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How to beat a taller team in basketball
How to Guard Taller People in Basketball | Live Healthy
By Dan Howard
Matching up with a player who is taller than you has some pros when defending far from the basket, but presents a matchup problem in the low post. You can use your quickness to crowd and take away your opponent's perimeter shot and steal the ball away if they try to dribble at you. Dealing with a taller player close to the basket is a tougher proposition, so do your best to establish proper defending position and play passing lanes to keep your opponent from catching a clean entry pass.
Perimeter Defense
Beat your opponent down the court and be prepared to defend by the time he reaches the three-point line.
Stay as close as possible to a tall, skilled shooter when you guard him near the three-point line. Actively slide your feet from side to side to stay near your opponent and minimize shot opportunities.
Chop your hand downward at the ball to slap it loose as your opponent starts a shooting motion. Stripping the ball before it reaches shoulder height is more effective than trying to block a taller player's shot.
Raise your hands straight up and position your body as close as possible to your opponent's without fouling them during a shot attempt.
Wave your hand in front of your opponent's face to disrupt his view of the basket as the shot is released. Take care not to hit your opponent in the face.
Lunge forward to slap the ball away if a taller opponent faces you and dribbles. Aim your arm swipe for the airspace a few feet above where the ball hits the court, and time your steal attempt so that you begin reaching at the moment the ball leaves his hand for the floor.
Fronting the Post
To front the post, stand between your opponent and the player with the ball. Only front the post when you have a teammate positioned to help on a pass over your head.
Turn your torso so that it's at a 45-degree angle to your opponent.
Extend your near arm into your opponent's waist and extended your other arm up into the passing lane.
Look over your shoulder at the ballhandler.
Rotate around your opponent to stay between him and the ball as it is passed or dribbled around the perimeter.
Spin back to a normal post defense stance if the ball swings to the other side of the court or if your help defender becomes busy and can't help guard against a pass over the top.
Post Defense
Make contact with your opponent as far from the basket as possible.
Lean a bent forearm into your opponent's lower back to maintain your current position.
Bend your knees and crouch down if your opponent tries to push you out of position. Pushing back at a point below your opponent's center of gravity improves your chances of maintaining defensive position.
Call for a teammate to help if your opponent gets the ball in a good position that you can't defend alone.
Rotate your body toward the basket the moment a shot goes up. Spread your arms out and thrust your bottom into your opponent to box him out. Push backward with a low center of gravity to move your opponent away from the rebound.
References
Layups Coaching Blog: Guarding a Taller Player
The Coach's Clipboard: Basketball Rebounding
Writer Bio
Dan Howard is a sports and fitness aficionado who holds a master's degree in psychology. Howard's postgraduate research on the brain and learning has appeared in several academic books and peer-reviewed psychology journals.
How to Play Against Taller Basketball Players
Basketball can be a tall task to take on if you are a small player. The better the skill level you are playing, the taller the players you will face in competition.
How do you play against taller basketball players? There are a number of different strategies that you can use to gain an advantage against your taller opponent. Using your skill, ball handling, and basketball I.Q. will go a long way in competing against your bigger competitors. Being able to make the open shot consistently when you do get an open look at the basket is important as these opportunities become much more difficult for the amount of space a taller player can gain when compared to a smaller player.
Using a variety of the tips listed below will help you score more points and play better defense on the players you come across who have the height advantage. These tips will help you outsmart your taller opponent and help you realize what you need to work on to help you at the next level.
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How to score over bigger defenders?
You may have played against players that are much taller than you playing the same position. You realize while your playing you are finding you are having to adjust to the taller players and bigger talent. Basically the better you are, the better the competition you will face, the better competition is always taller in basketball. This means you are going to have to be an excellent ball-handler and shot-creator to be able to score on taller defenders.
Smaller players need to have an advantage and that is the ability to have the ball on their hand like a string. Now that doesn’t mean you absolutely need to be able to cross players up like Kyrie Irving, but it does mean your ball handling has to be polished. The times you do get an open shot, you need to be able to make the shot with high accuracy.
Players in the NBA who are 6 feet and under are not like their taller competition, they have to stand out in a way that makes them taller than their actual height. This means they have far superior strengths in their game that stand out among other players. Usually, this is speed, ball-handling, and a consistent jumper.
How to get past taller defenders in basketball?
The truth is the smaller you are when compared to your opponents the quicker and more skilled you need to be, period. A taller player guarding you can afford to be the slowest guy on the court if he is long in stature. The player can get to where he needs to be on defense using his length to his advantage.
Having a great jab step with some fakes is necessary to be able to blow by the taller defender. In some cases it may not be enough to just get past him if he is trailing behind you ready to block your shot from behind when you attempt a layup or shot.
Taller players love to jump and block shots especially when the player they are guarding are smaller than them. This is a great opportunity to pump fake when you are in a triple threat stance to get them off their feet. Anytime time you can get them of their feet you are going to be able to get an open shot off if you follow the pump fake with a dribble towards the basket.
Speed Kills
You need to use your speed to your advantage, and not just when you are setting up on offense. You have to get the taller defender to bite, or in a bad position so you can use your speed to not just go by him but blow by him.
This can be in transition, in which you are pushing the ball down the open court. When you receive the ball on the outside and the defense is trying to recover. Taking advantage of the speed vs size mismatch at the top of the 3 point-line.
These are just a number of examples of when you can find the opportunity to score. look for these opportunities on the court, they are the same every game. Find your advantage, don’t play the game aimlessly, but actually think.
How to Finish Over Taller Defenders?
Smaller players have had this happen to them often, they are one on one with a much taller player who is meeting them at the basket. They go up for a layup, only to get the ball blocked viciously at the rim. What did this player do wrong? They didn’t finish high off the backboard.
High of the Backboard
Finishing high off the backboard is necessary against taller opponents to not get your shot blocked. Not only will you not get your shot blocked but your shot will not be altered either. When you shoot the basketball high off the backboard your giving yourself more space between you and your defender to shoot this type of shot. When shooting the basketball high with your right hand you will need to shoot it over the right corner of the layup square, this height can be between the top of the backboard and the top of the square. Somewhere in this middle is where you can aim for.
The top of the backboard is thirteen feet and the op of the white layup square on the back board is 12 and a half feet, you want to shoo the ball high when you lay it up between those two heights or more specifically between 12 feet and 12 and a half feet.
Body
You must be able to use your body well on offense, if you as a smaller player this will help create space while protecting the basketball at the same time. If you are not doing this, your at a disadvantage as the bigger players will naturally over power anyone who is weaker then them, based on instinct alone.
There will be times where you will be hip to hip with your much taller defender and the only way your going to get up a shot is to use your body to do so. The best way to do this when attempting a layup is to think of using your body to push your defender underneath the basket while your able to get the layup off. This will not only help with avoiding a block but also drawing a foul in the process. This may require hanging in the air for a brief moment or picking your dribble up deeper in the painted area.
Basketball is a physical game, and as a smaller player you need to work on being able to use your physicality to your advantage on offense while also not shying away from it on defense. Player will take one look at you and think they can power through you with ease, unless you stand your ground and play physical defense yourself.
Two Foot Floaters
The closer you get to the basket and shoot the softer the touch needs to be when you release the ball this is why players use floaters. Two foot floaters are much more controlled an much more accurate then one foot.
This is a skill anyone can develop especially smaller guards. This is crucial to add to your game in order to score when meeting taller players just before the rim. The ability to beat your defender to the spot in front of the rim and shooting a floater is a high percentage shot. Shooting a 5 to 10 foot floater will help you get 4 to 6 points a game if you can make this a go to move.
Taller players who leave their man to help when you attack the paint to shoot a floater, this will allow you to drop a pass to your big man down low. The floater is a very difficult shot to block as it is a quicker shot and is very hard to time your jump to block as a defender when the player is shooting the ball.
How to shoot over taller defenders?Pump Fake
If you are already a pretty good shooter this will immediately work to your advantage. Tall basketball players in general love to block shots, especially against their smaller opposition. Being able to shoot and a make a shot, or if the player knows you can shoot will be a big advantage to you. Whenever you do get the basketball you want to pump fake him hoping that he bites just a little bit. If so you can one-dribble pull up or get to an open spot in front of you and shoot. The pump fake especially works just after a made shot as the player thinks you want to shoot again and you do want to but only when your open.
Jab Step
Starting in your athletic stance, using the jab step is simple, when you jab step forward as if to say you want to drive, if the player moves just a little bit backwards, this will be a signal that you may return back to your athletic stance to take a shoot as the player as transferred some of his energy back to is heels. Think of the jab step as using your foot to either push the player backwards, or if the player does not go backwards you can go by him. Timing is very important!
Step Back
The step back is an advance move. I only recommend this if you have good basketball shooting mechanics. If you don’t know how to do a step back here is a video that can help.
How to guard a big man in basketball?
When we talk about big men were not just talking about height but a player that is playing in the post and you are guarding that player. This may happen due to a mismatch or switch. It is extremely important to make it difficult for the post to receive the entry pass from the wing. This can be done by going from protecting the basket to three-quarter fronting to fronting the player completely back to protecting the basket. I would do this quickly, so the entry passer has to guess where you will be. You must not allow the post to seal you, he can’t seal you if he isn’t touching you so you may need to take a step back and as he backs up with you you can front him.
When there is a mismatch let your teammates know and have the wings deny the entry pass, you can also front completely hoping weak side defense helps.
How to guard a taller player in basketball?
The advantage you have over a taller player would need to be quickness and speed in order for this to work. When playing defense you really need to be in the player’s bubble making it very difficult for this player to dribble and get a shot off over you. This will require you to be aggressive and being a pest in the process, frustrating your opponent so that he is unable to do what he would like on the court. This is called hard nosed in your face defense.
Form time to time take a charge this will also frustrate them. When you are able to shift the player from comfortable to uncomfortable they tend to do things that are not apart of their game. Such as shooting from further out, dribbling too much, and taking bad shots.
A. Ya. Gomelsky about strategy and tactics in basketball
copies of swiss watches
Strategy is the main theoretical direction of the entire work of the team, which determines the means and methods of preparation for the main competitions. Four-year plan for the preparation of the USSR national team for the Olympics in Seoul - the strategy of the team in 1985-1988. The strategy also provides for the management of the team during the competition.
Tactics is a part of the strategy that solves the main tasks of training, taking into account specific capabilities - team resources, characteristics of opponents, competition conditions. All this determines the tactical and combination baggage of the team.
When choosing tactics of the game (attack), one should proceed, firstly, from the real capabilities of the players, taking into account, first of all, their strengths, for the disclosure of which combinations are built and learned. Secondly, attack tactics are determined by the strength and weakness of a real opponent in a tournament, match.
I usually discuss playing combinations with the players for whom this combination is designed. I know the strengths of my players, but the players themselves know them even better and can make significant adjustments to the combinations I have proposed.
A.Ya. Gomelsky about playing defense
I believe that defense is the main concern of the coach: firstly, because the victory of the team largely depends on its strength, secondly, because the attack starts from the defense, like from the stove, in- thirdly, because the players themselves never work on the elements of protection, and finally, because the audience, as a rule, does not see it, even journalists often underestimate it.
The best team cannot win without a solid defense. Team defense is built on the individual characteristics, capabilities and mood of all players. Often in training, and even in competitions, individual players show indifference to defensive actions. It always bothered me and even angered me. Yes, the menial work on defense isn't that spectacular - except for things like block shots, rebounds, interceptions.' And many players are not aggressive on defense, they are resting on defense, trying to prove themselves in attack.
I am sure that without great desire, responsibility, initiative, passion, it is simply impossible to defend today.
If the defender allowed the attacker to receive the ball in the danger zone, he has already lost. And how many cases when the center is allowed to receive the ball in the three-second zone under the shield, without striving to actively fight for an advantageous position.
Often defensive players are in no hurry, they do not concentrate their attention and efforts enough on this part of the game.
I want to emphasize that the psychology of defense is one of the most important concerns of a coach, and often more depends on the focus on defense than on technique and physical condition. Doesn't the ability to intercept the ball and win the rebound depend on the mind and the ability to calculate one's strength? If a player goes to intercept the ball, exposing his rear, and slips past the ball, is this not the result of poor calculation, inability to predict, anticipate the situation, think and act responsibly? All this is the psychology of defense.
I believe that a player who is weak and inept in defense causes more damage to the team than a player who is weak in attack. The definition of "good defense is head and legs", while still valid, is incomplete. Fast, tenacious, active hands that can both hit and intercept the ball, and prevent a throw, pass, kick the ball while dribbling - are no less important for a defender
Counterattack
Counterattack is the most spectacular and quick use of all opportunities to achieve result.
Fast play requires high technique. The desire to play at high speeds is commendable and acceptable only if the speed does not exceed the state of the art. Otherwise, there will be more mistakes, losses of the ball than achievements. Therefore, in an effort to prepare a fast break, it is necessary to train the execution of all technical elements at high speeds, using both active and passive resistance of defenders in situations 1-1, 2-1, 3-2, 4-3, 5--4 and with numerical equality.
My idea of a counter-attack is not only to move quickly towards the opponent's backboard, but also to quickly transfer the ball to the opponent's backboard with sharp passes, or, if there is no free recipient to receive the ball, by dribbling the ball, actively moving forward. In the final stage of the fast break, players strive to create a triangle in the front line of attack with the apex on the free throw line. There should be a player with the ball, and two other players - to the left and right of him, 4-5 m ahead.
A counterattack is possible in the following situations: 1) when intercepting the ball; 2) when taking a rebound on his shield; 3) after the opponent has made free throws; 4) after winning a dropped ball; 5) after the opponent manages to score the ball.
The best outcome of a fast break is taking the opponent's ring with a numerical advantage, when implementing situations in numerical equality: 1-1, 2-2, 3-3, 4-4. This is easier than beating a 5-5 defense that has already built up its defensive formations.
There are three phases in a counterattack that are equally important for success: 1) the beginning of a fast break - picking up the ball, first pass, movement of the players, their start; 2) the middle stage of the development of the attack - the transition by the players of the middle line of the field, their advancement; 3) completion of the attack - passing the ball at speed and throwing in close proximity to the backboard.
The timing of the "rehearsed fast break" depends on the speed of the players, the ball passes and the finishing shot. The USSR national team spent 5-7 s on a layered fast break. I think that the schemes of her tactical formations will provide great opportunities for the creativity of coaches working with any teams.
Playing in the USSR national team such powerful and tall centers as A. Sabonis and V. Tkachenko made it possible to carry out a counterattack through one long pass across the entire court.
Center #5, after recovering the ball from the backboard, passes it to runaway #2.
Such an attack was especially successful when building a zone or mixed defense, when one of the defenders or wingers playing in the front line of defense was given the task of running away at the moment of throwing at our ring, in the expectation that the giants would be able to take possession of the ball , bouncing off the shield, and make a long pass across the entire field. Naturally, such a system of counterattack requires special coordination of actions, and its development takes considerable time in the training process.
Development of a quick counter-attack through the middle of the field.
Players #5, #4, #3 are fighting for the ball and, having mastered it, they try to make the first pass to player #2, who passes the ball to player #1. Player #1 rushes forward dribbling through the middle of the court. Players #2 and #3 overtake the dribbler at high speed, form a triangle with #1, and finish the attack with a close range throw if they manage to create a numerical advantage under the opponent's shield.
If it was not possible to complete the attack in the first echelon, then the second echelon comes into action - center players #4 and #5. They, each on their own side of the court, rush to the opponent's shield. The one on whose side the ball is on ends the attack.
Development of a fast sideline break.
On a rebound from the left side of the backboard, the post makes a quick pass to player #2, who opens to receive the pass to the sideline, just above the free throw line. At the intersection of the sideline with the center, player #1 receives a pass from player #2, then passes it to player #4, who rushes forward on the left side. Player #4 has three possible continuations of the attack: give the ball to player #5 or #3, who is running towards the opponent's backboard in a straight line, or pass to player #2 in the area of the arc. It is clear that the transfer should be made to the most open player, who is in the most advantageous situation.
A similar situation occurs when attacking on the opposite side.
Development of a fast break after a free throw into our ring.
If player #4 catches a bounce or quickly clears a potted ball from behind the endline, the first pass is to the left sideline to player #1 opening at or slightly above the free throw line. Player #2 opens near the center circle, receives the ball and dribbles forward. Players #5 and #3 pass the dribbler along the touchlines, player #4 overtakes him from the right, and player #2 stays slightly back in the backing position. Thus, player #2 has four options to choose the direction of the attack.
Same procedure as above, but after rebounding a field goal or after the ball is thrown in from behind the end line.
Developing a fast break after a dropped ball in the center circle or on the free throw line in our half of the field.
Player #5 discounts player #4 who is ready to receive the ball with his hands up. After catching the ball, #4 passes forward to player #1, who opens up to receive that pass after being screened by player #3. Players #2 and #4 support the attack. Such a combination can be played in both directions. At the heart of her success is high growth, good jumping ability and the ability to accurately throw the ball to the partner of the center player.
Same scheme, but now player #4 screens player #2 who, having received the ball from player #3, rushes forward.
The easiest way to complete a counterattack is for the players to take the shortest path to the opponent's shield. However, with the development of a counterattack, options are possible with cross screens
interaction like a trio
setting up screens for the players of the second echelon in the center of the field.
Many teams in the world, including the USSR national team, after they failed to complete the counterattack with a scoring throw, in the transition to a positional attack, spent precious time placing players, thus allowing the enemy to prepare for defensive actions and occupy all defenders advantageous positions. This is why a quick or non-stop attack after a counterattack ("transition game") is increasingly used in the tactics of the best teams in the world. I will give an example of such an attack in the USSR national team.
The fast break was not completed by the players of the first attack tier #2 and #3, nor the second tier #4 and #5. They, each on their own side, set up screens for fielders #3 and #2 for a shot from medium or long distance, and then go to the backboard to receive the ball in the three-second zone on the spot or to fight on the backboard, after a throw from one of the players # 2 or #3. Options for a non-stop attack can be very different. This could be a double or triple screen for the team's sniper, or a winger or post entering the 3-second zone after receiving the screen. It all depends on the characteristics and capabilities of the player for whom the combination is being made.
Double screen to Marciulionis (#2) to attack with his left hand from the free throw area.
Players #4 (Volkov) and #3 (Tikhonenko) simultaneously put up two screens for player #2 (Marciulenis). #2 breaks into the free throw line, where he receives the ball from player #1 (Sokka). "Marciulionis has opportunities to continue the attack: a) receiving the ball in motion and passing under the backboard; b) receiving the ball with a stop and shooting at ring; c) passing the ball to player #5 (Sabonis) in case there is a switch of defenders.
Players #4 and #2 after screening go under the backboard to fight for the rebound.
Mixed defense
There are several systems of mixed defense: 1. Four players build a zone defense 2-2
or 1-2-1
capabilities and tactics of the opponent. 2. Three players build a 2-1 zone defense and two guard the enemy's strongest snipers.
3. One player completes the zone formation while four players cover the opponents personally.
4. Two players form a zone defense and three players act as an individual defense.
Mixed defense brought good luck to the USSR national team and the CSKA team more than once. The choice of defense has always been determined by the characteristics of the opponent and our capabilities.
In the final of the Olympic tournament in Seoul against the team of Yugoslavia, we used a mixed defense 1-4.
Sabonis played a zone defense, the rest of the players closely guarded their opponents. This was due to the presence of Vrankovic or Raja in the Yugoslav team, who are not very dangerous away from the shield, and the fact that Petrovich, Paspal, Kukoch posed a big threat. The players who guarded the leaders of the Yugoslav team could, with a greater degree of risk, fight with their opponents to get the ball. They knew that Sabonis would help them if they were beaten.
A similar defense was chosen in the semi-final tournament in Seoul against the US team. Sabonis did a zone defense and let Robinson or Reed or Maning shoot from wide. But the rest of the US players were completely covered, and a player like Maning did not bring a single point to the team. As a result, the USSR national team won 82:76. And Sabonis, who participated in the Olympics after a serious injury, two operations, took first place in the selection of balls from shields and made a great contribution to the victory of the USSR team.
Sometimes, with two centers Sabonis - Tkachenko, we built a mixed, personally set defense 3-2. Two giants and one mobile defender played well in the zone. In the early 70s, it was Eremin, then Valters, and at the Olympics and the pre-Olympic tournament Sokk performed this function, and Belostenny and Volkov played instead of Sabonis and Tkachenko in Holland.
At the Seoul Olympics, we used such a defense (3 in the zone, 2 in person) against the Brazilian team.
Sabonis, Volkov and Sokk built a triangle on top of which Sabonis and Volkov played. Tikhonenko took care of So-uzu personally, and Marciulionis took care of Schmidt, and although these two players scored 65 points together, the match turned out to be very difficult for us, but we still won 110:105. The mistake in the choice of defense was that Schmidt outplayed the smaller Marciulionis in different positions, and Souza outplayed the slower Tikhonenko. In the last 10 minutes of the match, Volkov was attached to Schmidt, Marciulionis switched to Souza, and we changed Tikhonenko to Goborov in zone defense.
Benefits of mixed defense allows you to fight with him to get the ball, while expecting the active help of teammates, without fear of a throw. 2. Such a system, if the opponent is not prepared for it, tactically introduces confusion and makes it difficult to carry out combinations of screens. 3. Combines the best aspects of individual and zone protection systems. 4. Promotes a quick transition from defense to counterattack. 5. Allows players to use their strengths defensively and not show their weaknesses. 6. Can take the point guard out of the game and deprive the opponent of the usual formation and rhythm, destroy the counterattack if applied pressure throughout the field.
Weakness of the mixed defense 1. A technically competent team that has several leaders easily rebuilds the offense and breaks the mixed defense. 2. Simultaneous movements of two or three players diagonally can destroy a mixed defense if the opponent manages to create a numerical advantage on one of the sides of the field. 3. Often vulnerable to medium throws from 3-4 m. 4. Requires special long preparation, coordinated actions, high teamwork of the whole team for rebuilding and interchangeability in positions. 5. If one of the five players did not have time to reorganize or did not cope with his duties, then the whole idea of such a defense breaks down.
A.Ya.
Gomel. Pressing defense
Pressing is the most active type of defense, constant pressure on the opponent. It can be personal or zone, it can start from the moment the opponent throws it: all over the court, on 3/4 of it, in their own half, i.e. on 1/2 site.
The goal of defense by pressing is not only psychological pressure on the opponent, but also the desire to break the opponent's established game, break his habitual connections between defense and attack, his combinations, make inaccurate passes of the ball, hasty - throws. It is impossible to apply pressure without mastering enough methods of individual protection. This form of defense requires high physical condition, good reserve and teamwork of all players and team units.
Pressing is used both as a system of play for long periods of time, and as a forced measure: when losing in a score to increase the pace or when waiting for pressure from an opponent.
By pressing, we try to take the ball away from the opponent - we force him to make false, inaccurate passes that are easily intercepted. Often, the opponents of the front line of pressing, having missed the opponents, do not pursue them, but watch the development of further events - this is a gross mistake. It is necessary to chase the player with the ball, trying to knock the ball from him from behind, stepping on his heels. Thus, you force the opponent to rush, worry, make mistakes.
If in zone or personal pressing you are left without a player and do not help a friend, you make a miscalculation. If one of the five pressers is not active, the work of the entire team goes down the drain. Pressing is primarily an active defense of the team.
In modern basketball, many coaches tend to believe that personal pressing is less effective, difficult, leads to a large number of personal violations and is inferior in usefulness to zone pressing systems. I also believe that a strong, technical player with good dribbling is able to cope with personal pressure.
In addition, with a stretched defense, it would be incredibly difficult to keep such players as Marciulionis, Volkov, Kurtinaitis, Petrovich, Schmidt, Kukach, Paspal, Rivier, Gallis one on one. I'm not talking about NBA players. But although zone pressing has become more popular, it is impossible to do without the ability to play personal pressing. Therefore, it is necessary to train defense daily 1-1, 2-2, 3-3, 4-4 all over the court, with and without the ball, with and without dribbling, with and without screens, first at a walk, then at high speed.
Exercises are useful in which the number of defenders prevails over the number of attackers. These exercises promote the interaction of the defenders, instill the skills of tackling the ball. They are also good for attacking players. When training personal pressing, due attention should be paid to the rapid movements of players in an active stance, in different directions, with a skillful change in the positions of players. Defenders of the first line of defense seek to push their attackers to the sidelines and prevent the attacker from getting around him with the ball and without the ball.
If one of the defenders managed to stop the attacker with the ball at the touchline at the intersection with the penalty or center line, the defensive partner must come to the aid of a friend: together they force him to make a cross pass, which the other three players are ready to intercept.
The initial stage of personal pressing is carried out by two fundamentally different tactical formations: 1. The opponent who introduces the ball into the game holds a high moving edge and with an active movement of the hands prevents him from making an aimed pass.
2. No one guards the opponent who puts the ball into play, but two pressers prevent the most dangerous dribbler from getting the ball.
For example, Volkov secured Sokk and Marciulionis from behind when passing to player 5.
A few tips when defending with personal pressure: make him stop and do not let him make an accurate pass, interfering with his hand movements; 2) if the defending partner allowed himself to be bypassed, immediately come to his aid, of course, without leaving your ward in a safe position under the shield; 3) constantly watch not only your ward, watch the actions of partners, learn to see the whole field.
In the USSR national team and CSKA, zone pressing 1-2-1 - 1 brought us the most success. We started pressing from the opponent's front line after a goal and a free kick. High extreme Volkov interfered with the throw-in. If the ball was injected to the right, Marciulionis and Volkov attacked X2 defender together, trying to prevent him from going forward and make an aimed pass to XI defender, Sokk followed the movement of X3 and X4. Sabonis secured the rear, was responsible for long passes and for the X5 player. Tikhonenko in the center of the field followed X4's pass with a long pass and went to the ball passing side.
Returning with a weak attack, we built a defense 2-3
Zone defense in basketball
The meaning of this defense is that the players are in charge of a certain area of the field, in accordance with the position of the ball and the formation of the attacking team.
Benefits of zone defense: 1. Gives the opportunity to arrange players according to their physical, technical and mental characteristics. Tall, jumpy players are located close to the shield, mobile, fast players - in positions higher from the shield. 2. More commanding, easy to master, able to compensate for the individual gaps in the defense of the players. 3. Promotes counter-attacking and frequent interceptions of the ball with the greatest possible degree of risk, because. Partners are always ready to help. 4. The number of fouls in a zone defense is usually less than in a personal defense. 5. This defense is less vulnerable to screen combinations. 6. Can concentrate with strong opponent centers and stretch with snipers. 7. More than personal protection, it saves players' strength and protects leaders from fouls. 8. Most effective against opponents with strong centers. 9. A team that owns a zone defense can easily build mixed forms of defense: 3-2, 4-1, 2-3. 10. Convenient and suitable for small fields.
Disadvantages of zone defense: 1. Inferior to the personal psychological responsibility of the players, their charge for individual victory in defense. 2. Less useful against teams with strong snipers. 3. As a rule, the corners of the court are less protected in zone defense. 4. Zone defense can be used occasionally and should not be the main form of defense. It is not advisable to use zone defense at the beginning of the match, when the opponent's players are not yet tired, energetic enough - their throws are more accurate and productive than at the end of the game.
There are several formations of the zone defense, however, each of the zone defenses should easily transform depending on the attack - stretch when attacking from a distance and group around the ring.
Even type of zone defense formations includes systems: 2-2-1, 2-1-2, 2-3.
Odd formation: 1-2-2, 1-3-1, 3-2.
Each of these constructions has its advantages and disadvantages, which are useful to analyze.
The arrows indicate the direction of movement of the players. The shaded places on the court are the weak positions of the defense.
Zone defense 1-2-2
#1 - the lightest, fastest defender, #2 and #3 - quite mobile, jumpy, good if their height is at least 2 m. #4 and #5 - centers. Their task is to fight with the opponent's centers, picking up balls from the shield.
This system is most useful against teams trying to attack from under the shield through the post. Disadvantages - weak positions indicated in the figure.
Zone defense 2-1-2
It is used against strong opponent's centers who are dangerous on the "second floor" when rebounding the ball. Good for developing a counterattack with fast #1 and #2 players. Vulnerable in corners under 45, in the center for long and medium throws. The task of post #5 is to mark the opponents' post and, together with ?3 and ?4, create a rebounding triangle. #3 and #4 are mobile and high wingers, they can be swapped depending on the place of the sniper's attack.
Zone Defense 1-3-1
Helps to keep #3, #5, #2 between the ball and the basket at all times, used against opponent's strong centers and shots from middle and close positions. Her weakness is throws from the corners of the site and passes to the shield along the front line.
#1 - the fastest defender, running into the gap in every possible situation, #2 and #3 - mobile, jumping players, #5 - center, #4 - the fastest winger, able to move into the corners of the court.
Zone defense 3-2
#1, #2 and #3 are aggressive, mobile players, the success of the whole system largely depends on their activity. All three are focused on intercepting the ball and counterattacking. This system is most acceptable against teams seeking to attack from a distance, and less suitable against strong centers. The 3 second zone and 45 angle positions are the most vulnerable. #1 is in charge of the foul line. #2 and #3 are in a rebound fight. #5 and #4 are the first and second centers.
Zone protection 2-3
Strongest under the backboard, in the corners of the court along the front line. It is used against a tall, powerful team attacking from close positions and from under the shield. Often used for group selection of the ball in the corners of the court. When interacting #4 and #2 or #3 and #1, the defense is less effective on the foul line and at a 45 angle. #5 - center, #4 - second center, #3 - winger, #1 and #2 - defenders, constantly aimed at interception and counterattack.
Zone protection 2-2-1
This defense is used by agile and short teams aiming to intercept the ball and constantly counterattack. This zone counterattack is used against teams seeking to attack from medium distances. Center #5 is responsible for rebounding, wingers #3 and #4 are responsible for positions in corners and under 45 , rebounding the ball and for the foul line.
Defenders #1 and #2 tend to close the passes to the shield and into the three-second zone, while they themselves are constantly aimed at counterattacking.
A.Ya. GomelskyDefense against ball carrier
It is necessary to work out the correct body position in a basketball stance: the center of gravity is evenly distributed on both legs, but not on a full foot, but on toes, with a "charged" (ready for any movement) foot, knees slightly bent, legs slightly wider than shoulders . Boxing stance - like the great Michael Jordan.
If the opponent is in possession of the ball, one arm of the defender must be directed at the ball and constantly attack the opponent, preventing him from aiming or throwing (best if it touches the attacker), and the second arm slightly pulled back. Many defenders, being between the player with the ball and the basket, even in the correct stance, do not actively use their hands, do not make an offensive movement towards the attacker, which allows the opponent to calmly take further actions. At the same time, it must be remembered that you cannot cross your legs, that the distance between the defender and the opponent must be calculated so that the opponent can pass with a dribbling to the ring.
Contact defense against the ball carrier, although difficult and somewhat risky, is modern and has its advantages. If your arm extended to the opponent reaches his chest, then by doing so you prevent the attacker from lifting the ball up for a throw.
Defender's movements should be trained regularly: a) in each training session - with and without resistance; b) with one or two balls; c) with side steps, making contact with the body closest to the attacker.
The defender's actions in different situations can be divided into 12 positions: 1. Defense against a dribbler driving the ball to your ring. 2. Defending against a player who has finished the dribble and is looking to either shoot or pass. 3. Defense against an attacker 5-6 m from the backboard, but not using the dribble. 4. Actions of defenders in numerical minority. 5. Actions of two defenders against three forwards. 6. Actions of three defenders against four forwards. 7. Actions of defenders during screenings. 8. Rear screen protection. 9. Slip protection. 10. Group ball tackle by two defenders. 11. Defense against the first pass to the counterattack. 12. Fighting the attacker in the corners of the court.
Let's try to analyze the defender's actions in each of these positions.
1. Defender's task - in a parallel low stance, without crossing the legs, move backwards, knees slightly bent, one hand all the time makes attacking movements towards the dribbler (feints with the body and head participate in this frightening dribbler movement), with the other hand he tries to stop the dribble (if possible, knock the ball out). The raised hand is ready to prevent the presenter from making the pass. Hands can be changed, they are always in motion.
As already mentioned, one should move on a "charged" foot, the heels do not touch the floor, the back is straight, slightly tilted forward, the head is raised up.
The leader should be pushed to the sideline, in the corner of the court, or his movement should be directed towards the defensive partner, remembering that the leader must not be allowed to go to the "strong" side (if left-handed - to the left, if right-handed - to the right).
The distance from the leader should be maintained depending on the speed of his rushing with the ball, his ability to attack or pass, as well as your ability, taking into account the position on the field of defensive partners. Do not rush to take the ball away from a good dribbler, wait for him to stop or make a mistake.
2. If the attacker has finished dribbling and has stopped to shoot or pass the ball, the defender must definitely get close to him, actively using his arms, preventing him from concentrating on the next action. The hand closest to the opponent must touch the fingers of his chest or stomach and not allow him to lift the ball up to attack the ring or pass. The defender seeks to force the opponent to turn his back to the shield and, without stopping attacking the attacker, prevents him from making an aimed pass. The defender must signal to his defensive partners to be ready to intercept the ball. These are already team actions.
3. If the opponent has received the ball 5-6 m from the backboard and he is in possession of the dribble, the defender must not stop actively attacking the attacker; make short lunges with your front foot, use your hands to prevent him from aiming. The attacker cannot be missed to the shield along the front line, if he moves slightly towards it, none of the partners will help the defender. The hand close to the end line insures the passage with the lead, the other one attacks the attacker.
Do not give in to feints. If the attacker went to the end line where the defender took up position, you can meet him with his chest and show the referees that he knocked you down. Don't be afraid and learn to fall gently on your back.
If the attacker, despite the activity of the defender, lifted the ball for a throw, you should try to jump with him and prevent the throw. Do not stop working even when the opponent has already made a throw or pass. Do not turn away from him and block his path to the shield. When you take a step back, meet him with your face, and do not try to run after him. You should always be in these moments between the opponent and your shield.
4. If the defender is alone against two attackers, he tries to prevent the ball from being thrown from under the backboard and retreats with his back to his ring so that he can see both attackers. With false movements, he tries to stop the player with the ball and prevent him from making a pass to the opponent under the ring or in time for him in order to block the throw from a distance. Not allowing the ball to be thrown from under the shield, the defender will fulfill his mission.
2x1 training on the spot and on the move develops reaction in defenders, teaches active arm movement, backward movement, composure and ability to intercept the ball.
5. Two defenders against three forwards - a common situation in any match, so the defenders, regardless of their position, being in the minority, must know their maneuver.
The front defender moves towards the dribbler to stop him at the top of the three-point offensive zone. He uses a feint, showing that making contact with this attacker is his main real task. At the same time, he should not get close to the opponent leading the ball. The rear defensive player takes a position on the free throw line, behind the front one and, after the pass from the dribbler, moves towards the player who received the ball - he is responsible for passing this player to the backboard or throwing from close range. The front defender, meanwhile, quickly moves to the third striker under the shield, managing to prevent him from getting the ball. The task of the two defenders is to prevent the ball from being thrown from under the shield. Exercises 3x2, 4x3, 5x4 are a good school for practicing such actions. You can train them by attacking with two balls.
6. If three defenders are defending against four attackers, their actions are built as follows. If attacker XI has the ball, defender ?1 rushes towards him, defender ?2 is responsible for throwing and moving to attacker XZ's shield, defender ?3 moves to the shield. If attacker X2 receives the ball, defender ?1 tends to it. Defender ?3 is responsible for attacker X4, defender ?2 moves to the basket.
A 4x3 drill on the spot and on the move, with rebounding the ball after a throw, with one and two balls - a good rehearsal for a defense of three against four.
7. Today, not a single even very serious team imagines an attack without a combination of screens.
Coordination of actions of the team's defenders, warning about the impending screen determine the preparation of the team to fight the screens.
The guard guarding the screening player must warn his partner of the imminent threat. If the screen without the ball is made by attackers of the same height, there is no great danger of changing the defenders.
If the defenders want to avoid changing when screening from the side, the defender must turn towards the defender and step back, bypassing him from behind, which will not allow the attacker to pass to the backboard.
If the attacker screens from the blind side, from behind, the defender must open towards the defensive partner, turning sideways to him. This will make it difficult to set up a barrier.
8. If your partner puts a screen on the sniper when attacking from medium or long distances behind the defender and you did not have time to get out from under such a screen, a change is necessary: your partner switches to the sniper with his hand raised and prevents him from making a throw. You are left with a dangerous, taller opponent, and your task is to prevent him from getting the ball or picking up the ball after the throw.
It is difficult to do without the help of partners in this situation. In general, I am a supporter of the smallest shift with screens, because. this reduces individual responsibility and gives the attacker a chance to beat the defender.
9. If your player, while in possession of the ball, seeks to pass to a teammate who is close to him, you must step back and allow your defensive partner to slip, and then take an active position towards your attacker.
10. The defensive player should always try to get the dribbler to the touchline, into the corner of the court, stop him and turn his back to the backboard.
The second defender, seeing this situation, attacks the opponent with the ball from the other side. Both of them with active hand movements interfere with making an aimed pass. It is important that the rest of the defense players are ready, focused on intercepting the ball.
11. The USSR national team used the defense against the first pass in a fast break more than once against opponents who counterattack through a fast dribbler, sending him the first pass after picking up the ball from the backboard. So we often defended against the Spanish national team, where the ?1 dribbler was Carbolan or Salosobal.
Our team's tall center, who plays close to the backboard, whether it's Tkachenko, Sabonis or Belostenny, prevents the dribbler from making an accurate first pass. At the same time, our fast defender, for example, Homichujus, presses ?1 opponent and does not allow him to receive the ball. The other three of our players were to immediately return to their zone.
So often the counterattack of the Spanish national team failed, in which the Spaniards were especially dangerous and productive.
I must say that there are some significant differences between the game of our and American defenders. According to my conclusions, they are: 1. Americans on the defensive are always offensive, they are not afraid of a contact attack on the attacker in possession of the ball.
In a low stance with arms raised, the US defender seeks to hit the ball, prevent a pass from being made, not to mention a shot. If the attacker lifts the ball up, the defender immediately reacts to this: his hand rises up and seeks to interfere with any actions of the attacker. The attacker put the ball down - the defender immediately takes two quick steps back, preparing to prevent the opponent's pass without losing his defensive stance.
2. When active, the American defender never allows the attacker to pass with the ball through the center, into the middle, but constantly pushes him to the sideline. When an attacker is missed on the front line, teammates immediately come to the aid of the defender. Our tactic is, on the contrary, to close the baseline, where, as we believe, it is more difficult to provide team assistance. I think it's best to find a compromise here: train the safety net both in the middle of the three-second zone and when passing on the front. And in games, take into account the characteristics of attackers under guard, do not let them go in their favorite directions (left hand, favorite throw point, feints, etc.).
3. When screening, the American defender's first impulse is to pass behind his player. With a quick movement of the foot close to the screener, he tries to get ahead of the screening and stay with his ward, and if this fails, a change of attacking players follows. This does not reduce activity.
Updated on 19.03.2014 00:19
Basketball. Rules of the game (part 1)
Rules of the game Part one 903
8 must be flat, solid, free of any cracks, bulges or deformations. The light is directed so as not to interfere with the playing to view the entire field. Until the 60s, basketball sports competitions could be held outdoors and indoors. Now, according to the rules, the game should be organized only indoors.
5. Room dimensions
Parameters Distances Ceiling height 7 meters Field size 28 by 15 m. Backboard area 180 by 105 cm. from the backboard • Basketball court markings must meet the following standards: • Boundary lines. Determine the size of the field, applied around the perimeter. Facial - those that are behind the rings. Lateral - on the sides. • Central. Divides the field into two equal zones. • Center. This is a circle that is located in the middle of the field, its diameter is 3.6 m. It is in this place that the ball is played. • Lines of 3 points. These are closed flat curves, located on both sides under the shields. Their length is 2.99 m. • Penalty line. Located directly in front of shields.
8. Playground markings
What should the ball look like? Classic basketball, orange, spherical, with black seams, must conform to the following requirements: For men, sports equipment should be an average of 76-78 cm in circumference and weigh between 560 and 650 grams. For women, basketball size from 72 to 74 cm in circumference and weight from 510 to 570 grams.
10. Construction of the ball
• The construction of the ball includes: • Leather, PVC, rubber or polyurethane shell, consisting of 8 pieces sewn together. • Multilayer polyester or rubber lining. She gives flexibility and prevents the penetration of moisture. • Butyl bladder with damage resistant rubber valve. • The balls are of different sizes, the largest of them is #7. It is used in official men's tournaments. Ball number 6 is played by women. Sizes 3 and 5 are used in training, as well as in mini-basketball matches between players 8-12 years old. BALLS: Professional. Used in international competitions. Their shell is made of high-quality leather, and the balls themselves are subject to mandatory FIBA certification, which places very high demands on them . A ball that has passed this procedure is designated with the FIBA APPROVED marking. Match. Are applied on games in different sex and age groups . Their shell is made of composite or synthetic leather, and the diameter and weight correspond to approved. These projectiles are also certified and are marked accordingly. Training. Needed for exercises, games in PE lessons and amateur matches. For their production is used synthetic leather and rubber, the diameter and weight of are generally accepted. Certification is not carried out. Each team must consist of: • Not more than 12 team members eligible to play, including the captain.
13. 5 people from each team play on the court. 5 field players are considered, the rest, if necessary, replace the main
squad (the number of substitutions is not limited).
14. Main squad
• In basketball, each player has a specific role: • Playmaker or point guard. This is the first number of the team (brain). He must have good ball control, and develop high speed. • Attacking defender (second number). A player who can jump high . Should easily break through the defense of the opposing team. • The center player must be of an athletic build. He plays under the basket and fights for rebounds. • Small forward whose main task is to collect points. • Power forward. His job is to control the ball.
16. No. 1 or point guard
A prime example in the NBA is Stephen Curry. In Russia - Denis Zakharov. The average height of a professional player is 183,195 centimeters. Weight 75-90 kilograms. The point guard or playmaker is the brains of the team. He handles the ball with ease. Looking at the game of the exemplary first number, it seems that the basketball is an extension of his hand. All movements are smooth and controlled, but at any moment the smoothness of the movement is replaced by a sharp jerk. Which combination to start, which way to go and how to build an attack - this is the task of the first number. This player must not only see his teammates, but also calculate the situation on the court. During defensive actions, the player insures the team against a quick break of the opposing team. Not so long ago, the point guard's main role was to take the ball out of his zone and pass it to the attack. But that time has passed. In modern professional basketball, priority is given to versatile players who combine the qualities of which allow the player to play adjacent positions. This is how the Combo Guard position stands out. Based on the name, it can be determined that the player combines combination of qualities necessary for defense and attack. So the player performs the functions of point guard and attacking defender. In the old interpretation of basketball, combo guards were considered as players who did not know how to fully realize themselves on the playing field. Over time, this attitude towards players has changed and now you can meet famous and successful representatives of the Combo Guards.
17. Number two or shooting guard
A prime example in the NBA is Kobe Bryant. In Russia - Sergey Babkov. The average height of a professional player is 190-200 centimeters. Weight 85-100 kilograms. Shooting guard is in most cases the main sniper of the team. His specialization is an accurate shot from any distance, including three-point and free throw. It is the second number that is largely responsible for the team's performance. In addition to an accurate throw, a player of this role has good dribbling. He easily breaks through the opponent's defense and enters the "paint". The player's athletic qualities allow him to make jump shots after speed dribbling. In defense, the player takes care of the most dangerous snipers of the opposing team and is the main interceptor of balls. Lightning break - this is exactly the quality that number two has. \A universal second player who can play in adjacent positions is called a swingman (English Swingman). This role implies a combination of the positions of the second and third numbers. Athlete's athleticism and speed allow him to effectively play both against big players, using speed, and against less athletic opponents. This position is one of the most versatile, because its representative can carry out both attack and defense equally well .
18. No. 3 or small forward
A prime example in the NBA is LeBron James. In Russia - Andrey Kirilenko. The average height of a professional player is 195-210 centimeters. Weight 95-110 kilograms. Small Forward - a player with the main function of scoring for the team. Despite being a perimeter player, the light forward is a good helper for the big players when rebounding the ball, both under the opponent's hoop and under his own. And this is successfully obtained by the players of this role, because they have a higher growth than first and second numbers. Height, mobility and good coordination allow you to block opponent's shots and beat them. Due to the high growth, many representatives of this role are gaining weight and moving into representatives of heavy forwards. In modern basketball there is the concept of a point forward. The player combines the positions of the first and third numbers. Having such a player in their arsenal, the team can count on a combination of playing and attacking qualities in one person. Excellent court vision and accurate passing, coupled with the size of the player, allows him to beat less than tall players in the opposing team and pass to attack under the basket.
19. No. 4 or Power Forward
A prime example in the NBA is Dirk Nowitzki. In Russia - Viktor Khryapa. The average height of a professional player is 200-215 centimeters. Weight 105-115 kilograms. Of course, the position of a heavy forward (Eng. Power Forward) implies not only height, but also power. In the fight for rebounding, which is the main task of this role, has to be opposed by big players. Working mostly under the basket, the players come into close contact, where every centimeter of the court won is not given so easily . In the 3-second zone, the contact reaches its climax, because it is in this zone that the judges record fouls only with obvious violations . If a player of the first or second number enters this zone, then a demonstrative fall, as a gesture of rough play with a big will probably not be noticed by the judge. The intensity of the fight under the basket and the correct position of the body make it necessary for the player to have excellent physical preparation coupled with endurance. Like any other player on the court, a power forward must be able to control the ball with confidence. Of course, in the technical arsenal of player one cannot find that variety in dribbling, but nevertheless, he must, if necessary, take the ball out of his zone, being under team pressure. In this regard, the player's position changed quite a lot over time. Previously, the main task of the fourth number was the ability to work in defense. Attack remained a priority for players of other roles. An adjacent position that combines the skills of the third and fourth numbers is the combo-forward position (eng. Comboforward).
20. Number five or center in basketball
A prime example in the NBA is Shaquille O'Neal. In Russia - Alexey Savrasenko. The average height of a professional player is 210-220 centimeters. Weight 110-125 kilograms. Center (English Center) is a player whose task is to play under the ring and fight for selection. The height and dimensions of the fifth number perfectly allow him to cope with this task. Everyone knows that good and tight defense in his area is the key to success on the playing field. It is the center that does not give a chance to continue the attack after an unsuccessful throw by the attacking side. Largely due to their size, many center players are bad at free throws. But modern basketball makes new demands on the players of this position. Every year there are fewer players on the field above 220 centimeters. Priority is given to less massive and more mobile players, who also have an excellent shot from under the basket and can effectively break free kicks in the last minutes of the match. It is the fifth numbers that are the leaders of the team in terms of the number of rebounds under the shield and the number of block shots. A player who has the speed of number four and the strength of number five is called a center forward. This player fights both for the rebound and confidently attacks on the border of the three-second zone with his face or back to the ring. Unlike a typical post, the centre's speed allows him to maintain a fast break.
21. Playing uniform
22. The playing uniform of team members must consist of: T-shirts of the same dominant color, both in front and behind.
Shirts must be tucked into shorts. Shorts must be the same dominant color, but does not have to be the same color as T-shirts.
23. Numbers on form
• Must be legible visible. • On the back not less than 20 cm high • On the chest not less than 10 cm high
• The width of the numbers is 2 cm • Players of the same team cannot have identical numbers
24. The team listed first on the scoresheet must be dressed in light-colored T-shirts; the second one - in the dark colors of the T-shirts. By mutual agreement
teams can change the colors of jerseys (dark to light and vice versa)
25. The player's equipment must be designed for the game. Any equipment that is designed to increase the player's height or
by any other means giving the player an undeserved advantage is prohibited. Players must not wear equipment that could injure other players.
26. EQUIPMENT
The following are not allowed: ▬ Finger, hand, wrist, elbow, or forearm guards made of leather, plastic, flexible (soft) plastic, metal or any other hard
8 material, even covered with soft padding. • ▬ Objects that can cut or scratch (nails must be cut short ). • ▬ Headwear, hair clips and other items for hair and jewelry.
27. EQUIPMENT
The following are not permitted: ▬ Protective coverings for fingers, hands, wrists, elbows or forearms made of leather, plastic, flexible (soft) plastic, metal or any other material3.8 even upholstered. ▬ Objects that can cut or scratch (nails must be cut short ). ▬ Headwear, hair clips and other hair items and jewelry. The following are permitted: ▬ Protective equipment of the shoulder, forearm, thigh or part of the leg below
30. GAME START
) players, ready to play.
31. Start of play
32. Jump ball
THE GAME STARTS with a jump ball in the center circle. In the center circle, the referee tosses the ball between any two opponents (only at the beginning of the first period), each of whom tries to return the ball to his team. The remaining players of the team are outside the center circle or in the front zone. Each arguing player must stand in such a way that both feet was located inside that half of the center circle, which is closer to his own basket, while one stop should be next to the center line.
33. Players of the same team may not occupy adjacent places around the circle if the opponent wants to take one of these places.
Players of the same team may not occupy adjacent places around the circle in if the opponent wants to take one of these places. The ball must be hit with at least one of the arguing players after it reaches its highest point .
Neither of the arguing players must leave their position until the ball has been properly tapped . None of the arguing players may catch the ball or hit it more than 2 times until it touches one of the non-jumping players or the floor.