Player Development: Changing Pace With The Dribble
A common trait shared by all effective guards in the game today is the ability to change speeds. Changing speeds has many benefits:
Creates indecision for the defender
Puts the ball handler back in control
Allows extra time for decision-making
Promotes control
Keeps off ball defenders drawn to the ball
I recently made a new video showcasing how John Wall makes a living off changing speeds. You can view the video below:
Here are the skill keys to teach when using this move:
Dribble Hesitation:
Approach the defender
Take a hard pound dribble
Float one or two steps in the direction of the pound dribble
As you float, raise your shoulders slightly while elevating your eyes and chin to the rim
Quickly drop your body level from high to below the defenders shoulders
Get the ball out in front of your body and get your shoulders forward
Scrape the side of the defender as you go by to play in a straight line and cut off the recovery angle
Dribble Hesitation and Cross:
Approach the defender
Take a hard pound dribble
Float one or two steps in the direction of the pound dribble
As you float, raise your shoulders slightly while elevating your eyes and chin to the rim
As you float, read your defender. If the defender remains chest to chest then you…
Quickly drop your body level from high to below the defenders shoulders
Cross the ball over violently from knee to knee
Get the ball out in front of your body and get your shoulders forward
Scrape the side of the defender as you go by to play in a straight line and cut off the recovery angle
Dribble Hesitation and Shoot:
Approach the defender
Take a hard pound dribble
Float one or two steps in the direction of the pound dribble
As you float, raise your shoulders slightly while elevating your eyes and chin to the rim
Read your defender as you float, if the defender backs up then you…
Quickly drop your body level and step or hop into a shooting stance
Drive both legs into the ground, elevating straight upwards
Release the ball with your elbow above eye-level and your pointer finger at the rim
Here are some drills that flow in a progression for the athlete to work on as they are learning how to perform these moves:
Drill #1: Dribble Hesitation Series Full Court
Step 1: Have the player line up on the baseline with a basketball in hand.
Step 2: Have the player speed dribble from line to line on the court, stopping each time to perform a dribble hesitation move
Step 3: Repeat going down and back for 2 minutes
Step 4: Use this for the following moves: dribble hesitation, dribble hesitation crossover
I like this drill to start because it lets the athlete feel the movement prior to using a guided defender or adding in the extra interference of a shot to finish it. Another benefit is that the athlete is performing the move over and over, allowing them time to self-correct.
Drill #2: Guided Defender Dribble Hesitation Series
Step 1: Player has ball out by the volleyball line and will dribble attack right at the coach
Step 2: As the player approaches the coach, the player will begin their hesitation move
Step 3: As the player is floating in their move, the coach will give one of the following three cues:
Freeze and raise up = player blows by
Slide and stay chest to chest = player finishes the hesitation move with a crossover
Back up = player drops and shoots
Step 4: Repeat this drill on the opposite side
Additional Notes: Go for 6 minutes continuously while providing feedback on the fly to the player. Once the 6 minutes is up, question the player and then provide feedback on how to enhance the drill and move. Repeat the drill one last time.
Drill #3: Fosters 1v1
Set-Up: x1 begins on the free-throw line with the ball. Player one is on offense and starts at the TOK without the ball. There is a cone at half court as well as a cone at each wing.
Step 1: x1 tosses the ball to 1. 1 dribble sprints around the cone at half-court, and x1 runs around a cone at either wing
Step 2: 1 attacks x1 and tries to score. Players switch offensive and defensive spots after each possession.
Scoring: All baskets are worth 1 point unless a score is preceded by a change of pace movement (in which case the basket is worth 2). Play to 10.
I hope that this was a helpful post on how to teach and inculcate the skill of changing pace with the dribble. There are many other ways to change pace with the dribble and many other situations in which a change of pace can occur, but this should provide a good foundation upon which you can build and adapt your own ideas on.
The following two tabs change content below.
Bio
Latest Posts
John Leonzo is the CEO of John Leonzo Basketball where he seeks to provide the highest quality training for both players and coaches. Through on the court training with players and online courses for coaches, John is able to make an impact in all the areas of the game.
March 21, 2016 – Atlanta, GA, USA – Washington Wizards guard John Wall steals from Atlanta Hawks guard Jeff Teague on Monday, March 21, 2016, in Atlanta. The Wizards beat the Hawks 117-102. (Credit Image: � Curtis Compton/TNS via ZUMA Wire)
Chris Paul Change of Pace Shooting
by Jefferson Mason, on Jan 16, 2017 9:30:00 AM
Coach Mason here bringing you another great Dr. Dish Drill of the Week! This week we are focusing on change of pace scoring and some different options players have out of it. Chris Paul is best known for his playmaking ability, unique moves, and ability to create shots for himself and teammates. These basketball drills will help your shooting, handles, and pace.
Chris Paul uses a lot of stop and go and change of pace motion to create scoring options for himself and also to freeze defenders to throw lobs to his big guys down low. I programmed the Dr. Dish All-Star to make passes at both the outside elbow areas alternating.
The video belows shows the different change of pace actions that you may see attacking or catching the basketball in the elbow areas. Its very important to focus on where your defender is and the different reads you will have depending on what they give you.
CHANGE OF PACE SHOOTING
CHANGE OF PACE SHOOTING
The first action I worked on was the stop-and-go change of pace following with chasing the ball for the shot. When you catch the basketball on the elbow area or are attacking the elbow area, your defender will be on your inside hip usually trying to get back in front of you. It's an extremely difficult shot to pull-up with the defender on your body. To create separation you can stop/hesitate to get that defender off balance. Once you've stopped your defenders forward progress, use your body against theirs almost like a trampoline to explode off and create space. As you are creating that separation you almost want to pass that basketball to the location where you wanna shoot. You will explode out and chase the basketball, gathering it and then pulling up for the jumpshot. Chris Paul is one of the best in the world at creating space this way and chasing the basketball for the open jump shot.
RETREAT DRIBBLE INTO PULL-UP
The second and third action included changing pace with a retreat dribble and a change of direction. We are simulating the defender on the inside hip again but they have fought there way back in front and the stop-and-go may not be an option. If that defender is fighting hard to get in front of you, stop on a dime to let them go by you. Then retreat dribble and make a quick move going the opposite way for the open shot. It's important to explode out of that change of direction move to cover ground and create space for the open pull-up. This is important because one of the hardest things to do in the game of basketball is create space from a defender.
RETREAT DRIBBLE INTO STEP-BACK
The last action we worked on was exactly the same as the previous but we added in a step-back at the very end. Sometimes as a player you will be able to score easily because you have a poor defender on you. Most of the time you will have a defender that requires you to maybe use a counter to your original move. Great defenders will force you to option three in this situation. Adding in the stepback after the retreat dribble and quick move gives you the opportunity to lead that defender to make a mistake.
It's crucial to remember that great scorers will be able to create space to score but great scorers also know how to create opportunities for their teammates as well. Counting on your teammates and trusting them will help you become a better offensive player and will also make scoring the basketball easier.
Make sure to subscribe to our YouTube channel for more great basketball drills and advice on how to take your game to the next level. And as usual, make sure to train hard, train smart, and train with a purpose!
See how a Virginia High School Coach is turning around his program with the help of Dr. Dish!
Exercises for developing the speed of movements
Hello, dear visitors of the site " basketball-training.org.ua "! In today's article we will talk about such an important aspect of basketball training as speed development . Basketball is a very dynamic game, and basketball players (especially those playing in positions 1-3) have to move a lot, and often at a jerky pace. Jerks, stops, sharp and sudden changes in direction - all this requires good physical fitness and explosive speed.
The exercises that you will learn in this material will improve the speed of movement around the site, the speed and coordination of movements, and most importantly, will allow you to change direction with minimal delays. Let's start a story about the means and methods of developing speed in basketball players.
Training and development of speed
Let's start with the fact that during the game of basketball, the player has to perform jerks and accelerations over short distances (5,10,20 meters), because the court itself will not allow it anymore. So great results in the 100m do not always lead to the same success when trying to run into a fast break. Much more important will be the ability to quickly "switch" between running forward and backward, left and right.
Combining agility training with classic speed training will have a huge impact on your playing ability. As a result, you will not only be able to cover the distance from one ring to another much faster, but will also be able to direct the rest of your energy to perform other specific basketball elements, such as jump , feint or throw . But let's get straight to the exercises.
Speed Exercise #1: Super Shuttle
Starting position - on the end line under the ring
Start moving to point "A" in a protective stance
U-turn and fast dash from A to B, focusing on minimizing turnaround time
From point "B" with an added step in a protective stance we move to the starting position
We jump up and touch the shield (well, or the ring).
Back in defensive stance move to "C"
Turn and dash from "C" to "D"
With an added step in a protective stance, we return to the starting position
Jump out and touch the shield or ring
Super Shuttle
The exercise is performed 6-8 times with a 60-90 second break in between. If you are a coach, or just do this exercise with friends, then I suggest a little increase in motivation to do it. As soon as the first player reaches point "A", the second one starts moving. A large number of players can be divided into 2 groups, placed on 2 rings and have a small competition.
Speed Exercise #2: Zigzag
Place 4 markers (they can be absolutely anything: chips, balls, stones, etc.) on the same line at a distance of about 3 meters from each other
Now stand in the middle between the first and second cone, measure 3 meters to the side and put another marker (total you will need to put 3 more markers).
Dash to the first marker - then in defensive stance move to the left - when you get to the marker - side step in defensive stance to the right
After the last marker, perform a short dash (3-5 meters)
Zigzag (wave)
Exercise is performed 6-8 times , a break is the time until you reach the start.
Speed Drill #3: Shuttle with Ball Pass
So, we start the movement from the front line (START). The ring is on your left.
Dash to point "A" and receive a pass from the coach (partner)
Immediately return the pass, turn around and dash to the end line "B"
At point "B" jump out and touch the shield, net or ring
After landing, we run out to the perimeter again, get a pass and return it back
Again dash to the ring, jump, return to the coach, get a pass and now do not give it back
Turn around and do a quick dribble to the basket and finish with a lay-up or dunk.
Shuttle and pass
The exercise is repeated 4-6 times, with a short break (60-90 seconds), or almost without a break - if you are a very tough player! It is better to give the pass from the three-point line, and, as can be seen from the figure, you need to receive it in the area of \u200b\u200bthe line for the free throw.
Speed Exercise #4: Square
To begin your workout, mark out a 6 x 6 meter square (original suggested 6 x 6 yards, which is approximately 5. 5 meters). Put some kind of marker in the middle of the square - this will be the starting position
Each of the vertices of the square needs to come up with a name (1,2,3,4 or A, B, C, D). Coach or your partner names the top of the square at random
As soon as the vertex is named, the player makes a dash to it, and the same dash to the starting position, i.e. to the center of square
As soon as the player reaches the center, the coach (partner) names the next peak
Square
Exercise performed for 60-90 seconds . Then you can switch roles. For starters, 2-3 sets will be enough, and then move on to 4-6 sets with a 1-2 minute break. If you are training a group of players, then change them every 60 seconds. This exercise coolly combines the training of both the physical and psychological state. It is interesting to see how often a tired player is unable to remember the number of the vertex to which he should run.
Combine these basketball speed exercises with other speed workouts. Together they will help to significantly increase the speed and quality of movement around the site.
And that's it, the article about what kind of training exercises will help you most effectively develop leg speed is over. I am sure that it will be useful for both players and coaches. I wish you successful training, great matches and see you soon on the pages of this site.
Travel, stops and turns | Basic Techniques
Basketball technique, except for ball possession (catching, passing, dribbling and throwing into the ring), includes the player's movement on the court. A basketball player must be able to run at different paces, stop quickly, change direction, make unexpected turns, good jumps and a whole range of distracting movements that disorientate the opponent and help the player's freedom of action on the field.
The movements of a basketball player must be varied, based on jerks in various directions. A basketball player during the game should always be at the start before the maximum exertion of forces, all the time he should be ready either for a rapid breakthrough or for an abrupt stop.
Especially important is the ability to move with and without the ball at a variable pace. It is not difficult for a defender to "hold" an attacker who is constantly moving at the same pace and in the same direction. Having adapted to this pace, he easily copes with this task. Another thing is if the attacking player often and abruptly changes the pace and direction of the run. A sudden stop after a dash and a new dash in the other direction completely disorients the defender and allows the attacker to break free of his control even for a moment. This time is enough to receive the ball and shoot the basket.
Skillful movement of the player on the field helps him to increase his maneuverability in difficult conditions of the game, i.e. the ability to act actively. The player's maneuverability depends on his ability to maintain the balance of his body in any position. Balance depends on the location of the body weight, which should be distributed on both legs as much as possible at all times. Loss of balance most often occurs if the player acts on straight legs. Legs bent at the knees allow the player to always maintain balance and move equally well in any direction, stop abruptly and change direction.
If a basketball player has lost his balance, then, if necessary, to change the direction of movement, he must first expend time and energy to restore balance and only then change direction. Unskillful movement requires an extra expenditure of energy, time and causes many errors.
A player of the attacking team, using his movement skills (good start, sudden stop), seeks to break away from the defender and go to an empty place to receive the ball or go with the ball to the backboard.
Running . The player's run on the court must be very fast and varied. A basketball player must be able to run forward, backward, sideways, etc. Due to the small size of the court, he rarely has to run more than 12–15 m, more often 5–7 m. It is known that in basketball it is quite enough to break away from the opponent by 60-90 cm to receive the ball or even throw it into the basket. This requires a sharp start and speed of the first steps. For these one or two steps you can always get an advantage of 30-40 cm; this is enough to be inaccessible to the enemy. The effectiveness of a jump start is increased by its unexpectedness.
The beginning of the movement depends only on the attacking player, and this gives him a great opportunity to take the initiative. The start can be taken from a place and on the move - a change in pace with a jerk. A sharp decrease in pace or a sudden stop can also help to break away (behind) from the opponent. A sharp start, a fast run and a different pace of running (acceleration and deceleration) are necessary for every basketball player.
Player stop . A basketball player in a game, moving along the court with or without the ball, if necessary, must be able to stop abruptly at any speed without making a run so as not to lose the ball. The art of a good stop can be mastered only through long and hard work. The faster the movement, the harder it is to stop. The stop mainly depends on the work of the legs (their strength and ability to place the soles of the feet correctly) and the work of the torso.
When moving slowly, a stop can be made with a large step of one (either) foot forward to stop.
Harder to stop when running fast or very fast. To stop while running fast, the player takes one longer step and puts the main emphasis on the foot that first touches the ground after this step. The second leg, landing later, consolidates the stop and, together with the back tilt of the body, eliminates the danger of further movement by inertia (jogging or falling).
When running very fast, the stop must be carried out by jumping with simultaneous landing on both half-bent legs and turning the body by 90 °. The player, in addition to turning, must deflect the body in the direction opposite to the movement. This is necessary to overcome the inertia of the body obtained during fast running. After the jump, the legs should be shoulder-width apart and land simultaneously on full feet with the desire to switch to gliding. Stopping after any pace of progress, the basketball player must strive to maintain the balance of the body on both legs at all times.
Jumping . The game uses a wide variety of jumps. With the help of a jump, you can intercept a high-flying ball sent by a partner or opponent, take possession of the ball after rebounding from the shield in the fight against the enemy. The jump allows the player to free himself from the opponent in order to shoot the basket or pass the ball to a partner. The ability to jump high gives an advantage in the fight against the enemy during the initial rally of the ball or during a controversial throw.
Jumps can be done with one or two feet, with or without hands. Jumps are made from a place and from a run. All types of jumps are equally important and are used equally often in the game. The small size of the court, the large crowding of players in small areas often require it from a basketball player using running jumps to take off only up without moving forward. The inability to jump only up can cause collisions and, consequently, personal errors. Stubborn struggle for the ball sometimes requires athletes to perform several jumps in a row from a place.
The complexity and versatility of the use of jumping in the game require intensive work on increasing jumping ability.
Turns . In basketball, a player can only take one or two steps with the ball, after which he must pass the ball to a partner, throw it into the basket or dribble. Opponent resistance often deprives the player of this opportunity. In this case, in order to free himself from the opponent, protect the ball or throw it into the basket, the attacker uses a turn. The turn is made as follows: the basketball player leans on one leg, on which the weight of the body is located, and, without moving it from its place, with the other foot, with a push, makes a turn in any direction.
Turns can be performed to the right or left depending on the movement of the pushing leg (fig.