My my My my
 
 
 
 
 
 

How to make a basketball game


How to Make a Basketball Game on Scratch

Today we're going to reveal how to make a basketball game on Scratch! In this tutorial, we will show you how to animate a simple basketball game by utilizing commonly used blocks such as the ones from motion and looks category. The key to this short game is coordination and timing. Every sprite has at least one task and the sequence of when and how these tasks are performed is important.

For the most part, our “wait () seconds” block will take care of the timing part for custom switching and ball passing. The “go to x and y” block should take care of the ball’s whereabouts, and different “switch custom to” block will take care of the overall appearance, gesture, and body language of our humans sprites. And just like in a real basketball game, strategizing the next move is crucial. Hence “broadcast message” and “when I receive message” blocks will help determine whose turn it is to perform.

If you enjoy creating games in Scratch, be sure to check out our live, online, award-winning Scratch coding for kids classes and our game building class for kids - designed by experts from Google, Stanford, and MIT. There's no risk in trying with our free intro session!

See how to make a basketball game on Scratch in simple steps

Scratch for kids is great for making games. Here we'll walk you through 16 steps to making your own fun game.

Step 1: Select sprites and resize

Select the three sprites (Andie, Jamal, and Dorian) plus the ball sprite and manually set their size to 70% for the three players and 40% for the ball.

Step 2: Choose a backdrop

In the Backdrops library under Sports choose the Basketball 2 backdrop.

Step 3: Customize the sprites – delete ball

In the custom tab for each player sprite, remove the ball from their customs. We will use our ball sprite instead. To remove the ball simply click on it and press the backspace key or click on the trash bin icon to delete it.

Step 4: Customize sprites – duplicate and edit

Duplicate Dorian’s custom by selecting dorian-c by right clicking and selecting “duplicate” from the options. Then move his arms up so that we can later use that particular custom to animate his excitement once the team scores. To rotate the arm, click on it, and look for the curved double arrow.

Step 5: Ball sprite’s initial location

We are ready to code. We will start with the ball sprite but first, click on dorian-a custom, and manually position the ball in Dorian’s hands. Then set the ball’s position (x and y points) to always be there when the green flag is clicked. We will also need the ball to stay there for about a second and a half before Dorian passes it to Andie.

Step 6: Ball’s next location

Switch Andie’s custom to andie-a, and manually position the ball to be in his right hand. Only then are we ready to program the ball to be passed (glide) from Dorian to Andie. We do this by changing the x and y points.

Step 7: Make sprite Andie switch hands

The next step is to have Andie show off his skill by switching the ball from one hand to another. We will use the broadcast message block.

Step 8: Broadcast 1st message

Now we need to program Andie’s sprite to do two things: 1. switch the ball to his left hand and 2. Pass the ball to Jamal. This can be done as soon as Andie receives “message1” from the previous step. Furthermore, we will broadcast yet another message (Call it message2), which will trigger the ball to also go from being in Andie’s right hand to being in his left hand.

Step 9: Broadcast 2nd message

Go ahead and test your game. You will notice that Andie now has his left arm raised. This is what we wanted. Manually move the ball to his hand and change the x and y points to reflect that. All there is left to do after at this point is have Andie pass the ball to Jamal.

Step 10: Message2 – What to do

It is time for Jamal to catch the ball. Under Jamal’s customs, select jamal-a so that we can go ahead and position the ball to where his hands are. We will add a .5 second wait time as well as the glide block so that the ball can glide into Jamal’s hands. We also need to prep Jamal for the message2 – he will get into the catching position which is jamal-a custom.

Step 11: Message2, few more steps

Use jamal-c custom for ball throwing, however, edit his arms first. Make his arms appear closer to one another. We did this for Dorian in Step 4. Also, we need Jamal to switch to this custom at the right time, so we’ll add a wait block in between.

Step 12: Prep to score

We are once more going to add on to where we left off with the ball. In this step, we need to position the ball between Jamal’s hands and add another pause, and another “go to” block.

Step 13: The scoring steps

We are not done with the ball just yet but we are to the final steps of ball’s whereabouts. We need to make it look as Jamal is going for the hoop. Position the ball to the top of the basketball hoop, add the glide block, and then position the ball to the bottom of the hoop, and add another glide block. At that point, we need to broadcast another message which will trigger all three player sprites to celebrate by throwing their arms in the air and jumping up and down.

Step 14: Prep to animate excitement

Jamal, Dorian, and Andie will all switch customs when they receive message 3 but Jamal and Dorian will appear if they are jumping up and down. For this, we will use the same concept as we did for the ball – we will manually move the sprites up and down to get the x and y positions in our glide block.

The only thing that should be different is the amount of time the customs will glide for. One second is too long and we want to make the jumping appeal a little more realistic. We will repeat this process for 10 times for both Jamal and Dorian.

Step 15: Keeping customs in line

Test your game. What do we notice? It seems as the last steps of the custom switch stayed there doesn’t it? Which sort of throws off how our sprites behave when we want to see them pass the ball etc. It just does not seem right. This is an easy fix. For each sprite we will use the “when the green flag is clicked” to assign their appropriate customs for a smoother transition.

Step 16: Broadcast 3rd and final message

We need to adjust the customs as each sprite receive the broadcast message. Do this for all sprites under each broadcasted message.

Step 17: Add score variable

All there is missing is the score. Click on Variables, and then click on Make a Variable. Name it Score and leave the radio button checked off for all sprites.

Step 18: Program score using condition and operators

Add two points when the ball lands on the floor. That is the last “glide” block we used for the ball. In our case, that was x=-81 and y=-144. Use the if/then conditional block as well as operation blocks ‘=’ and ‘and’.

Step 19: Reset score

As you test your game, you may have noticed that we keep adding to the score regardless of how many times we start the game over. This is an easy fix. All we need to do is set the score back to zero at the beginning of the game which would be when the green flag is clicked. You can do this under any sprite but we should stick with the ball since the score is added once the ball is on the ground. At this point, you are all set!


The link to this game can be found here!

Make a basketball game on Scratch today

When it comes to animating your game on Scratch, the goal is to make everything look as “real” or as “alive” as possible. In this tutorial, we gave you an idea of how to do just that.

From editing and switching Sprite customs, to broadcasting and receiving messages, and even selecting precise x and y points for the ball to flock to, we have plenty of tools to make even a simple game seem sophisticated and catchy. All that’s needed is an idea and creativity.

Up next, see how to make a clicker game on Scratch or enjoy a free intro to Scratch coding class.

Written by Sandra Dizdarevic, a Create & Learn instructor with 6 years of experience teaching STEM to children in the 3rd through 11th grade. She has an Undergraduate as well as a Masters Degree in Management Information Systems from UNO.

14 Fun Basketball Games For All Ages, With Instructions – Backyard Sidekick

I’ve played basketball my entire life, and over the years I’ve compiled a list of the most fun basketball games that anyone can play. These fun basketball games are a good way to keep from getting bored while shooting at the hoop, but will still improve your skills as you play.

Top 14 Fun Basketball Games:

  1. Knock Out
  2. Horse
  3. Basketball Golf
  4. Sharks And Minnows
  5. Around The World
  6. Firing Squad
  7. Fox In The Hen House
  8. Basketball Pirate
  9. Dribble Knock Out
  10. Red Light Green Light
  11. Home Run
  12. Basketball Tag
  13. Buzzer Beater
  14. All Star Shoot Out

Of course, you can always fall back on the team setup games like 2 vs 2 classic style basketball. But here are some popular basketball games that will keep you having fun on the court for hours on end.

1. Knock Out

Knock is one of the most popular fun basketball games and is at the top of the list for a reason. This game requires two basketballs and at least 2 or more players. If you’re playing in your driveway or not on an official court, you will need to designate a free throw line to shoot from.

Here are the rules:

  • Players line up at the free throw line
  • The first two players get a basketball
  • The first person at the line shoots for a basket
  • If he makes it, he passes the ball to the next in line and gets in the back of the line
  • If the first shooter misses the basket, the second shooter has a chance to ‘knock them out’ by making their basket before shooter 1
  • The first shooter may rebound his ball and try for a basket again from anywhere on the court
  • If shooter 1 makes the basket before the shooter behind them, they pass the ball to the next player in line and get in the back of the line
  • Game continues until only one player is left

As you play you will notice it can get pretty hectic down by the hoop as the players are trying to make a basket. Normally, you are not allowed to touch another players ball. But we like to add a rule where you can hit another players ball further from the hoop with your own ball. Only your ball can touch another players ball.

Here’s a video explaining how to play knock out and some example play.

2. Horse

Horse requires one basketball and at least two players or more. This is a game of shooting skill. You won’t need to be on an official court and you won’t need any other special equipment.

How to play:

  • Find out who will be shooting first, flip a coin or play rock paper scissors
  • The first shooter picks any location on the court to shoot from
  • If player 1 makes their basket, they remain shooter 1 and all other players must make the same shot from the same location
  • If shooter 1 misses their basket, the second shooter will now get to shoot from anywhere on the court
  • If you miss a shot made by an original shooter you get a letter, the first letter being ‘H’
  • When you have enough letters to spell out ‘Horse’ you are out of the game
  • The game continues until only one player is remaining

For shorter games we will often play ‘Pig’. It follows the same rules just with less letters for a quicker game. We also like to add moves into the mix. For example, if shooter one does a layup, the rest of the shooters must also do a layup.

This can get a little ridiculous, but can also make the game much more fun. Try spinning around three times and then taking a shot, if you make it now the rest of the players must also spin around three times and sink a basket, or get a letter.

3. Basketball Golf

Basketball golf is fun game that helps you get better at shooting from different locations around a basketball court. You will need one basketball and at least 2 or more players. Start by picking ‘holes’ or locations the players will need to shoot from on the court. Set a smaller amount of ‘holes’ for quicker games.

Here’s how you play:

  • The first player starts on the first ‘hole’ and shoots for a basket
  • If a player makes the basket, it counts as one shot
  • If a player misses, they must try for a basket again wherever they rebound the ball
  • Every shot a player takes counts as one ‘stroke’ or one shot until they make a basket
  • Then player 2 goes and so one through all the ‘holes’ or shooting locations that were set before hand
  • The player with the lowest score at the end wins

This game can get a bit frustrating for players that have a bad ‘hole’ and can’t seem to make a basket. So sometimes we implement a 4 or 5 shot max at the holes to keep the game interesting and the scores closer together. If a player misses 4 times on the same hole, they move on to the next hole without incurring any more ‘strokes’ or shots.

4. Sharks And Minnows

Sharks and minnows is fun basketball game that doesn’t even require that you have a hoop. You will want four or more players and enough basketballs for at least half the amount of players you have. This game works best on a court with a half court marking, but can be played anywhere.

How to play:

  • Start with 1 or 2 players as sharks
  • The sharks stand at half court without a basketball
  • The rest of the players start at one end of the court and have to dribble a basketball to the other end, they are the minnows
  • The sharks will try to steal a basketball or knock it out of bounds
  • If a minnow loses their basketball before crossing the court, they will be sharks in the next round
  • Once all the minnows became sharks or made it to the other end of the court, the next round will begin
  • The minnows will have to dribble back to the other end of the court avoiding the sharks again
  • The game ends when there are no more minnows left

We like to pick the last two minnows to be sharks if we start another game of sharks and minnows. Kids love this game and will spend hours playing. You can implement your own ‘house rules’ for example, sharks must stay within 10 feet of half court.

5. Around The World

Around the world can be played alone with just a basketball and a hoop. This is a shooting skill game and is usually done behind the three point line, but you can mark wherever you want the shots to be taken yourself.

How to play:

  • Player will start to the side of the basket behind the three point line and take the first shot
  • Once that shot is made the player moves to a 45 degree angle from the basket for another shot
  • The third shot is taken directly in front of the basket
  • The player continues until they have made it all the way around the perimeter of the three point line and back to the starting position
  • If the player misses a shot, they must start back at the beginning

To make this game more fun, we don’t start back at the beginning when we miss a shot. Instead we keep shooting at that point until a basket is made. If you have more than one person, try having another player start on the other end of the three point arch and see who can make their way around the arch and back first. If you have more than 2 people, try the firing squad variation instead.

Here’s a video of some guys playing around the world with their own variation of shooting locations.

6. Firing Squad

Firing squad is a lot like around the world but you will need more than two people and a basketball for each player. The setup is the same as around the world though, you will need to designate where shots will be taken in an arch around the hoop, usually the three point line, or closer for kids.

How to play:

  • Each player starts with a ball and starts at one of the shooting points
  • The game will start and everyone will be able to shoot at the hoop all at the same time
  • You are not allowed to touch another players basketball
  • The game is over when a player makes at least one basket from each of the shooting positions

To add some competition to this game we allow hitting another players ball only with your own ball in your hands. Once the game starts, under the hoop becomes a mad house of players retrieving their ball.

7. Fox In The Hen House

This game is similar to sharks and minnows but can involve shooting if you’d like. You will need at least 3 players and a basketball for every player except one.

Here’s how to play:

  • Start with every player except one dribbling a basketball on the court (the chickens)
  • The fox then runs out and tries to steal or knock the ball away from the chickens
  • If a chicken loses their ball they will then become a fox
  • The last chicken left is the winner and will become the fox for the next game

We like to add a little variation to this game where the chicken has a redemption shot at the hoop. If they can sink a basket from wherever the fox got them out, they can remain a chicken.

8. Basketball Pirate

You will need at least four players and three basketballs. This game works better with more players though, more than 6 players is best. Select one pirate for every four players you have.

Here’s how to play:

  • All the non-pirate players will start by dribbling the ball on the court
  • The pirates will run out and try to steal a ball from another player
  • If the pirate steals the ball or knocks it away from a player, those players switch roles now. The player dribbling now becomes a pirate and the pirate will now dribble the ball
  • When a player becomes a pirate they must run to the sidelines before attempting to steal a ball from another player
  • This game can last as long as you’d like
  • The winner is the player who was a pirate the least

Sometimes to keep the games shorter, we’ll play pirates until there is only one player left who has not been a pirate yet. That player is the winner.

9. Dribble Knock Out

Dribble knock out is fun game that will test your hand eye coordination and dribbling skills. You will need at least two players and a basketball for every player, but you won’t need a basketball hoop. This game is sometimes referred to as ‘Island’.

How to play:

  • Designate an area for the game to be played in (half court, inside the paint, etc.)
  • Each player will start by dribbling their ball
  • Players will try to steal or knock out of bounds the other players ball while still maintaining their own dribble
  • If a players ball is knocked out of bounds, they are out for the rest of the game
  • The game ends when one player is left still dribbling

We like to start with a full court area and shrink the court as players are knocked out. For example, more than six players will use the entire court, once there are six players left we shrink to half court. Once there are three players left we shrink to inside the paint. If a ball leaves the designated area, it is considered out of bounds. This shrinking court helps speed up the game a bit.

To play the ‘Island’ version of this game, set up cones in a circle. Players and their basketball must stay inside the circle or they are out of bounds.

10. Red Light Green Light

This is a well known game for kids to play in the yard as a group, but with a basketball it can help train dribbling skills and body control. You will need at least three players and a basketball for every player. Select one player to be the traffic light.

How to play:

  • All the players except the traffic light stands at one end of the court, and the traffic light stands at the other
  • The traffic light will face away from the other players and yell red light or green light
  • When the traffic light yells green light, the players will dribble to the other end of the court
  • When the traffic light yells red light, the players must stop dribbling and stop moving wherever they are
  • When the traffic light yells red light, the traffic light will turn to face the other players and call out any who they saw still moving or dribbling
  • If a player gets caught by the traffic lights they are out
  • The game ends when a player reaches the other end of the court
  • The winner gets to be the traffic light for the next game

We like to allow a player that gets caught by the traffic light, to simply start over from the beginning. That way no one is left out sitting on the side, but is still fair to the players who didn’t get caught.

11. Home Run

This is a team game and is best played with 6 or more players and 2 basketballs. Split up into two teams, a dribbling team and a shooting team. The dribbling team lines up at a corner of the court and the shooting team lines up at the free throw line.

How to play:

  • When the shooter yells ‘Go’ a player from the dribbling team will try to dribble the ball to half court and back to the corner
  • If the dribbler is successful (home run), they receive one point and the dribbler gets back in line
  • If the shooter makes a basket before the dribbler gets a home run, the dribbler is out and the next dribbler may begin
  • The shooter will shoot until they make a basket and then the next person in line will shoot

For younger players we sometimes get a few runs in before they make a basket. In cases like that, we like to allow the younger player to shoot closer to the basket to keep the game fun.

12. Basketball Tag

Basketball tag requires a court with lines. For example, three point line, half court, sideline etc. It’s best played with 6 or more players and a basket ball for every player except one or two. Although you can play with just two people, this game is a lot better with more than 6 people.

How to play:

  • All players start on a line (three point line, sideline, etc)
  • One or two players will not have a basketball and will be ‘It’
  • The other players will dribble their ball and avoid being tagged by whoever is ‘It’
  • If a player is tagged, steps off a line, or loses control of their ball, they are out for the rest of the game
  • The game ends when there is only one player left still dribbling

We don’t always go to a court with lines to play this game. Sometimes we play in the driveway and we’ll dry lines with driveway chalk. Honestly it’s more fun that way because the lines end up being wherever you want them. You could even make a Pac-Man maze if you’d like.

13. Buzzer Beater

Buzzer beater requires at least two players and as many basketballs as you can shoot in 10 seconds. If you have more basket balls available try changing the time limit to 30 seconds.

How to play:

  • The first shooter will line up at the three point line some basketballs nearby
  • When the timer starts, the shooter will try to make as many baskets as they can in under 10 seconds
  • Continue this for each player
  • The player with the most baskets wins

We like to mix up where the shooting line is, it doesn’t always have to be at the free throw line. Try playing buzzer beater at the three point line or half court. Sometime we implement a house rule that after the buzzer, you get to go for one layup that will count towards your score. That way you have an easy shot for at least one point.

14. All Star Shoot Out

All star shoot out can be played with 2 or more players and some cones or ground markers of some kind. Mark out 5 or more locations on the court the players will need to shoot from. Keep in mind skill level when marking locations.

How to play:

  • Each player will pick a shooting location to start from
  • When the game starts players will shoot from their location until they make a basket
  • After a player makes a basket they will move to the next shooting location
  • Players may not touch another players ball
  • The game ends when the first player makes a basket from every shooting location

We like to add that a player must then make a lay up after making a shot from every location to win. You could imagine that under the hoop can get pretty busy at times. So sometimes for fun, we’ll allow hitting another players ball with only your own ball in your hands.

If you’re looking to get a basketball hoop for yourself, you’ll need to decide between a portable hoop or a permanent hoop. Check out my Recommended Basketball hoops here

Sharing is caring!

  • Facebook
  • Twitter

Basketball games of our childhood

We remember what we played when there weren't enough people or there was simply no desire to run.

We remember what we played when there weren't enough people or just didn't feel like running.

ALTERNATIVE ACTIVITIES WITH A BALL AND A BASKETBALL Hoop

The names of games and the rules of games in our childhood may have varied, but most likely their essence was similar to those that we list below:

The names of games and the rules of games in our childhood may have been different, but most likely their essence was similar to those that we list below:

Game "33"

Start from the penalty line, shoot to the first miss. After a miss, the next participant picks up the ball and throws from the point where he caught the ball with both hands. In the event of a hit, the player continues to shoot from the foul line. Each roll up to 30 is worth 3 points. And after the participant scored 30, each hit is worth 1 point.

General goal: score 33 points, to win, after reaching 30 points, you need to score three times due to a three-pointer. If the ball after a miss rebounds over the plane of the backboard / over the end line, the next player has the right to step out of bounds and shoot.

Game "15"

Start from the foul line, shoot to the first miss. After a miss, the next player waits for the ball to hit the court once, picks it up and shoots. It is allowed after the bounce to catch the ball in a jump and land with the ball outside the three-second zone. In case the ball bounces into the three-second zone (if after the bounce the player will inevitably have to shoot from the three-second zone), the rebounder must shoot immediately, without bouncing off the surface. The game goes to 15 points, each hit is worth 1 point. After a successful rebound and hit, the participant stands on the penalty line and continues to throw until a miss.

Game "Janitor"

This game uses markings more actively. We start the game from the mark closest to the ring on the "mustache" / border of the three-second line. After each hit, we move one mark further from the ring. If you hit and should move up, but the next position is already taken, you swap places with that player. Six, janitor, postman, driver, secretary, adviser, boss. If the thrower in front of you misses and you rebound, then you can switch places with him. The winner is the one who first gets to the position of the Boss and scores.

American game

This game requires 2 balls. A point is selected and the participants line up. The first player shoots and, in case of a miss, must have time to rebound and put the ball into the ring before the next player does. The second participant has the right to throw immediately after the ball of the first one touches the bow of the ring. The last player remaining in the game wins.

Goat Game / H.O.R.S.E

The first participant announces which throw and from what distance he must make. If the throw is successful, the next player must repeat it completely. In case of a miss, the player is penalized with a "letter". If the second player manages to repeat the throw exactly, then the second round is announced and the penalty will be 2 "letters". Players have the right to choose a new throw at the end of each successful circle, in case all participants agree. The game goes on until all participants except one have 5 cherished letters.

Passport game

The object of the game is to score 21 points. First you need to "open your passport" by scoring from the free throw line. Throws are made in turn. Then the player who opened the passport is given three throws per attempt - the first at the cost of three points (performed from the free throw line), the second at the cost of two points (after the first throw, the ball must hit the ground and be caught, only under this condition can one make second throw) and the third - at the cost of one point (provided that the second throw was made, after the second throw the ball must be caught immediately WITHOUT hitting the ground). When scoring from 0 to 21, several combustible scores are set (for example, 9, 13 and 19) that need to be bypassed using throw prices. When throwing the "air ball", all the player's points are burned. A player who scores all three goals in one attempt gets a chance for another try. After scoring 21 points, you need to "close the passport" with a hit from the free throw line.

Jerseys, T-shirts, sweatshirts and socks with the logos of your favorite NBA teams can be purchased at the Streetball store.

TO STORE

IF YOU LIKE THE ARTICLE, DON'T FORGET TO SHARE IT WITH YOUR FRIENDS.

MORE ARTICLES FROM

BLOG

We write useful articles about basketball training, basketball shoes and everything related in one way or another to this beautiful game.

Who got into the NBA right out of high school?

24 facts about Kobe Bryant

The day the sport stopped: How the bubble existed in the NBA

NBA 2K: All video game covers0003

Basketball 3x3: Rules of the game

Let's talk about all the rules of 3x3 basketball, which recently debuted at the Olympics.

Let's talk about all the rules of 3x3 basketball, which recently made its debut at the Olympics.

REMEMBER THE RULES BECAUSE YOU WILL SEE THIS SPORT MORE AND MORE

How many people are on the team? How many people are on the site?

In 3x3 basketball, a team of 4 people can enter a tournament. There are three players on the court and there is always one replacement. The number of substitutions is not limited, as a rule, changes occur in each game break.

How many people are on the team? How many people are on the site?

In 3x3 basketball, a team of 4 people can enter a tournament. There are three players on the court and there is always one replacement. The number of substitutions is not limited, as a rule, changes occur in each game break.

What kind of ball is played?

A size 6 ball was designed specifically for 3x3 basketball but weighs like a standard size 7 basketball. This was done so that the players scored more and the game looked more dynamic. Also, the official 3x3 basketball is distinguished by the presence of a larger number of transverse grooves for better fixation and control. Official 3x3 basketball competitions are usually held outdoors.

How long is the game? To what account?

A 3x3 basketball game lasts 10 minutes of pure time or ends after one of the teams scores 21 points.

How long does it take to attack?

Unlike classic 5x5 basketball, where the attack lasts 24 seconds, in 3x3 basketball, the team can only hold the ball for 12 seconds. This rule was invented in order to make the game look more dynamic.

What must be done before starting an attack?

After the attacking team hits the ball in the basket or makes a turnover, the defending team must take the ball out of the three-point zone before the attack can begin.

View this post on Instagram

Post from FIBA3x3 (@fiba3x3)

View this post on Instagram

Post from FIBA3x3 (@fiba3x3)

That's right, active defensive actions in 3x3 basketball follow immediately after a goal is scored in attack. An important nuance is the ban on taking the ball out of the zone limited by a semicircle under the ring. A warning is issued for the first such violation. In the future, the team is punished with a technical foul.

Any personal fouls?

There are no personal remarks in 3x3 basketball. Up to and including 6 team warnings, only violations committed at the time of the throw are penalized with a free throw. Starting with the 7th team foul, the referee awards two free throws for any infraction. Starting with 10 team fouls, for any infraction the team is penalized with two free throws with no line-up and the ball goes to the opponent.

So you can score 4 points in one attack?

That's right, in 3x3 basketball you can score 4 points in one attack, if, if the defending team has 6 team fouls, the player of the attacking team makes a long-range shot with a foul and then scores both free throws.

When is additional time required?

If 10 minutes of playing time has elapsed and the score is tied, the referee will award 5 minutes of extra time. The first team to score 2 points in overtime (two times one or one long-range shot) wins.

What is the maximum number of points that one team can score in one game?

A team can score a maximum of 23 points in one game. This will happen if overtime starts at 20:20. In the first attack, the team will score one point, and in the second, they will implement a long-range attempt.

Does the team have a coach?

A 3x3 basketball coach cannot be within the court. As a rule, he is on the podium. For any tips from the coach, the team may be charged with a technical foul. However, athletes manage to look at each other and also use gestures to get information from the coach (what combination to play, who to replace, etc.).

3x3 games are held on a special high-quality surface, and this is stated in the competition regulations.


Learn more