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How many timeouts in a college basketball game
Basketball Timeouts
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Table of Contents
Timeout Rules
NBA Timeouts
College Basketball Timeouts
High School Timeouts
Calling Timeouts
Timeout Strategy
Media Timeouts
FAQ
Timeout Rules
The rules for timeouts in basketball are different based on the league and level of play. However, the overall concept of what a timeout is remains the same. Timeouts are called to temporarily stop the game clock and shot clock from ticking. This gives teams extra time to strategize, make substitutions, or rest players.
The shot clock does not reset after a timeout is called. Instead, it stops ticking and will resume when the ball becomes live again.
NBA Timeouts
The rules of NBA timeouts have changed as recently as 2017. The new rules allow seven timeouts per team, with each timeout lasting 75 seconds. However, there are restrictions upon when these timeouts may be used:
Each team can only use up to four timeouts in the fourth quarter
Each team can only use two timeouts inside the final three minutes
These rules help the game flow more smoothly. In the past, there have been many concerns about the extremely slow pace of the last few minutes of games. These new rules ensure teams do not take too much time in the final minutes.
In the NBA, teams are granted two timeouts for each overtime period.
College Basketball Timeouts
In college basketball, teams get four total timeouts per regulation game. Each team gets three timeouts that last 30 seconds and one timeout that lasts 60 seconds. In NCAA Basketball, only two of a team's unused timeouts from regulation carry over to overtime. In addition, teams get one more timeout that lasts 30 seconds for each overtime period.
High School Timeouts
While the rules differ in every state, the standard number of timeouts in high school basketball is five, three full timeouts, and two 30-second timeouts.
Calling Timeouts
Any player on the court or coach can call a timeout during a game. This is done by indicating a “T” with one’s hands and saying “timeout!” to a referee.
A team can only call a timeout in the following game situations:
When the ball is dead
When the team has possession of the ball
When the team has at least one timeout remaining
If a team calls a timeout when their team doesn't have any timeouts left, they will receive a technical foul.
Timeout Strategy
Teams will call a timeout to improve a game situation. Here are some of the reasons a team will call a timeout in a game:
To draw up a play
To make a substitution
To allow players to rest
To stop the clock when there is little time left
Media Timeouts
Media timeouts, also known as TV timeouts or mandatory timeouts, are automatic timeouts charged to either team when there have not yet been any timeouts taken by a certain point in the quarter or half. Media timeouts exist to allow television networks to pause a live event to air advertisements. These are signaled by the officials and last longer than regular timeouts.
In the NBA, there are two media timeouts per quarter. Media timeouts take place at the first dead ball after the clock goes under 6:59 and 2:59. If a team takes a timeout prior to these marks, that will count as the media timeout.
In men’s college basketball, the schedule for TV timeouts can vary based on the network airing the game, but they are typically taken after the 16:00-, 12:00-, 8:00-, and 4:00-minute marks. If a team timeout is called before these marks, it will be used as the TV timeout.
FAQ
How many timeouts are there in basketball?
The number of timeouts varies with the level of play. In the NBA, each team is allowed seven timeouts per game.The WNBA gives each team three timeouts per half, for a total of six per game. The NCAA permits four timeouts per team, and most high school leagues give each team five timeouts. In the NBA, each team gets an additional two timeouts for each overtime period.
What is a charged timeout in basketball?
A charged timeout in basketball is a timeout that counts against a team’s total number of allowed timeouts. Charged timeouts can be requested by a player or a coach on the offensive team by signaling to a referee. If the game clock counts down below a certain time in a period, a mandatory media timeout will be taken, and one timeout will be deducted, or “charged,” from one team’s total. In the NBA, this happens at 6:59, and again if a second timeout is not taken by 2:59. The team against which a timeout is charged alternates from period to period.
Can you call a timeout when you don't have any left in basketball?
It is possible to call a timeout in basketball when you have no timeouts remaining, but there are consequences to doing so. If a team calls for a timeout while having none remaining, they will receive the timeout, but they will also be charged a technical foul, adding one to their team total. This means that the opposing team will receive a free throw, making excessive timeouts an undesirable tactic to use in many cases.
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5 ways to fix the end of college basketball games | by Zach Miller | Run It Back With Zach
Gonzaga beat UCLA last night in one of the best men’s Final Four games ever.
Basketball doesn’t get much more exciting than the final stretch of last night’s Gonzaga-UCLA men’s basketball game, or Friday night’s Stanford-South Carolina women’s basketball game.
After being deprived of postseason college basketball last year, we’ve seen some absolutely great games in both NCAA tournaments the last few weeks.
But seeing so much college basketball in a three-week span reminds me just how brutal the last couple minutes of a basketball game can be to watch.
After back-and-forth action for the first hour and 45 minutes, most of these games climax with 15 to 20 minutes of players mostly walking up and down the court. It just doesn’t seem right.
Imagine watching a hockey game in which the last two minutes of game time were 15 minutes of commercials with a handful of penalty shots sprinkled in. The peak of those games just wouldn’t feel the same.
Here are some ideas that could improve college basketball games from start to finish, especially those last couple minutes.
Arizona upset UConn in the women’s Final Four on Friday night.
The biggest thing slowing games down at the end is that so many timeouts are called. Some tight games feel like there’s a timeout between every possession.
In 2015, the NCAA approved a reduction of timeouts from five to four, which was — at best — a half-measure toward fixing this problem. If teams really need four timeouts per game, why do they always have two or three left over when the clock hits two minutes?
With so many TV timeouts — there are four in each half in the men’s game — these team timeouts aren’t necessary. Until the two-minute mark, timeouts are pretty much only used for one reason: stopping the game when the other team is on a run to thwart their momentum. You know what else could accomplish that same goal? Playing better defense, or making a pivotal shot on offense.
I’d give teams one timeout per game. If that’s too drastic, how about one per half? These games would feel so much more exciting to watch if they were only stopped once or twice in the final couple minutes.
Stanford will face Arizona in the women’s championship game tonight.
I’ve written about this in another newsletter, but it’s worth repeating: Women’s college basketball has superior rules to men’s college basketball.
In 2015, the women’s game switched from 20-minute halves to 10-minute quarters. The actual length of the game is the same, but the women’s game flows much better.
The reason why is that team fouls reset each quarter, instead of each half. When teams reach five fouls in a quarter, the opposing team goes straight into the double bonus. There are no 1-and-1s. These rules are very similar to the rules used by the NBA, WNBA and in international competitions.
How many men’s games have we seen in this tournament — and all season long — in which teams reach the bonus with 10 or 12 minutes left in the half, setting up a free-throw showcase for the other team that lasts for a quarter of the game? Way too many. That never happens in the women’s game.
Now, does switching to quarters directly make the last two minutes of a game better to watch? Not necessarily. But it makes the entire half feel like less of a slog. If you don’t believe me, watch the women’s championship game tonight. You’ll be impressed with how much better the game flows from start to finish.
The 1-and-1 rule is the worst rule in all of sports.
I glossed over it before, but the absolute best part of the women’s game is that there are no 1-and-1s.
I say this with 100 percent seriousness: There is not a dumber rule in any sport than the rule that forces teams to shoot 1-and-1s when they’re fouled for the seventh, eighth and ninth time in a half.
The purpose of the bonus is allegedly to penalize teams for committing too many fouls. You commit too many fouls, your opponent gets to shoot free throws. But how much of a penalty is it really to send the opponent to the line for a 1-and-1?
I think most coaches would probably rather let the other team shoot a 1-and-1 than let them run their offense. Best case — and this happens plenty — your opponent misses the first shot and you get the ball back. Worst case, they make both and you’ve given up two points. You don’t have to worry about giving up three points, and it’s fairly likely that you’ll only give up zero or one.
I read a thread on Twitter the other day in which someone suggested that a smart strategy would be, once you’re in the bonus, to purposely foul a poor free throw shooter on three straight possessions. He’s not wrong. And that’s exactly why this rule is so stupid. It was clearly created as a way to give trailing teams a shortcut to get back into the game, rather than to penalize teams that commit too many fouls.
Men’s college basketball is the highest level of basketball still using this absurd rule.
It might not directly help improve the final minutes of the games, but getting rid of 1-and-1s would make the entire game infinitely better from start to finish.
(A change that would really fix the end of basketball games would be to give teams two shots in the bonus, and two shots plus the ball in the double bonus. Teams would really have limit the number of fouls they commit in the second half, or it would be almost impossible to get the ball back when trailing late in a game. I don’t think this would ever be adopted, but it would be a total game changer.)
BYU fouled when leading by 3 points late in an upset win over Rutgers.
I saw several games, on both the men’s and women’s sides, in which teams purposely committed fouls in the final seconds to protect a three-point lead.
It’s a good idea, but it’s also a really boring one for the viewer. We’re watching teams shoot free throws to cut the lead rather than seeing them try to hit a 3-pointer to tie it.
So I started thinking about how to disincentivize teams from doing this, and I came up with a pretty simple idea that wouldn’t just help with this situation, but would probably also help move the game along in the final minutes.
How about treating all fouls like shooting fouls once teams reach the double bonus? Meaning, if you’re outside the 3-point arc when you’re fouled, you get three free throws instead of two.
This would make teams think twice about fouling when leading by three with a few seconds left. Would they rather give up three free throws than let their opponent look to shoot a 3? Maybe sometimes, but not as often.
This would also give teams less of an incentive to foul to try to get the ball back, because they’d be giving their opponent three free throws — instead of two — if they commit the foul further than 22 feet from the basket.
I don’t think such a rule has ever been tested at any level of basketball, but I’d be interested to see how it would play out. If anything, I think it would keep teams from fouling until the final 20 seconds or so, rather than trying to start extending the game by fouling with a couple minutes left.
The Basketball Tournament: TBT uses the Elam Ending to conclude games.
This is definitely the most drastic idea, so it’s pretty unlikely to be adopted. But there’s a whole lot of merit to it.
A college professor came up with something called the Elam Ending, and it’s actually garnered enough attention to be used at the NBA All-Star Game and in a popular basketball tournament for former college players called The Basketball Tournament: TBT.
Here’s the short explanation: The game is played with a clock, until there are four minutes left in the game. At that point, the clock is turned off and a target number is set equal to 10 + the number of points that the leading team has. The first team to reach the target number wins.
Because there’s no clock, there’s no reason to foul to try to extend the game. All you’d be doing would be giving the opponent free points to get closer to the target number.
Without a clock, there’s also no reason for the leading team to try to sit on the ball and milk the clock (ahem, Rutgers).
Instead, the game keeps moving on both ends.
The Elam Ending also adds excitement to the end of the games because every game ends with a walk-off shot. There are no buzzer beaters, because there’s no buzzer, but you’re guaranteed to see a walk-off every time.
Also, these games can’t go into overtime. They just go until someone reaches the target number.
I watched some clips of the TBT, and the Elam Ending is pretty exciting. It looks a lot more like the basketball we grew up playing with our friends — first to 21 wins! — than the basketball dictated by coaches trying to bend the clock in their favor.
Would this ending ever really be adopted by the NCAA? I doubt it. But I think we’d all enjoy it more than the foul-and-timeout parade we currently get to see.
Thanks so much for reading! Hope you enjoyed this newsletter. If you have thoughts and feedback, I’d love to hear from you. Every newsletter will be posted to this website, so you can comment there. You can also email me directly at this address.
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basketball: clock and time
How long is a basketball game?
Basketball is played for a certain amount of time. Different leagues and levels of play vary:
High School - High school basketball games consist of four 8-minute quarters or two 16-minute quarters.
College - NCAA college basketball games consist of two 20-minute halves. The same for WNBA and international games.
NBA - NBA games consist of four 12-minute quarters.
What time is the clock?
The clock runs whenever the ball is in play. The clock is stopped whenever the ball goes out of bounds, a foul is called, free throws are taken and during time-outs. When the ball is in the strike zone, the clock starts as soon as the player touches the ball.
In the NBA, the clock stops after a hit made during the last two minutes of play and overtime. In college, he stops in the last minute of the game and in overtime.
Over time
If the game is tied at the end of normal time, extra time will be played. In most leagues, overtime is 5 minutes. Additional overtimes will be added until one of the teams is at the top.
Shot Clock
A shot clock has been added to speed up the game and prevent teams from stopping. This is how long you need to shoot the ball. If the ball goes into possession or goes into the basket, the shot clock restarts. Shot timer length varies for different basketball leagues:
NCAA College Men - 35 seconds
NCAA College Women - 30 seconds
NBA - 24 seconds
Not all states have high school shot clocks. Where they do, they usually follow NCAA rules.
Time-outs
30-second time-out signal
To give your team a break, call a game, or simply stop play for a while, teams can call a time-out. Different leagues have different timeout rules:
High School - The players on the court or the coach may call a time-out. There are five time-outs per game, including three 60-second time-outs and two 30-second time-outs.
College NCAA - There is a different number of time-outs depending on whether the game is on TV or not. This is because there are media timeouts during a TV game, so ads can be shown on the TV channel. For a televised game, each team receives one 60-second time-out and four 30-second time-outs. For a non-television game, each team has four 75-second and two 30-second timeouts.
NBA - In the NBA, each basketball team has six full timeouts and one 20 second timeout. Only a player in the game can call a timeout.
More links to basketball:
Rules Basketball Rules Signals of judge Personal fals Punishment for foul Violation of the rules without foul Equipment Basketball platform 9008
Quick answer: 4 quarters, each 10 minutes long.
Basketball is a very popular ball game. It is played by two teams, each with five field players. The total number of players in the team is 12, and substitutions are not limited. The goal is to hit the ball with your hands into the opponent's basket as many times as possible and at the same time prevent the opponents from hitting the ball into their own basket. The basket is at 10 feet or 3.05 meters. For a throw from close range, 2 points are given, from a long distance - 3 points. 1 point is given for a free throw.
Basketball originated in the late 19th century when college students from the Youth Christian Association in Springfield, Massachusetts were forced to do gymnastic exercises that they were tired of and simply bored with. A college teacher in December 1891 suggested that the children play a new game. He tied two peach baskets to the railing of the balcony of the gym, divided the guys into two teams, and instructed them to throw the ball into the opponents' ring as many times as possible. However, that game was vaguely reminiscent of basketball. For example, the guys did not move around the court, but simply stood, passing the ball to each other. The first rules of the game were developed a year later by a PE teacher at a neighboring college.
The current rules of basketball have remained unchanged since 2004. The game begins with a jump ball in the center circle, when the ball must be hit by one of the jumping players. A match consists of four quarters, each of which lasts exactly 10 minutes (with the exception of the National Basketball Association, where a quarter lasts 12 minutes). The break between quarters is two minutes, the duration of the break between the second and third quarters is fifteen minutes. After a 15-minute break, teams change sides.
Content
Game time
Break between halves
Added time
hit from a 11-meter mark
Underwear
Rules
Inventory
Myuchi and Kolzo
games
Goal
Violations
How many minutes the game lasts
Number of rounds in basketball
Time tracking features
Duration of individual parts of the game
quarter
attack
break
half
Temporary restrictions on the possession of the ball
How much time
The Basketball Mater
Game time
A match consists of two equal halves of 45 minutes each, the time of which can be reduced only if an agreement is reached between the referee and the two teams before the start of the match and this is in accordance with the rules of the competition.
Halftime
Players are entitled to a break between two halves, not exceeding 15 minutes; a short drink break (which must not exceed one minute) is allowed between periods of extra time.
The rules of the competition must specify the length of the half-time interval, which can only be changed with the permission of the referee.
Added time
At the end of each half, the referee adds the time lost in that half by:
replacement
Examining and/or moving injured players off the field
time delay
disciplinary sanctions
medical stops permitted by competition rules, such as stops for drinks (which must not exceed one minute) and "refreshment" stops (between one and a half and three minutes)
delays associated with "check" and "video review" VAP
any other reason, including any significant delay in restarting play (e.g. goal celebration)
The fourth referee shows the minimum amount of time added by the referee at the end of the last minute of each half. Added time may be increased by the referee, but not reduced.
The referee must not correct a timing error in the first half by changing the length of the second half.
Kick from the 11m mark
If a penalty kick is to be taken or retaken, the length of the half is extended until the kick is completed.
Unfinished match
An unfinished match is replayed, unless otherwise specified by the regulations or the organizer of the competition.
The length of a basketball game depends on the league rules, the number of rest breaks and time-outs taken by the team.
Average game time is 1-2 hours. But depending on many conditions, the duration of the match may vary.
Rules
At the time of the creation of basketball, there were 16 rules. By 2000, the Central Bureau of the Basketball Federation introduced 200 more. This made the game more spectacular, faster, fairer, but also more difficult.
The rules concern both technical issues on the part of the organizers, for example, the size and height of the ring, and the fulfillment of certain conditions by individual players, for example, not to push the opponent with the elbow.
Inventory
Basketball requires special equipment
Which court is played
In all stadiums, the court should be the same so that the athletes do not have to get used to it every game.
Size requirement:
Length - 28 m.
Width - 15 m.
Height to ceiling - not less than 7 m.
Photo 1. Diagram of a basketball court. The drawing shows its zones and the dimensions of each of them.
The lamps must not shine into the players' eyes, but the court must be fully lit. Player shadows are minimal or non-existent.
The coating is even, without cracks or other deformations. Wood or parquet is best.
Help. After 1960, major tournaments are only held indoors.
Ball and ring
The size of the ball and ring is the same in all tournaments. This is done for the convenience of players and organizers. A player accustomed to a certain size of the ball will notice even a slight deviation from the norm. And it will be easier for the organizers of the tournament to find a replacement.
The basketball is spherical and painted orange. Circumference - 750-780 mm. Weight - 570-650 grams. In women's and mini-basketball, balls of smaller size and mass are used.
Photo 2. Basketball ball from the manufacturer Molten. The surface of the product is rough to make it easier to hold in your hands.
The ring is set at a height of 3.05 m. Its color is orange bordering on red. A mesh 40-45 cm long should be attached to the ring from below. The radius can be from 45 to 45.7 cm. The near edge of the circle is at a distance of 15 cm from the shield.
Shield length and width 1.05 and 1.8 respectively. New shields are made of fiberglass. Some stadiums have not replaced their shields and have them left with wooden or metal ones.
Game start
Basketball starts with two teams of 5 people. There are up to 7 players in the reserve. Those who start the game are called the main ones, and the rest are called the substitutes.
At the very beginning, two people stand in the center circle. The referee tosses the ball vertically upwards. Players jump after him and try to push the ball towards the team. This is how the ball is played.
It is forbidden to pick it up at the throw-in. The player who will fight for the ball is chosen by the team. It is usually the tallest athlete who has the best chance of sending the ball in the right direction.
The team that received the ball starts running towards the opponent's ring with the goal of scoring. There are time limits that make them rush and make the game more dynamic.
Purpose
The goal of the game is to score the maximum number of points in the allotted time. Points are awarded for hitting the ball into the ring: one point for a free throw, two for hitting from under the ring and three for a successful shot from the three-point zone.
Photo 3. Basketball player throws the ball from the foul line. For a hit from this distance, the team receives one point.
The three-point zone is located 6.75 meters from the ring. In the games of the National Basketball Association - 7.27 m. It is marked with an arc line. A shot from it itself is also considered a three-pointer.
Players receive two points for hitting inside the line. The number of points, in this case, is not affected by the distance to the ring.
Violations
There are several types of foul in basketball: regular, technical, disqualifying, intentional and mutual. In order to monitor violations on and off the site, there are judges.
A technical foul is given to a player for unsportsmanlike conduct. The referee awards it to a player who is rude to the referee, provokes the opponent, inflicts physical damage on him. It can be obtained even while on the bench.
An intentional foul is given to someone who engages in rough play, such as pushing the opponent hard or elbowing.
Reasons a player may receive such a foul include an intentional error when the opposing team could have scored a goal.
A disqualifying foul is given for a serious infraction. The athlete who receives it will leave the area before the end of the game. The penalty is not affected by the number of fouls the player has received so far.
A double foul occurs when two people from different teams break the rules. In this case, the game is suspended, the ball is awarded to the team that possessed it before the infringement, or a dropped ball is played.
The referee awards free throws when a foul occurs against the thrower. And he might not quit at all. The number of shots depends on the situation, for example, if a basketball player throws the ball and hits, then points are counted and one additional free throw is granted.
If an athlete breaks a rule, the ball is passed to the opposing team. When he scores 5 fouls (6 in the NBA), the team replaces him with a player from the reserves.
List of major violations:
Holding the ball too long, attacking or being under the basket for too long.
Run - when a player takes more than three steps while holding the ball without hitting it on the floor.
Return of the ball - the team with the ball in the opponent's half returns it to their own half.
Hitting or pushing an opponent.
Intentional foot play.
Incorrect use of hands.
Rules are created to support the principles of the game. They do not cover all circumstances. If a situation arises that is not described in the rules, the judge himself decides what to do.
For international competitions, the rules of the International Basketball Federation apply. They are slightly different from the NBA rules, which are created in the conditions of a large flow of advertising during game matches.
How many minutes is the game
The actual time from the start of the match to the end of the match cannot be predicted. It consists not only of the main time, but also of time-outs, breaks, various hitches and the like.
The game consists of four quarters, each lasting 10 minutes for FIBA and 12 for NBA. If the score of both teams is the same, then time-outs are added to the main time.
They last 5 minutes. If at the end of the timeout the score is again the same, then the next one is assigned.
Attention! There is no limit on the number of timeouts.
Basketball time is divided into playing and non-playing time. Non-playing time refers to the time when the ball is not in play: a break, preparation for a free throw, dropped ball or fixing a violation.
Thus, the total time of the match can increase significantly. For example, if teams break frequently, then the ball becomes “dead” for 30-60 minutes. It's hard to calculate or predict.
Number of rounds in basketball
At major tournaments and competitions, teams play from one to three games. It depends on the stage of the competition.
If this is a qualifying round, then a team can get into the losers bracket by losing to the other team once.
At a more important stage, teams play up to two victories. If the first two games were won by different teams, then the outcome of the meeting will be decided by the third one. In case of a draw in the first match, the second game will be decisive.
Features of time tracking
The main feature is that the referee counts only playing time. When the game is in progress, the referee starts the stopwatch. When a pause occurs, the referee also pauses the stopwatch.
A pause may occur due to the fact that the ball went out of bounds, one of the players broke the rules or the coach of one of the teams took a break.
In addition to taking into account the regular time, there are people who take into account the period of holding the ball by a player or team. The scorer counts down the time of the break requested by the team.
Duration of individual parts of the game
If it's easy to figure out the main time, then not everyone knows how long breaks, attacks and quarters last.
Quarter
Quarters in basketball last the same amount of time, which, excluding breaks and hitches, is 10 minutes for FIBA and 12 for the NBA.
This means that players will play for at least 40 or 48 minutes. At the same time, it is worth remembering that due to non-game moments, the time from the beginning to the end of the quarter will be different.
Games without extra time occur frequently. But, in which at least one foul does not happen, they practically do not occur.
Attack
Basketball has a 24 second attack time limit. If a team has possession of the ball for more than this time, the match is stopped and the other team is given a chance to attack. 24 seconds are counted by a separate referee.
Break
There are pauses: between quarters and requested. Breaks between 1-2 and 3-4 quarters are 2 minutes. The break between the second and third quarter lasts 15 minutes.
Requested last one minute. Each team may take up to six breaks: one each in the first, second and third quarters, two in the fourth, and one more in overtime.
Photo 4. A break at a basketball game. During it, athletes can relax, drink water.
Half
Half in basketball - two quarters, lasting 20 minutes in FIBA and 24 in the NBA. After half there is a 15-minute break.
Temporary Possession Restrictions
To make the game more dynamic, the International Basketball Federation has introduced restrictions. They reduce the time of possession of the ball in attack, under the basket and for each specific player.
"Five Second Violation" - a situation where a player holds the ball in his hands for five seconds, instead of passing it to another player on his team or throwing it into the ring.
"Violation of eight seconds." You can penalize for this if the team does not take the ball out of its own half for eight seconds or more.
"Twenty-four second violation" - associated with the attacking team holding the ball for a long time, without trying to throw the ball into the basket.
"Violation of three seconds." The player must not be under the ring for more than three seconds. This rule applies to both the player with and without the ball.
For these violations, the referee gives the ball to the opposing team.
How long is extra time
Overtime - the time that teams receive if by the end of the fourth quarter their scores are the same. The game cannot end in a draw, so the referee can call for as many overtimes as he likes.
For example, by the end of the fourth quarter the score is 80:80. The referee is obliged to set an overtime period in order to determine the winner during this time. If after an additional five minutes the score is 100:100, then the referee gives additional time and so on.
Extra time can be called breaks requested by the team captain or coach. They last a minute and each team can only claim six per match.
Record length of a basketball game
The longest match took place in 2006 in North America. The confrontation between the teams "Duke" and "North Carolina" lasted more than 58 hours.
It wasn't a fluke that the game lasted this long. The goal was to break the world record and collect the maximum amount of money. The record was broken and the money went to charity.
Before that, the record was set in Germany. The teams played there for 33 hours and 35 minutes in a row. Whether this match was a collusion is unknown.
Complexity of time calculation
Timekeeping is a tricky part of basketball. Playing time must be counted separately from non-playing time. At the same time, checking that teams or individual players do not violate the rules related to time.
The process is simplified by the fact that several arbitrators are hired for counting, each of which keeps track of his time. For example, one referee counts how long the team holds the ball, and the second marks the playing time.
This complicates the organization of amateur matches.