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How many timeouts in ncaa basketball


Basketball Timeouts

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Table of Contents

  • Timeout Rules
  • NBA Timeouts
  • College Basketball Timeouts
  • High School Timeouts
  • Calling Timeouts
  • Timeout Strategy
  • Media Timeouts
  • FAQ

Timeout Rules

The rules for timeouts in basketball are different based on the league and level of play. However, the overall concept of what a timeout is remains the same. Timeouts are called to temporarily stop the game clock and shot clock from ticking. This gives teams extra time to strategize, make substitutions, or rest players.

The shot clock does not reset after a timeout is called. Instead, it stops ticking and will resume when the ball becomes live again.

NBA Timeouts

The rules of NBA timeouts have changed as recently as 2017. The new rules allow seven timeouts per team, with each timeout lasting 75 seconds.  However, there are restrictions upon when these timeouts may be used:

  • Each team can only use up to four timeouts in the fourth quarter
  • Each team can only use two timeouts inside the final three minutes

These rules help the game flow more smoothly. In the past, there have been many concerns about the extremely slow pace of the last few minutes of games. These new rules ensure teams do not take too much time in the final minutes.

In the NBA, teams are granted two timeouts for each overtime period.

College Basketball Timeouts

In college basketball, teams get four total timeouts per regulation game. Each team gets three timeouts that last 30 seconds and one timeout that lasts 60 seconds. In NCAA Basketball, only two of a team's unused timeouts from regulation carry over to overtime. In addition, teams get one more timeout that lasts 30 seconds for each overtime period.

High School Timeouts

While the rules differ in every state, the standard number of timeouts in high school basketball is five, three full timeouts, and two 30-second timeouts.

Calling Timeouts

Any player on the court or coach can call a timeout during a game. This is done by indicating a “T” with one’s hands and saying “timeout!” to a referee.

A team can only call a timeout in the following game situations:

  • When the ball is dead
  • When the team has possession of the ball
  • When the team has at least one timeout remaining

If a team calls a timeout when their team doesn't have any timeouts left, they will receive a technical foul.

Timeout Strategy

Teams will call a timeout to improve a game situation. Here are some of the reasons a team will call a timeout in a game:

  • To draw up a play
  • To make a substitution
  • To allow players to rest
  • To stop the clock when there is little time left

Media Timeouts

Media timeouts, also known as TV timeouts or mandatory timeouts, are automatic timeouts charged to either team when there have not yet been any timeouts taken by a certain point in the quarter or half.  Media timeouts exist to allow television networks to pause a live event to air advertisements. These are signaled by the officials and last longer than regular timeouts. 

In the NBA, there are two media timeouts per quarter. Media timeouts take place at the first dead ball after the clock goes under 6:59 and 2:59. If a team takes a timeout prior to these marks, that will count as the media timeout.

In men’s college basketball, the schedule for TV timeouts can vary based on the network airing the game, but they are typically taken after the 16:00-, 12:00-, 8:00-, and 4:00-minute marks. If a team timeout is called before these marks, it will be used as the TV timeout.

FAQ

How many timeouts are there in basketball?

The number of timeouts varies with the level of play. In the NBA, each team is allowed seven timeouts per game. The WNBA gives each team three timeouts per half, for a total of six per game. The NCAA permits four timeouts per team, and most high school leagues give each team five timeouts.  In the NBA, each team gets an additional two timeouts for each overtime period.

What is a charged timeout in basketball?

A charged timeout in basketball is a timeout that counts against a team’s total number of allowed timeouts. Charged timeouts can be requested by a player or a coach on the offensive team by signaling to a referee. If the game clock counts down below a certain time in a period, a mandatory media timeout will be taken, and one timeout will be deducted, or “charged,” from one team’s total. In the NBA, this happens at 6:59, and again if a second timeout is not taken by 2:59. The team against which a timeout is charged alternates from period to period.

Can you call a timeout when you don't have any left in basketball?

It is possible to call a timeout in basketball when you have no timeouts remaining, but there are consequences to doing so. If a team calls for a timeout while having none remaining, they will receive the timeout, but they will also be charged a technical foul, adding one to their team total.  This means that the opposing team will receive a free throw, making excessive timeouts an undesirable tactic to use in many cases.

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5 ways to fix the end of college basketball games | by Zach Miller | Run It Back With Zach

Gonzaga beat UCLA last night in one of the best men’s Final Four games ever.

Basketball doesn’t get much more exciting than the final stretch of last night’s Gonzaga-UCLA men’s basketball game, or Friday night’s Stanford-South Carolina women’s basketball game.

After being deprived of postseason college basketball last year, we’ve seen some absolutely great games in both NCAA tournaments the last few weeks.

But seeing so much college basketball in a three-week span reminds me just how brutal the last couple minutes of a basketball game can be to watch.

After back-and-forth action for the first hour and 45 minutes, most of these games climax with 15 to 20 minutes of players mostly walking up and down the court. It just doesn’t seem right.

Imagine watching a hockey game in which the last two minutes of game time were 15 minutes of commercials with a handful of penalty shots sprinkled in. The peak of those games just wouldn’t feel the same.

Here are some ideas that could improve college basketball games from start to finish, especially those last couple minutes.

Arizona upset UConn in the women’s Final Four on Friday night.

The biggest thing slowing games down at the end is that so many timeouts are called. Some tight games feel like there’s a timeout between every possession.

In 2015, the NCAA approved a reduction of timeouts from five to four, which was — at best — a half-measure toward fixing this problem. If teams really need four timeouts per game, why do they always have two or three left over when the clock hits two minutes?

With so many TV timeouts — there are four in each half in the men’s game — these team timeouts aren’t necessary. Until the two-minute mark, timeouts are pretty much only used for one reason: stopping the game when the other team is on a run to thwart their momentum. You know what else could accomplish that same goal? Playing better defense, or making a pivotal shot on offense.

I’d give teams one timeout per game. If that’s too drastic, how about one per half? These games would feel so much more exciting to watch if they were only stopped once or twice in the final couple minutes.

Stanford will face Arizona in the women’s championship game tonight.

I’ve written about this in another newsletter, but it’s worth repeating: Women’s college basketball has superior rules to men’s college basketball.

In 2015, the women’s game switched from 20-minute halves to 10-minute quarters. The actual length of the game is the same, but the women’s game flows much better.

The reason why is that team fouls reset each quarter, instead of each half. When teams reach five fouls in a quarter, the opposing team goes straight into the double bonus. There are no 1-and-1s. These rules are very similar to the rules used by the NBA, WNBA and in international competitions.

How many men’s games have we seen in this tournament — and all season long — in which teams reach the bonus with 10 or 12 minutes left in the half, setting up a free-throw showcase for the other team that lasts for a quarter of the game? Way too many. That never happens in the women’s game.

Now, does switching to quarters directly make the last two minutes of a game better to watch? Not necessarily. But it makes the entire half feel like less of a slog. If you don’t believe me, watch the women’s championship game tonight. You’ll be impressed with how much better the game flows from start to finish.

The 1-and-1 rule is the worst rule in all of sports.

I glossed over it before, but the absolute best part of the women’s game is that there are no 1-and-1s.

I say this with 100 percent seriousness: There is not a dumber rule in any sport than the rule that forces teams to shoot 1-and-1s when they’re fouled for the seventh, eighth and ninth time in a half.

The purpose of the bonus is allegedly to penalize teams for committing too many fouls. You commit too many fouls, your opponent gets to shoot free throws. But how much of a penalty is it really to send the opponent to the line for a 1-and-1?

I think most coaches would probably rather let the other team shoot a 1-and-1 than let them run their offense. Best case — and this happens plenty — your opponent misses the first shot and you get the ball back. Worst case, they make both and you’ve given up two points. You don’t have to worry about giving up three points, and it’s fairly likely that you’ll only give up zero or one.

I read a thread on Twitter the other day in which someone suggested that a smart strategy would be, once you’re in the bonus, to purposely foul a poor free throw shooter on three straight possessions. He’s not wrong. And that’s exactly why this rule is so stupid. It was clearly created as a way to give trailing teams a shortcut to get back into the game, rather than to penalize teams that commit too many fouls.

Men’s college basketball is the highest level of basketball still using this absurd rule.

It might not directly help improve the final minutes of the games, but getting rid of 1-and-1s would make the entire game infinitely better from start to finish.

(A change that would really fix the end of basketball games would be to give teams two shots in the bonus, and two shots plus the ball in the double bonus. Teams would really have limit the number of fouls they commit in the second half, or it would be almost impossible to get the ball back when trailing late in a game. I don’t think this would ever be adopted, but it would be a total game changer.)

BYU fouled when leading by 3 points late in an upset win over Rutgers.

I saw several games, on both the men’s and women’s sides, in which teams purposely committed fouls in the final seconds to protect a three-point lead.

It’s a good idea, but it’s also a really boring one for the viewer. We’re watching teams shoot free throws to cut the lead rather than seeing them try to hit a 3-pointer to tie it.

So I started thinking about how to disincentivize teams from doing this, and I came up with a pretty simple idea that wouldn’t just help with this situation, but would probably also help move the game along in the final minutes.

How about treating all fouls like shooting fouls once teams reach the double bonus? Meaning, if you’re outside the 3-point arc when you’re fouled, you get three free throws instead of two.

This would make teams think twice about fouling when leading by three with a few seconds left. Would they rather give up three free throws than let their opponent look to shoot a 3? Maybe sometimes, but not as often.

This would also give teams less of an incentive to foul to try to get the ball back, because they’d be giving their opponent three free throws — instead of two — if they commit the foul further than 22 feet from the basket.

I don’t think such a rule has ever been tested at any level of basketball, but I’d be interested to see how it would play out. If anything, I think it would keep teams from fouling until the final 20 seconds or so, rather than trying to start extending the game by fouling with a couple minutes left.

The Basketball Tournament: TBT uses the Elam Ending to conclude games.

This is definitely the most drastic idea, so it’s pretty unlikely to be adopted. But there’s a whole lot of merit to it.

A college professor came up with something called the Elam Ending, and it’s actually garnered enough attention to be used at the NBA All-Star Game and in a popular basketball tournament for former college players called The Basketball Tournament: TBT.

Here’s the short explanation: The game is played with a clock, until there are four minutes left in the game. At that point, the clock is turned off and a target number is set equal to 10 + the number of points that the leading team has. The first team to reach the target number wins.

Because there’s no clock, there’s no reason to foul to try to extend the game. All you’d be doing would be giving the opponent free points to get closer to the target number.

Without a clock, there’s also no reason for the leading team to try to sit on the ball and milk the clock (ahem, Rutgers).

Instead, the game keeps moving on both ends.

The Elam Ending also adds excitement to the end of the games because every game ends with a walk-off shot. There are no buzzer beaters, because there’s no buzzer, but you’re guaranteed to see a walk-off every time.

Also, these games can’t go into overtime. They just go until someone reaches the target number.

I watched some clips of the TBT, and the Elam Ending is pretty exciting. It looks a lot more like the basketball we grew up playing with our friends — first to 21 wins! — than the basketball dictated by coaches trying to bend the clock in their favor.

Would this ending ever really be adopted by the NCAA? I doubt it. But I think we’d all enjoy it more than the foul-and-timeout parade we currently get to see.

Thanks so much for reading! Hope you enjoyed this newsletter. If you have thoughts and feedback, I’d love to hear from you. Every newsletter will be posted to this website, so you can comment there. You can also email me directly at this address.

If you stumbled across this newsletter during your web travels, sign up here!

what is it, how long does it take, timeout definition

Danila Chezhin

Basketball is a game of jerking. The team that succeeds in the decisive breakthrough wins the match. It is clear that it is impossible to control the dynamics of the game before it starts - the coaching staff is forced to respond to the opponents' actions directly during the meeting. The influence of coaches on the game is provided by breaks. But not only between quarters and halves. In the course of the game segments, mentors can also stop the match by taking a timeout.

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What is a time out in basketball?

Time-out - a time-limited break during which changes in tactics can be made, influencing what happens on the court. A team coach can request a time-out by showing the match referee a characteristic gesture - the letter T, the fingers of one hand point up, and the fingers of the other hand are perpendicular to them.

The referee confirms the coaching request with a whistle and the same “T” gesture. After confirmation, the match time stops and the players go to their benches. During a pause, coaches, in addition to tactical permutations, have the right to make changes in the compositions. So after a timeout, completely new fives of basketball players can enter the court.

Time-out duration

In everyday life, a time-out is called a minute break. It's not hard to guess why. The length of the coaching break provided for by the classic basketball rules is one minute. In fact, however, everything is much more complicated - in modern sports, where breaks are filled with commercials, the duration of pauses is becoming less and less stable.

How long a time-out lasts in basketball depends primarily on the tournament within which the match is played. For example, in matches under the auspices of FIBA, timeouts are limited to 75 seconds. In college basketball, NCAA tournaments, the same 75 seconds for non-television games. In meetings that are broadcast on TV, the break can reach more than two minutes. In the NBA, the main professional overseas league, timeouts are 2.5 minutes.

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When can I request a time-out?

It is not possible to stop the game by requesting a timeout at any time during the match. The coach has the right to take a break only in a situation where his team is in possession of the ball. If the other team has the ball, there is no opportunity to take a break.

Exceptions are the so-called "automatic" time-outs. For example, when a player of one team or another is injured and needs medical attention. Then the decision to stop the game is taken by the referee, regardless of who controls the ball at the moment.

How many time-outs are there in basketball?

There is a limit to the number of pauses that coaches may request during a game. As with duration, the number of breaks depends on the tournament. For example, the NBA relies on 6 timeouts per team during the match - 3 for each. Moreover, coaches can use pauses when they see fit. For example, if the mentor took 1 timeout in the first half of the meeting, in the second half he can stop the game 5 times.

In FIBA-sponsored matches, on the contrary, the number of breaks is limited by playing segments - 2 timeouts in the first half, 3 timeouts in the second. So, if the team coach used 1 break in the 1st half, the remaining break does not carry over to the second half. For the 2nd half, the mentor still has the same 3 timeouts.

Separately, it is worth mentioning the time-out rules for overtime. Basketball is a sport that excludes draws. Therefore, if the main time of the match ended with an equal score, the game continues in overtime. Its duration, both in the NBA and in European competitions, is 5 minutes. For this segment, teams are entitled to two additional timeouts. Moreover, if the overtime ends with a tie, the game will continue in the second overtime. There, teams will also be able to stop the game 2 times for 5 extra minutes.

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Time-outs in streetball (3x3 basketball): number, duration

Each team may be granted a one-time time-out during the game. The right to demand a time-out can be presented by any player of the team in a dead ball situation.

When a match is broadcast on television, the match organizer is entitled to two (2) television time-outs granted to teams when the ball is first dead after the timer has left 6:59 and 3:59 before the end of regular playing time .

According to the rules, the duration of the timeout is clearly specified and is 30 (thirty) seconds.

Each team may be granted one time-out. Any player has the right to request a time-out when the ball is dead.

Note: all substitutions and time-outs are granted only in a dead ball situation, and under no circumstances can be granted when the ball is live.

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