. If your team scores 100 points and your opponent scores 90, then you win the Points category. If you get 50 rebounds and your opponent has 75, then you lose the Rebounds category.

Some leagues provide 1 point if you win at least five categories — in other words, a majority of the nine categories. If a league runs 20 weeks and you win five-plus categories every week, then your record would be 20-0.

Other leagues keep a running tally of every category won. For example, say you win five categories and lose four categories every week and your league runs 20 weeks. Your overall record will be 100-80 because you have won 100 categories and lost 80 categories. There will be ties, though, so the overall record could be something like  95-80-5.

Category leagues provide an element of strategy that points leagues don’t offer. Some players are elite in grabbing rebounds but may be poor free-throw shooters. Is boosting the rebound category worth it due to the hit in the free-throw category?

As mentioned above, there are differences in category leagues which adds another element of strategy. If a league provides just 1 point for a cumulative win, then the goal is to just win five categories each week because you don’t get extra points for winning all the categories, going 9-0. On the flip side, if a league provides a point for each category win, then it pays to be more balanced because each category win can affect the overall standings and playoff positioning.

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That’s the basic primer for scoring formats. Now let’s get into the nitty gritty of what makes fantasy basketball and fantasy baseball Sudoku on steroids.

Roto vs. Head-To-Head (h3H)

Roto is short for Rotisserie — no, this section is not brought to you by Kentucky Fried Chicken. These leagues are based on category scoring and are the accumulation of stats for the entire season. If there are 12 teams in a league, then each category has 12 points up for grabs. Whichever team has the most total points at the end of the season is the winner.

For example, if a team nets the most steals in the league, that team is awarded 12 points for the Steals category. If that same team finishes right dab in the middle for the remaining eight categories, then 60 total roto points would be the score — 12 points for the points category and 6 points for each of the other categories.

Since the goal of Roto leagues is to finish with the most overall points, strategy usually dictates taking a balanced approach. Every point counts. As a result, there are certain players who are downgraded or elevated in this format. For example, Rudy Gobert is elite in field-goal percentage, rebounds and blocks, so he makes a tremendously positive impact in three categories. Unfortunately, the free-throw shooting isn’t great and he doesn’t contribute much in 3-pointers and assists.

Decisions need to be made with players such as Gobert and roster construction becomes of paramount importance.

On the flip side, a player like Mikal Bridges gets elevated in Roto formats. He does not excel in any one category like Gobert but he contributes a bit of something across the board without hurting you in any category. In addition, he hasn’t missed a game in his career (I just kiboshed him, huh?) so his total numbers are extremely valuable.

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Head-to-head formats take that roided up Sudoku puzzle and inject it with Ritalin. The amount of strategy and divergent paths that one can take make my head hurt just thinking about them. Instead of worrying about season-long stats like for Roto, h3H leagues are usually weekly matchups.

How your league allocates win points will alter the strategy, but the basic premise is to just win more categories than your opponent. Winning all nine categories on a weekly basis is not only difficult but probably a fool’s errand. Therefore, since there is no overall component to worry about, you can just focus on your weekly matchup.

Punting

Going back to the Gobert example above, he is elite in three categories and has obvious weaknesses. Those weaknesses are heightened in Roto leagues, but in h3H leagues they can be ignored.

This is where punting categories come into play and, if you’re not punting in head-to-head leagues, you’re probably not winning because most of your competitors will likely be doing so.

The basic premise of punting is to accentuate your strengths and allocate all your resources towards those strengths. Remember, the goal isn’t to try and win all nine categories. The goal is to win at least five every week.

You can punt any category and multiple categories if you so choose. Which path you take will be dependent on your first few picks. Say you draft Giannis Antetokounmpo in the first round. His main weakness is free-throw shooting but he is awesome in points, rebounds, field-goal percentage and provides a decent amount of defensive stats. Remember that Rudy Gobert guy we talked about earlier? He’s not so good at free-throw shooting but is elite in rebounds, blocks and field goal percentage. Pairing those two players makes your team unbelievably strong in rebounds, blocks, field-goal percentage but weak in free-throw shooting, assists and 3-point shooting. You’re punting free-throw percentage, so there are no longer any concerns with drafting poor free-throw shooters in the ensuing rounds, but how you choose to proceed depends on your vision.

You could go full punt on four categories (free-throw shooting, assists, points and 3-pointers) and just strengthen rebounds, blocks and field goal percentage. If going that path, you will likely win turnovers because you are not drafting high-usage guards so then you can focus all your attention on steals.

If you choose not to go full punt, you could focus on free-throw shooting and assists. Is your headache as bad as mine now? There are just so many paths to take and each path is dependent upon which players you draft.

Another beauty of punting is that the value of players dramatically changes depending on which punt path you take. Therefore, the player pool becomes more tunnel visioned and you can bypass many players in the pool, which means less competition for the players who fit your build.

8-CAT vs. 9-CAT

9-CAT (category) leagues consist of Points, Rebounds, Assists, Steals, Blocks, 3-Pointers, Field-Goal Percentage, Free-Throw Percentage, Turnovers. In 8-CAT leagues, the Turnover category is eliminated.

Let’s think about the categories. Points, Assists, Steals, 3-Pointers and free-throw percentage are dominated by guards whereas rebounds, blocks and field-goal percentage are big man stats. I see a disturbance in the Force. That is why turnovers were introduced into the equation, to balance things out as guards handle the ball often, therefore turn the ball over more often.

Most Roto leagues are 8-CAT while most head-to-head leagues are 9-CAT.

If playing in a 8-CAT head-to-head league, you will likely want to side more with the guards because of the inherent advantage built in. In 9-CAT head-to-head leagues, I wouldn’t put too much emphasis on turnovers but it is a category and can be used to your advantage. It all comes down to roster construction.

Typical League Settings

Most leagues consist of the following:

  • Point Guard (PG)
  • Shooting Guard (SG)
  • Guard — point or shooting (G)
  • Small Forward (SF)
  • Power Forward (PF)
  • Forward — small or power (F)
  • Center (C)
  • FLEX — any position

In addition, there are 4 Bench slots, and 2 IR (injured reserve) slots

This is harped by all but it truly is the greatest piece of advice out there: know your league settings!

If a league requires two centers, that elevates the position, especially since the drop off comes hard and fast.

How many bench slots are available? The deeper the bench, the more room to stash players. In more shallow benches, lottery tickets (players who could pay off handsomely if everything breaks right, but the odds of that happening are long) are tougher to hold onto.

Daily vs. weekly lineup changes are one of the most important settings. If you can set lineups on a daily basis, then it becomes about maximizing minutes and games played, making sure all available guys are playing on each day. In weekly leagues, mapping out schedules ahead of time is important because you cannot adjust your lineup after you set it for the week ahead.

How many pickups are allowed each week? Most leagues put a cap on pickups so that the impact of streaming is negated. Streaming is the concept of inserting/churning players off the waiver wire who are in a good matchup or provide a particular statistical category that you need. For example, if you are a little light in the blocks category in a weekly matchup, then finding a blocks specialist off the wire becomes palatable.

Drafts

This is how the player pool is allocated before a league starts. Most leagues utilize a snake (serpentine) draft with draft order determined randomly. So drafts begin with the manager who lucked into the No. 1 pick spot and proceed chronologically. When the last manager makes a selection in Round 1, he or she then gets the first pick in Round 2. When the draft returns to the No. 1 spot, that manager gets to select first in Round 3. This serpentine process continues for the remainder of the draft.

Recently, the inclusion of Third Round Reversal (TRR) has been implemented in order to balance things out. Nikola Jokic is head and shoulders above the rest of the player pool so, in a typical snake-style draft, the manager with the first pick gets to select Jokic then the chance at the 24th and 25th overall players (assuming a 12-team league) when the draft returns to that manager.

To balance this out, TRR flips the third round on its head. Instead of the Jokic manager selecting 24th and 25th, that changes to 24th and 36th. The manager at the end of the draft selecting 12th now gets the 12th, 13th and 25th picks instead of the 36th.

Snake drafts are fun and all, but the best and most fair way to distribute the player pool is via auction drafts. In this format, every manager is given a set budget to spend however they wish in compiling their roster. This way, every player is available to every manager. Let free markets reign!

If you have never participated in a fantasy auction draft, then you have not lived. They are so much fun, especially in the beginning when many are making it rain like James Harden in the club. As a result, many pursue a Stars and Scrubs strategy, which consists of paying a premium for a few studs and filling in the rest of the roster with lower-priced players.

This strategy is risky because it relies on a few players to carry the entire squad. If one of those star players gets hurt, it’s tough to make up. That said, if the stars perform up to expectation and the lower-priced players hit, then this team construction is awfully tough to beat.

The flip side to Stars and Scrubs is taking on a more balanced approach. Rather than allocating a significant portion of the budget on a couple of stars, the auction dollars are spread out across the whole squad. The floor is high and injuries can be weathered easier, but the ceiling is often lower.

An important caveat to which strategy should be employed is determined by the size of the league. In shallow leagues, Stars and Scrubs is more forgiving because of the options available on the waiver wire. The deeper a league gets, the risk/reward ratio becomes less favorable. For example, I participate in multiple 30-team leagues, and let me tell you, the waiver wire is not for the faint of heart. If a player has a pulse and played five minutes last week, it’s as if gold was discovered.

Redraft vs. Dynasty

Redraft leagues are for one season only. At the draft, the entire player pool is available and allocated accordingly. At the end of the season, all the players get placed back into the pool until the following season.

There are keeper leagues that allow for a certain number of players to be kept from year to year while the rest of the player pool is available the following season. The duration and amount of keepers is dependent on each individual league.

Dynasty leagues have an initial startup draft in which every player is available. In subsequent seasons, though, none of those players get thrown back into the player pool. Instead, they remain with the team that initially drafted them forever, or until they get traded or released. The only draft that occurs each season consists of the incoming rookies.

Conclusion

Fantasy basketball is an ever evolving puzzle, which is morphing and shifting when new information arrives. That said, it’s not something that should be viewed as overwhelming. No one has more information than anyone else. As with most things in life, it comes down to having a vision and executing it. Hopefully, this primer laid a foundation for this beautiful game. To take that next step, read and consume all that my colleague Eric Wong writes. He’s a fantasy basketball Hall of Famer for a reason!

(Top photo: Kelley L Cox-USA TODAY Sports)

How to play fantasy league?

This season in the Parimatch Championship of the Nizhny Novgorod region we are again waiting for the fantasy league, which has already managed to catch the fancy of many fans over the past year.

How fantasy league works :

1) A user registers on fantione.com. You can register through Vkontakte with one click, or you can use an email address, but then the mail will need to be confirmed - without confirmation it will not be possible to play fantasy.

2) Then the user searches for the league he needs (the list of active leagues will be on the main page). In our case, this is the Major League of the Championship of the Nizhny Novgorod Region.

3) After selecting a league, the user goes to its page, clicks "Play" and becomes a member.

4) Next, you need to open the card sets to find out which players can be fielded for the upcoming fantasy tour. You will have 15 sets of cards. Each set contains 5 cards (for each position - point guard, attacking defender, small forward, heavy forward, center).

5) After opening all the cards, ideally, you need to look at what has fallen. There will almost certainly be duplicate cards - duplicates can be removed, leaving only 1 card of the same cards available. When deleted, the user receives points, which can then be exchanged for new sets of cards (1000 points for 1 set). Removal of a simple card - 100 points, removal of a silver card - 200 points, removal of a gold card - 500 points. The difference in the color of the card is the bonuses that are awarded for each useful action by the player. Regular cards have no bonuses, silver cards have 1 bonus, gold cards have 3 bonuses. Bonuses and which cards drop out are all randomly generated. There will always be 1 silver card in one set. Possibility of getting into the gold card set - 10%. You can delete not only duplicate cards, but also cards of players that, in the user's opinion, will not be useful in fantasy, and he will not put them on upcoming rounds. It is impossible to remove a previously played card in one of the rounds. It is also not recommended to delete everything in a row - a situation may occur that there is no player in the position, and then 0 fantasy points will be awarded to the user for this position.

6) When all the cards are open, you need to go to the selection of the composition in the menu. The choice of the composition is 5 players for the next games, one player for each position. You just need to scroll down and choose from among the available cards those that, in the opinion of the user, will be most useful in the next tour. The choice is simple - scroll down, find a card from the available ones, click on it, and it should automatically appear at the top. Click "Save", etc. no need. Everything is saved. Changes to the selected five can be made before the start of the first game in the upcoming round. You can replace an already issued card if the changes are not blocked yet.

7) After choosing the composition, you can go to the prediction league. The League of Predictions is an additional opportunity to earn points for new sets of cards. There you need to guess the outcomes of matches and some random events. Correct predictions go to the overall standings, as well as to the standings of points that can be sprayed.

At the end of all games, the results for the round are processed, and the site in the "Leaders" section displays user data with their five players by fantasy points. And in the section "Statistics" - indicators of fantasy-points of the players of our Championship. By default, summary indicators are opened, but you can switch to a specific tour.

Please note that one round in the Parimatch Championship of the Nizhny Novgorod region lasts 2 weeks, but in the fantasy league we play for a week, so points are calculated every Monday.

You can play the Fantasy League here - https://fantione.com/

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Fantasy basketball is the best way to follow the NBA.

The main thing is to add a commissioner, a lottery, fake news and a ring - PRO Basketball - Blogs

American fantasy basketball is a great way to follow the NBA, your favorite players and get the latest news.

I only discovered this thing last year and immediately made a league of friends. Among them are amateur basketball players, a VTB United League player, coaches and just fans. Age of participants from 20 to 36 years. Someone has been following basketball since childhood, and someone started thanks to fantasy. The main thing is that everyone is equally interested. And in this article I will tell you why.

You will be interested in the article:

  • if your idea of ​​fantasy ends with a tournament on Sports.ru;
  • if you don't know what fantasy is;
  • if you don't play because you don't speak English;
  • if you want to know more about the NBA;
  • if you have been playing fantasy for a long time, but you do not have enough real NBA attributes: draft lottery, news, commissioner or ring, for example.

What is fantasy

Let's take the ESPN.com tournament as an example.

Fantasy is a virtual game for basketball fans. They recruit real basketball players from the NBA to their team and act as a general manager: they carry out the draft, form the starting lineup for the week, expell, sign and trade players.

The essence is the same - every week to score more points than a rival in the league, to win, to rise in the standings and at the end of the season to become the strongest in the playoffs.

This is the result of a match from last season and two fantasy squad

Fantasy basketball is based on the statistics of players in real basketball matches. It is important for the manager to gather the most effective players in the squad. After all, besides the fact that the effective action of a player in a real match brings points to the fantasy team. His losses and misses take away these points. Therefore, Russell Westbrook, with his triple-doubles and trash throws, is not the best option for fantasy.

The fantasy site or application calculates players' fantasy points in real time. Therefore, it is convenient and easy to follow. For example, a 3-pointer scored by Luka Doncic earns the team manager five fantasy points, and a Miles Turner block gives four points at once.

The table shows all the scoring actions of players who score in fantasy:

And this picture shows how the statistics of a player from a real match are translated into fantasy points:

As you can see in a single confrontation, the center and point guard can be equally valuable.

The most important thing about fantasy on ESPN is the interface and the possibilities. Everything resembles the official NBA website and helps to feel involved in the basketball world. And each real basketball player can only be on one team. Therefore, the number of teams in the league is limited - from 4 to 20.

Why play fantasy

Understand the NBA. Fantasy Tournament is a great introduction to the NBA. Even for those who played basketball only on the console and most of the players do not know at all. Such fans begin to deal with fantasy, select lineups and develop their own tactics. And they organically immerse themselves in the NBA: they start watching matches, find out the names of the players, understand the difference between role players and the main team, and gradually understand the rules.

At the start, managers will definitely make mistakes and learn. For example, in our league, a basketball rookie gave away Drew Holiday and got Buddy Hill. This trade jeopardized the fantasy rookie season and helped the opponent win the championship.

Keep a close eye on the regular season. Fantasy motivates you to follow all regular season matches. The manager of a virtual team must know everything about the players of his team and a little about the players of the opponent: who was injured and how much, who is on fire now, and who fell on the bench.

At the same time, the manager monitors free players, reads the news and understands who replaces whom in real matches in order to sign the most valuable free agent. Therefore, every morning the fantasy manager checks the results of the matches, sometimes watches the games, finds the best players and changes his roster.

Watch matches with excitement. The manager gathers players from different teams. Therefore, he can always choose a match with his players and worry about them. For example, the outcome of a fantasy duel is decided by the match between Indiana and Chicago. The manager in the Sabonis team, and the rival Lavigne. Whoever plays better will win. The manager turns on the match, worries about every productive action of Sabonis and gets angry from every hit of Lavin.

Learn English. The site and app offer an English interface: main tabs, news, injury reports, statistics and forecasts.

At first it is difficult to navigate, but then the manager begins to understand basic basketball terms, watch broadcasts with his players and understand American commentators.

7 Tips for Making Fantasy Interesting

To make fantasy exciting, you need to create an entourage of the real basketball world around it.

1. Come up with a legend. When I launched the PRO League, I invited members through a letter from the NBA. The letter contains the date and time of the draft, highlights of the organization, and the commissioner's name and signature. Legend has it that Adam Silver appointed Kobe Bryant our heavenly commissioner. But a legend is nothing without live reinforcements.

2. Appoint a secret commissioner. In real life, one of the league members or an outside observer is hiding behind the commissar's mask. Kobe Bryant was commissioner last year and Wilt Chamberlain this year.

The commissioner explains the rules to the participants, conducts the draft lottery, helps with the application, resolves conflicts and takes comments from the managers.

3. Create a Telegram channel and chat for discussions

The commissioner writes to the league members on Telegram and asks them about tactics, trades, player injuries, match results and draft expectations. He turns it all into stories and publishes it in the closed Telegram channel "Office PRO League". And he makes it all look like cards from the NBA on ESPN Instagram account.

Chat managers discuss each other's comments, matches, injuries and agree on exchanges. Sometimes they gather for a joint viewing. But most often they swear and tease each other in a comic manner. Therefore, the most reckless atmosphere can be created only in a chat with friends and acquaintances.

4. Hold a draft lottery. One of the most important attributes of fantasy basketball. By default, the computer distributes spades randomly. But in our league, the commissioner runs the draft lottery two weeks before the draft. Managers have time to swap picks if necessary, prepare a draft strategy, draw up a list of desirable players and complain a little about bad picks.

The commissioner runs the lottery backstage and then shoots a video of the draft order. It looks spectacular because the participants do not know the place in advance and do not know the person under the mask.

This is how the lottery went this year:

5. Call and conduct a draft. One of the most exciting parts of the fantasy tournament. The draft takes place on a certain day and a certain hour. So everyone should join. To make it more interesting, we arrange a video conference, because the participants live in different cities. This is how we show emotions when we take away other players or take away someone very desirable. At the same time, we have time to discuss our thoughts on teams and players. You can also get together live and assemble lineups face to face.

6. Place bets and forecasts. This is optional. We play fantasy for fun and have not yet connected the financial part. But they began to think about paid participation and the purchase of various valuable prizes with the money raised. You can also add weekly motivations.


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